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post #1 of 3 (permalink) Old 11-05-18, 10:18 PM Thread Starter
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Default Waterloo 3D - Feeback Wanted

We are fine tuning both our level lighting and the character shaders.
We are testing the character shaders under full sunlight and under a cloud cover to tune the shadows.
Posting some WIP screenshots.
From left to right : British Line Infantry, Royal Foot Artillery Gunner, Dutch Belgian Line Infantry and the Black Watch (42nd Highlanders).

-Fred, Chief Designer, Waterloo 3D
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File Type: jpg Character shader test under cloud cover.jpg (41.5 KB, 2 views)
File Type: jpg Character shader test under direct sunlight.jpg (73.1 KB, 3 views)
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post #2 of 3 (permalink) Old 01-28-19, 11:03 PM Thread Starter
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Default First Gameplay Video Released

Hey everyone, we are super excited to show you our first gameplay video!!

Please check it out ->

We appreciate any feedback!

Thanks!

Fred
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post #3 of 3 (permalink) Old 02-06-19, 07:52 PM Thread Starter
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Hello fellow gamers!

The first mini demo of Waterloo 3D is finally here!

We are so thankful for all of your feedback that helped us publish the first mini demo!

This is the first of 2 or 3 more mini demos before we go live on Kickstarter for crowdfunding.

For the first time in the history of Napoleonic wargaming, this release vividly demonstrates the proper modelling of the black powder, smooth bore era battle psychology. You can fight a brigade of four infantry battalions against four enemy battalions.

The demo showcases the terrain, the lighting, grass and environmental effects. Plus, it gently introduces players to authentic Napoleonic tactics.

If you have signed up to be one of the first to test it out, we once again encourage your feedback. Thereís still time to sign up, visit www.waterloo3d.com

Cheers!

Fred the Coder
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