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post #1 of 9 (permalink) Old 08-10-10, 12:56 AM Thread Starter
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Default Tomb Kings first attempt!

So, I have never really attempted a list with Tomb kings, but I have always loved the fluff and their models, so here goes! Also, I know TK are not even close to competive, this list is for fun, so please dont post telling me to spam SSC and Khalida with 300 bowmen


Tomb King
Blade of Setep
Collar of Shapesh
Vambraces of the Sun
Heavy Armour
Shield

Liche high priest
Golden Ankra
Neferera's plaques of might incantations

Liche Priest
Staff of Ravening

Liche priest
Dispel scroll
Brooch of the great desert

30 skeletons
Full command
Shields
spears

30 Skeletons
Full command
shields
Spears

20 Bowmen
Shields
Full command

20 tomb guard
Banner of the undying legion
Full command

1 tomb scorpion

1 tomb scorpion

Bone Giant


Thoughts?
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post #2 of 9 (permalink) Old 08-18-10, 09:47 PM
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Tomb kings can't have heavy armour
I would get rid of the archers hitting on 5's wounding on 4's or 5's won't do much
IMO tomb guard are a waste of points I'd go with chariots or ushabti and why no casket
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post #3 of 9 (permalink) Old 08-19-10, 12:52 AM
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no way, tomb guard are awesome, KB, 4+ armour and with the banner of undying legion they are comming back and back over and over. I was never really a fan of skeleton warriors, never found them effective, instead I'd say make one unit bowmen and also try fit in some ushabiti, the models are awesome and the extra strenght and speed will really help too, also since they are constructs they dont die so easily from combat res.

I do have to agree with jack on the casket though, how can you have a TK army without it, its a sin.

Also jack... how do you have -9 rep... it just caught my eye and I was like wtf... didnt know you can get below 0 rep


When life gives you lemons..... BLOOD FOR THE BLOOD GOD!
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post #4 of 9 (permalink) Old 08-19-10, 01:07 AM Thread Starter
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Originally Posted by Karnox View Post
no way, tomb guard are awesome, KB, 4+ armour and with the banner of undying legion they are comming back and back over and over. I was never really a fan of skeleton warriors, never found them effective, instead I'd say make one unit bowmen and also try fit in some ushabiti, the models are awesome and the extra strenght and speed will really help too, also since they are constructs they dont die so easily from combat res.

I do have to agree with jack on the casket though, how can you have a TK army without it, its a sin.

Also jack... how do you have -9 rep... it just caught my eye and I was like wtf... didnt know you can get below 0 rep

Actually the reason I dont have a casket is because of the fact that everyone likes them in a Tomb Kings army. But thanks for the input the reason I dont have ushabti in is mainly because I dont own the models, and at $30 dollars per model they are a bit pricey to buy. Also regarding jacks rep, bad posting or behavior etc. could result in people -repping you
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post #5 of 9 (permalink) Old 08-19-10, 01:13 AM
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I dunno bout the rep don't really pay attention to that
I'm pretty sure TG have 5+ armour light armour and shield but they would have a parry save
if you take a casket give it to the high priest and give him 4++ and collar of shapesh and make sure there's a unit of arcers nearby (that priest won't be goin anywhere anytime soon). It's also great against undead who are low leadership
e
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post #6 of 9 (permalink) Old 08-19-10, 05:16 AM
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oh yes sorry, I was thinking about the HW and shield giving you an extra save. I find it wierd that you cant take heavy armour in a tomb king army, other than magic armour of course.


When life gives you lemons..... BLOOD FOR THE BLOOD GOD!
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post #7 of 9 (permalink) Old 08-19-10, 05:38 AM Thread Starter
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Tomb kings get HA
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post #8 of 9 (permalink) Old 08-19-10, 12:07 PM
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The only HA tomb kings get are from magic armour which is either really expensive or not worth taking like the one that gives a 6++ or the the one that gives +1 wound
a 6++ is nothing it's not worth the points and the extra wound is way to costly
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post #9 of 9 (permalink) Old 08-20-10, 12:33 AM
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personally i'd drop the skeleton spearmen, they've rarely done anything well for me, and make them archers. I run mine to whittle down the big units, then form up, and keep the enemy locked in combat with them, so i can flank them with my bone giant, or chariots. but that's just me.
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