OK. Got the book today thanks to some shady dude I met down a dark ally selling obscura & lho sticks (not).
So... You really have all of your eggs in one basket, this is a real 'uber unit list'.
Things that spring to mind (feel free to ignore me I'm just throwing my thoughts out there);
1. Mephiston is nasty & I was surprised that he costs so little. However, the TH/SS Terminators... Wow! Paying an extra X points just to take TH/SS!? I'm not sure if it's worth it in my opinion, at least not on all 5! Why not give Meph a RAS, VAS or Honour Guard? You only need bodies really. You can even throw a *few fists in there & get more bodies which might be better? Just an idea. Quickening is good but you can't use it in a transport, so I'm not sure here... Bottom line: 765 points on one unit is not my cup of tea. One lucky melta or lance & it's over 1/3 of your army stuck foot slogging it (in stye 'Quickening' admittedly)...
* well, one in a RAS.
2. Tacticals are solid. Why not throw a few Missile Launches in there? They're free and great for when you combat squad on objectives. Might also help cover the LR from things like Landspeeders & Devil Dogs.
3. I agree: Moriar is a beast, and I would never talk anyone out of something as fun & killy as him, that said he is an awfully expensive beast. Like the elites this combo of Moriar and the Harbinger has the potential to deliver a hell of a lot of damage, it also has the ability to die very easily & lose you > 300 points in a pile of scrap metal (though I'm not sure on what happens to a Dreadnought when it's shot down?). Just be careful... Beady eye for those Hydra tanks eh!?!
Overall, a good list but I feel that your army will be dependent on Mephiston & his unit, and Moriar. I hope they deliver!
Good hunting - Dallas
Last edited by Dallas_Drake; 02-10-10 at 10:51 PM.