Join Date: Nov 2011
Location: Staffordshire, Specifically Lichfield
750 Fire Hawks
HQ - Knight - Captain Elam Courbray 185 Points
Elites - Vanguard Veteran Squad - Power Weapon Storm Shield (x2), Twin Lightning Claws (x2) Relic Blade Storm Shield, Jump packs - 255 Points
Troops - 5 Man Tac Squad - Meltagun, Sgt /w Power Weapon 95 Points
5 Man Tac Squad - Meltagun, Sgt /w Power Weapon 95 points
Fast Attack - 5 Man Assault Squad - 2 Flamers Sgt /w Twin Lightning Claws 125 Points
Total Points : 755
This list is designed to work with forgeworld's updated rules for Fire Hawks. It makes the most of the +1 Strength bonus to flamers and also increases the effectiveness of Vanguards and Assault Squads as they now get Scoring. The tac squads are going to have power Axes for ripping apart vehicles in CC and at range whilst the Assaults and Vanguards DS (Vanguards are with Knight-Captain) and will unleash hell at the middle of the enemies army. Thoughts?
World's Worst Project-Logger.
Slightly Derranged, would advice staying away.