Join Date: Nov 2010
Location: Where you least expect it
1500pt Blood Angels
So I'm back after a short break, and made a new list. Here's hoping there's not been a BA codex update in the last few months, the cover looked a bit different when I checked.
Chaplain- Melta bombs
runs with the death company, all the nice buffs. I would have put him in termie armour but I heard if even a single model attached to a squad is in terminator no one can sweeping advance
Land raider redeemer- Multi melta, extra armour, dozer blade
transports the death company around, flaming stuff and a little anti tank, few upgrades thrown in for spare points and mobility
10man Death company squad- x2 power fists, x4 power swords
rolls up in the land raider, charges out and fucks shit up, in theory
x2 10man Tactical squads- multi meltas, melta guns, melta bombs
- 2x165 330
x2 Rhinos- dozer blades
place themselves in good defensive positions on objectives and give covering fire to the death company moving in
x2 Vindicators- storm bolters, dozer blades
breaks up blobs the enemy and generally encourages them not to bunch up, making it easier on my DC.
I thought about giving them engines, I can clear a few dozer blades easily for those, yay or nay?
Predator- twin lascannons, sponson lascannons, dozer blade
[the main anti-tank stopping power, taking out anything I think could give me troubles[/I]
so that's my attempt. how's it look? I know it's not really got any AA, is that really an issue?
Through temptation and horror
I have held to my faith
As a drowning man grasps at a rock
Judge me not by my weakness
Remember not my sins of late