Join Date: Mar 2011
Location: Heavily Spanking Saint Celestine
Liche High Priest on skeletal steed doen't have the Fast Cav rule.
So by joining him to the Skeleton Horse Archers they effectively lose that rule, just FYI.
Also, he could do with some protective item.
The Tomb Herald is extremely squishy, especially when singled out. I would ditch him entirely.
If you insist on running a single, huge unit of Skeleton Chariots, then get a Tomb King in there.
Personally, I'd divide the chariot unit in two smaller units and attach a single Tomb Prince to one of them (or maybe both if I had the points, but that would be a luxury).
Regardless of where you put them, Kings and Princes should be protected with a Dragonbane Gem / Dragonhelm at the least to counter their Flammable rule.
Banner of Swiftness on one unit of chariots could come in handy.
Run the Skeleton Horse Archers in 2 units of 5 for redirection purposes and chaff.
Tomb Guard are a-okay, but could with some support of a Prince as well. Banner of the Undying Legion is expensive, but can help you out sometimes. I'd expect it to be on that unit when I face TK, so it might be a bit predictable.
Speaking of magic support, get some Death magic in there.
Casket is okay.
Drop the Necrosphinx for a Khemrian Warsphinx, much better.
I have close to no experience with Sepulchral Stalkers, sorry.
40k Armies: Dark Eldar / Adepta Sororitas
WHFB Armies: Vampire Counts / Empire / various Elves
Horus Heresy: Alpha Legion / Warp Cult