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post #1 of 4 (permalink) Old 10-14-08, 08:40 AM Thread Starter
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Default vampys!!!

Vampire list!!!!


Characters 935

Vampire lord
+1 magic level
Infinite hatred
Red fury
Beguile
Talisman of lynci
The flayed hauberk
Sword of might
Crown of the dammed
Black periapt
Total 455

Vampire
Dark acolyte
Helm of commandment
Lord of the dead
Total 175

Vampire
Dark acolyte
Lord of the dead
Dispel scroll
Total 170

Wight king
Battle standard bearer
Sword of kings
Night shield
Total 145


Core 345

15 skeletons
Full command
Spears
War banner
Total 185

10 skeletons
Total 80

10 skeletons
Total 80




Special 415

20 Grave
Full command
Banner of the barrows
Great weapons
Total 335

4 fell bats
Total 80

Rare 500

7 blood knights
Full command
The flag of the blood keep
The balefire lance
Total 500


Grand total 2195

Power dice 9
Dispel dice 6
Dispel scroll

yer i have no idea how this would work but i tried to include everything a warhammer needs: scrolls, flyers, magic etc

hopefully i can get a few games soon and find if it actually works.

"Competence on the battlefield is a myth. The side which screws up next to last wins, it's as simple as that."

"I hate last stands, there's never time to train them."

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post #2 of 4 (permalink) Old 10-15-08, 10:02 AM
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I would change a few things, first I would drop the Sword of might and the Crown of the dammed because If you lost one leadership test that is a lot of magic lost, and will make your unit open. then I would put a blood drinker on him this will make him one blood thirsty monster in combat. Put him in the Grave unit and watch units fall to his might. As well as this drop one unit of 10 skeletons for a unit of zombies because they are easyer to rase, so it is easyer to hold your enermys unit in place. as well as this drop the other unit of 10 skeletons for gouls, because with 2 attacks each T4 and posion they are well werth it, and if you do this drop Lord of the dead on one of your vamps and replace it with the one which rases gouls. Lastly I would drop Wight king for another vampire because of the extra magic

The creatures of the Warp have but one trait with which you need concern yourself - their undying contempt for the Emperor. It is your task to quell the rebellion they preach, and the only sure way is to destroy them utterly.
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post #3 of 4 (permalink) Old 10-16-08, 03:43 AM Thread Starter
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Im trying to make a all skeleton force but if i was going to go compeitive i would use ghouls. with the sword of might against the blood drinker, i find the strenght 6 much better than gaining life. i also run my lord on his own so i am not convinced with the armour of the dammed but i do need the 4+ ward.

i am also trying to get the drakenof banner on the wight king but don't no what i need to drop?

"Competence on the battlefield is a myth. The side which screws up next to last wins, it's as simple as that."

"I hate last stands, there's never time to train them."

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post #4 of 4 (permalink) Old 10-16-08, 08:01 AM
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May be 1 or 2 blood knights as they will do anuf damage with a unit of 5

The creatures of the Warp have but one trait with which you need concern yourself - their undying contempt for the Emperor. It is your task to quell the rebellion they preach, and the only sure way is to destroy them utterly.
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