The goal is for the Leader to have 6 skills for his Special tree.
The Vector Strike attack would basically state he can make his cc against a target he flies over, instead of in the combat phase. If you can think how I'd rewrite it, I'm willing to hear it. It's something that I loved on a flying character in D&D, and just felt like it'd be interesting to try and convert.
The save vs Knocked Down was something I was trying to replicate from some other units... I didn't think it was that powerful because it already exists simply in the Helmet (turns Stunned to knocked down) as well as pretty much every Undead. the Undead all turned Stunned into knocked down.. this wouldn't remove the chance at a coup de grace on stunned, just stop knocked down (since he doesn't land).
I also didn't say auto-win Init. I said auto-pass init checks for climbing anything equal to his height. He's flying up there, he doesn't need to climb.
The character is an 'angel' (though baby, this IS mordheim), another skill I had thought of was giving him a shooting attack that counted as a thrown weapon with the flaming special rule.