6th - Space Wolves /w Tau Allies - Wargaming Forum and Wargamer Forums
 
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post #1 of 2 (permalink) Old 07-07-12, 07:32 PM Thread Starter
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Default 6th - Space Wolves /w Tau Allies

Looking at how I can combine both my Tau and Space Wolves. Thoughts and suggestions? Do the Tau add to the army or reduce it's strength?

1750 Pts - Space Wolves Roster

HQ: Commander Shas'el (3#, 130 pts)
1 Commander Shas'el [Tau], 130 pts (Bonding Knife; HW Blacksun Filter; HW Drone Controller (2 Shield Drones); HW Multi-tracker; Missile Pod; Plasma Rifle; Targeting Array)

Elite: Crisis Battlesuit (4#, 266 pts)
1 Crisis Battlesuit [Tau], 266 pts (Bonding Knife; HW Blacksun Filter; HW Multi-tracker; Missile Pod; Plasma Rifle; Targeting Array; Team Leader)
3 Crisis Battlesuit [Tau] (Missile Pod; Plasma Rifle; Multi-Tracker)

Troops: Fire Warrior (7#, 165 pts)
6 Fire Warrior [Tau], 165 pts (Pulse Rifle x6)
1 Devilfish [Tau] (Targeting Array; Smart Missile System)

HQ: Rune Priest in Power Armour (1#, 100 pts)
1 Rune Priest in Power Armour, 100 pts (Divination)

Heavy Support: Long Fangs Pack (6#, 140 pts)
6 Long Fangs Pack, 140 pts (Missile Launcher x5)

Heavy Support: Long Fangs Pack (6#, 140 pts)
6 Long Fangs Pack, 140 pts (Missile Launcher x5)

Heavy Support: Long Fangs Pack (6#, 140 pts)
6 Long Fangs Pack, 140 pts (Missile Launcher x5)

Elite: Wolf Guard Pack (3#, 114 pts)
1 Wolf Guard Pack, 114 pts
3 Wolf Guard in Power Armour (Combi-Meltagun x1; Wolf Claw x1)

Troops: Grey Hunters Pack (9#, 175 pts)
8 Grey Hunters Pack, 175 pts (Wolf Standard; Meltagun)
1 Rhino (Dozer Blades)

Troops: Grey Hunters Pack (10#, 190 pts)
9 Grey Hunters Pack, 190 pts (Wolf Standard; Meltagun)
1 Rhino (Dozer Blades)

Troops: Grey Hunters Pack (10#, 190 pts)
9 Grey Hunters Pack, 190 pts (Wolf Standard; Meltagun)
1 Rhino (Dozer Blades)


Tau provide some autocannons/plasma into the army without sacrificing meltas. Between the 5 of em, that's 10 autocannon shots and 10 plasmagun shots... Enough to glance vehicles to death and decimate infantry. Backing up is the standard 15 missiles and another 30 grey hunters. I see the list lacking vs flies but the hope is that eventually long fangs get flakk missiles.

Thoughts, Suggestions?

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post #2 of 2 (permalink) Old 07-13-12, 01:43 AM
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I've played against heavy flier lists already. I ignored them completely and destroyed their minimal ground forces.

Also make sure you are watching their movements. They are only allowed 1 90 degree pivot before movement and have to maintain a certain speed or they crash. I've had guys shorting their movement by an inch or 2 to try to be sneaky. Mark their fliers with a coin at their previous spot and measure to new. If they take shorter moves, they can get an extra turn of shooting on you which is lame and bending the rules.
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