Beastmen Pack: 60 points.
Beastmen: WS4 BS2 S4 T3 W1 I4 A2 Ld6 Sv5+
Insurrectionist: WS4 BS4 S4 T4 W1 I4 A1 Ld9 Sv3+
Wargear:
Beastmen: Close combat weapon, Flak Armour
Insurrectionist: Bolt Pistol, Bolter, CCW, Frag Grenades, Krak Grenades, Power Armour, Remote Detonator
Special Rules:
Beastmen: Counter-Attack, Move Through Cover.
Insurrectionist: Traitor, Leader Not a Follower.
Unit: 8 Beastmen.
Add up to 12 Beastmen : +8 points each.
Add up to one Insurrectionist : + 16 points.
Replace Flak Armour with Carapace Armour @ + 3 points/model.
If an Insurrectionist is included:
Equip up to 2 Beastmen in every 10 with Remote Charges : +10points each.
Equip Beastmen with Autopistols : + 1 point/model
Equip Beastmen with Frag Grenades : + 10 points/unit
Replace Insurrectionist’s Bolter/Bolt Pistol with:
Plasmagun: 10 points
Meltagun: 10 points
Flamer: 5 points
Plasma Pistol: 5 points
Power Weapon: 10 points
Power Fist: 15 points
Equip Insurrectionist with Melta Bombs : +5 points.
Relevant stuff:
Autopistols: Range 12” S3 AP-, Pistol
Remote Charges: These are explosive devices that can only be triggered by a model carrying a Remote Detonator within 12”. Place the small Blast Marker over the model equipped with this device. Any models touched by the Marker suffer a S5 AP4 hit, that Ignores Cover Saves.
Remote Detonator: This device allows you to detonate any model with a Remote Charge within 12” during your own Assault Phase - do this before rolling any attacks in the Assault Phase, but after models have moved. In addition, if the model with this is alive and unengaged in base-contact at the equivalent point of the opponent’s turn, they may detonate models within 12” as though it were their turn.
Traitor: Frankly, this rule isn’t finished yet. I expect it to end up some kind of regrouping related bonus.
Leader Not A Follower: The unit can use the Insurrectionist’s Ld for any test based on this Characteristic, unless an IC without this rule is also included in the squad. If this is the case, then the unit’s Leadership value become that of the Beastmen, as the squabbling between the two leaders interferes with their ability to function coherently as a unit. In addition, if multiple models in this unit have this rule, and the unit fails a Morale Check, remove one of those models, and treat the unit as having passed (no Saves or Eternal Warrior may save the model from removal in this fashion.)
[Yes, the Insurrectionist is a Renegade Marine.]
Beastmen: WS4 BS2 S4 T3 W1 I4 A2 Ld6 Sv5+
Insurrectionist: WS4 BS4 S4 T4 W1 I4 A1 Ld9 Sv3+
Wargear:
Beastmen: Close combat weapon, Flak Armour
Insurrectionist: Bolt Pistol, Bolter, CCW, Frag Grenades, Krak Grenades, Power Armour, Remote Detonator
Special Rules:
Beastmen: Counter-Attack, Move Through Cover.
Insurrectionist: Traitor, Leader Not a Follower.
Unit: 8 Beastmen.
Add up to 12 Beastmen : +8 points each.
Add up to one Insurrectionist : + 16 points.
Replace Flak Armour with Carapace Armour @ + 3 points/model.
If an Insurrectionist is included:
Equip up to 2 Beastmen in every 10 with Remote Charges : +10points each.
Equip Beastmen with Autopistols : + 1 point/model
Equip Beastmen with Frag Grenades : + 10 points/unit
Replace Insurrectionist’s Bolter/Bolt Pistol with:
Plasmagun: 10 points
Meltagun: 10 points
Flamer: 5 points
Plasma Pistol: 5 points
Power Weapon: 10 points
Power Fist: 15 points
Equip Insurrectionist with Melta Bombs : +5 points.
Relevant stuff:
Autopistols: Range 12” S3 AP-, Pistol
Remote Charges: These are explosive devices that can only be triggered by a model carrying a Remote Detonator within 12”. Place the small Blast Marker over the model equipped with this device. Any models touched by the Marker suffer a S5 AP4 hit, that Ignores Cover Saves.
Remote Detonator: This device allows you to detonate any model with a Remote Charge within 12” during your own Assault Phase - do this before rolling any attacks in the Assault Phase, but after models have moved. In addition, if the model with this is alive and unengaged in base-contact at the equivalent point of the opponent’s turn, they may detonate models within 12” as though it were their turn.
Traitor: Frankly, this rule isn’t finished yet. I expect it to end up some kind of regrouping related bonus.
Leader Not A Follower: The unit can use the Insurrectionist’s Ld for any test based on this Characteristic, unless an IC without this rule is also included in the squad. If this is the case, then the unit’s Leadership value become that of the Beastmen, as the squabbling between the two leaders interferes with their ability to function coherently as a unit. In addition, if multiple models in this unit have this rule, and the unit fails a Morale Check, remove one of those models, and treat the unit as having passed (no Saves or Eternal Warrior may save the model from removal in this fashion.)
[Yes, the Insurrectionist is a Renegade Marine.]