3d model of a Boltgun. - Wargaming Forum and Wargamer Forums
Sketches and Warhammer 40k Art Share your GW themed sketches, comics and artwork here.

 
LinkBack Thread Tools Display Modes
post #1 of 9 (permalink) Old 06-12-13, 06:34 PM Thread Starter
Senior Member
 
Winterous's Avatar
Winterous's Flag is: Australia
 
Join Date: Mar 2009
Location: Melbourne, Victoria, Australia.
Posts: 6,851
Reputation: 2
Default 3d model of a Boltgun.

I want to be able to use Shapeways to print custom models, so I decided to start learning to use Blender about a week ago.
I've been making an Imgur gallery with progress reports, and the link has been in my Signature for a few days so some people may have seen already.

Blender Progress - Imgur
Winterous is offline  
Sponsored Links
Advertisement
 
post #2 of 9 (permalink) Old 06-12-13, 08:33 PM
Grr! That is all.
WaLkAwaY's Flag is: USA
 
Join Date: Dec 2012
Posts: 595
Reputation: 8
Default

That looks good so far. What other stuff you got in the oven?


“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.” – Ernest Hemingway (1899-1961)

War does not care about convenience or inclement weather. Neither should your training. ~Me (Okay really my brother and I felt bad for stealing it)




WaLkAwaY is offline  
post #3 of 9 (permalink) Old 06-12-13, 08:34 PM Thread Starter
Senior Member
 
Winterous's Avatar
Winterous's Flag is: Australia
 
Join Date: Mar 2009
Location: Melbourne, Victoria, Australia.
Posts: 6,851
Reputation: 2
Default

That's it ^^
This is my first time doing modelling, and this is a learning project.
Thanks.
Winterous is offline  
 
post #4 of 9 (permalink) Old 06-13-13, 02:35 AM
Grr! That is all.
WaLkAwaY's Flag is: USA
 
Join Date: Dec 2012
Posts: 595
Reputation: 8
Default

Should also look into Cinema 4D I think they have a 30 day trial on the software. Fully functioning for 30 days then you have to buy it.


“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.” – Ernest Hemingway (1899-1961)

War does not care about convenience or inclement weather. Neither should your training. ~Me (Okay really my brother and I felt bad for stealing it)




WaLkAwaY is offline  
post #5 of 9 (permalink) Old 06-18-13, 01:40 PM Thread Starter
Senior Member
 
Winterous's Avatar
Winterous's Flag is: Australia
 
Join Date: Mar 2009
Location: Melbourne, Victoria, Australia.
Posts: 6,851
Reputation: 2
Default

I've finished the model, the newest pictures are down the bottom.
Winterous is offline  
post #6 of 9 (permalink) Old 06-18-13, 04:16 PM
Making Vidya Games
 
ThatOtherGuy's Avatar
ThatOtherGuy's Flag is: USA
 
Join Date: Apr 2010
Location: Seattle WA
Posts: 2,027
Reputation: 11
Default

That looks cool mate. Now the bigger question: is it properly toplogized?

ThatOtherGuy is offline  
post #7 of 9 (permalink) Old 06-19-13, 02:51 AM Thread Starter
Senior Member
 
Winterous's Avatar
Winterous's Flag is: Australia
 
Join Date: Mar 2009
Location: Melbourne, Victoria, Australia.
Posts: 6,851
Reputation: 2
Default

Quote:
Originally Posted by ThatOtherGuy View Post
That looks cool mate. Now the bigger question: is it properly toplogized?
I don't know what that means :D
Winterous is offline  
post #8 of 9 (permalink) Old 06-19-13, 04:44 AM
Making Vidya Games
 
ThatOtherGuy's Avatar
ThatOtherGuy's Flag is: USA
 
Join Date: Apr 2010
Location: Seattle WA
Posts: 2,027
Reputation: 11
Default

Quote:
Originally Posted by Winterous View Post
I don't know what that means :D
Proper topology essentially means that the model has been designed so that there are no n-gons (polygons with more than four sides) and there is proper edge flow. Example:



All faces on the object are quaded up. This is a necessity for using in animation, game engines and good renderings. If you are just modeling for shits and giggles, then it is not super important. However, you should practice and use proper topology as much as possible for it is necessary for any 3d professional practice.

ThatOtherGuy is offline  
post #9 of 9 (permalink) Old 06-19-13, 04:58 AM Thread Starter
Senior Member
 
Winterous's Avatar
Winterous's Flag is: Australia
 
Join Date: Mar 2009
Location: Melbourne, Victoria, Australia.
Posts: 6,851
Reputation: 2
Default

Oh, uh, no I haven't done that.
In fact since it's almost entirely flat faces, I've actually been removing edges that don't help define the geometry, thinking they were unimportant.

My goal is to make models for the purpose of 3d printing, so I'm not sure if it matters for that.
Winterous is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Fiction, Art and Roleplay Game Discussion > Sketches and Warhammer 40k Art

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome