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Adeptus Mechanicus of Forgeworld Sidera Maris

15K views 60 replies 16 participants last post by  Khorne's Fist 
#1 ·
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The Forgeworld Sidera Maris unleashes it's Skitarii upon the universe to bring hard data and the Omnissiah's wraith upon His enemies.
First off my initial Vanguard squad.
Skitarii Vanguard by Michael O'Connor, on Flickr
Skitarii Vanguard by Michael O'Connor, on Flickr
Skitarii Vanguard by Michael O'Connor, on Flickr
With the red robe/cloaks/coats I found I didn't like the way the gear motif looked on them. After doing, and getting pretty good at them, on this squad.
Also, a trick I found to really bring out the skitarii red was to take a drop of Mepheston Red with a few drops of Bloodletter glaze. This smoothed things out and made the red really stand out. They were much darker before I did that.
 
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#5 · (Edited)
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The Forgeworld Sidera Maris unleashes it's Skitarii upon the universe to bring hard data and the Omnissiah's wraith upon His enemies. To track and suppress the enemies of the Motive Force, the Rangers of Sideara Maris.

Skitarii Rangers by Roganzar, on Flickr
Skitarii Rangers by Roganzar, on Flickr
Skitarii Rangers by Roganzar, on Flickr

Now I am thinking about adding some 'ardcoat to the glowing effects and to the trench-cloaks. Obviously with the glow effects it will add just a hint more shine to it. With the trench-cloaks, the stories describe them as a foil type material. I think the shine might make it look more like a foil. I'm gonna try that on one of them soon and see how it works out.
 
#7 ·
Quick addition.
I applied some 'ardcoat to the Trench-cloaks and I rather like the effect. It gives them that foil-ish effect or at least looks like their made out of something other than cloth.
Skitarii Alphas by Roganzar, on Flickr
 
#8 ·
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The enemies of Forgeworld Sidera Maris, the Mechanicum and the Omnissiah shall be rendered innert by the expert cuts of the transonic blades of Ruststalkers Tesla-Delta XI. These cyber-assassins hunt down key cogs of our enemies' formations and remove them from the field causing the enemy to fall apart.

Sicarian Ruststalkers by Roganzar, on Flickr
Sicarian Ruststalkers by Roganzar, on Flickr
Sicarian Ruststalkers by Roganzar, on Flickr
 
#9 ·
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Continuing the deployment of my first Maniple of the Adeptus Mechanicus Skitarii is my Dunecrawler, Delta-Rho-17.
Onager Duncrawler Configurations by Roganzar, on Flickr

I magnetized it fairly easily, and now that I think about it I'll get some pics of where the magnets are on it. The kit is nice and comes with three connection pieces for the guns that fit perfectly onto the middle part of the firing pivot. As you can see with the configurations I chose, I didn't do the Phosphor weapon as it uses the same connector as the Icarus Array. And the Icarus Array is way better option that the phosphor weapons. Hoping to get a couple more down the line and have a full unit of these things lead the way of any advance with their force fields.
 
#13 ·
Dunecrawler Magnetization

The Onager Dunecrawler is actually a fairly easy thing to magnetize to take advantage of the multiple weapons' systems.
First of is the large magnet that goes into the three pieces that make up the section that will hold the various weapons' systems.

A 1 cm in diameter magnet fits perfectly within the housing. Which is also a rather strong magnet. Keep that in mind when gluing in the other magnets. If you connect the two pieces without waiting for the glue to be completely set it will rip the other magnet right out.

The next piece, the standard cover that will go with all systems other than the Icarus Array, gets a slightly smaller magnet. Good quality super-glue, (I usually use Loctite or Gorilla Glue) will lock it in good. Just push the magnet into the middle as accurately as you can. I like to put another magnet on the other side or rest it on a metal surface while it dries.

Now back to the weapons' system fixture. Directly above the extended piece on the middle part of the fixture drill a small hole. I inserted a 1/16 diameter magnet there. Also, made sure the polarity of the small magnet pulled towards the larger magnet.

Then I put a small drop of paint on the magnet and pressed the connector for the various cannons. (The kit has three different ones of these, allowing three weapons to be put together.) With the correct position marked on each one I drilled and place the 1/16 magnets.

Finally, I inserted a 1/8 magnet into the crosspiece that is in the Icarus Array launcher piece. Again, be careful when putting in the magnet to wait till it's completely set otherwise that big magnet will pull it right out and possibly get it stuck against the big magnet. I'm not saying that this happened to me on any magnetization project I've done. But it can happen.

Once complete you can easily switch out what weapons you want. Fighting Eldar, bring your Icarus Array, IG or 'nids, time for the Eradication Beamer, or Neutron Cannon just for the glory of the Omnissiah.
 
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#14 ·
Also, got me some Kastalan Robots to add to the Mechanicus of Sidera Maris.

Kastalan Robots by Roganzar, on Flickr
 
#15 ·
Finished my Infiltrators, Ironstriders, started my robots and second squad of Vanguard.
Pictures coming soon.
 
#16 ·
Infiltrators and Ballistarius

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Sicarian Infiltrators sneaking in and removing key enemies of the Omnissiah and Sidera Maris.


Lead by Telos-Upsilon I, the Sidera Maris Infiltrators wielding Flechette blasters and Taser Goads.


Now conitueing our deployment Sidera Maris unleashes two Ironstrider Ballistarius. These have been enhanced in the name of the Omnissiah to have the ability swap between Cognis Lascannon and Cognis Autocannons. (in other words, I applied small magnets to the back of the cannons and matching ones to the gunner hands. The magnet has the added bonus of being a counter-weight to the cannon so it sits perfectly even if I didn't magnetize the gunner hands)

 
#17 ·
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Second group of Ruststalkers to engage the enemies of the Omnissiah. This squad comes armed with the transonic razors, chordclaws and mindscrambler grenades. Just one more and I have a full Killklade formation.


I addition to the Ruststalkers my Kastelan Robots stomp onto the field flanking their Datasmith. These things are a great way to try out weathering techniques. I like how they turned out in the end, took a couple of tries on the powerfist armed one, but I like how they look in the end.


I still have to finish the Mechanicus symbol on the back of the one armed with the Phosphor Blasters.
Coming up are some more Vanguard and Ironstrider Dragoons almost done and I've got some Electro-priests, a Dominus and Kataphron Destroyers on the desk waiting to be started.
 
#18 ·
Magos-Dominus Kallyx Sangray

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In charge of Sidera Maris' militaristic power is Magos-Dominus Kallyx Sangray. Very little remains of the person this was before, accept his/her hand. (Records are missing or misleading as to the gender of the organics of the Dominus.) Dominus Sangray while nothing much in the way of meat remains than brain tissue, spinal column, right hand and a few other organic bits here and there. The Magos-Dominus oversees all training, indoctrination, enhancements and arming of the cybernetic soldiers of Sidera Maris. Magos-Dominus Kallyx Sangray, having overseen hundreds of actual battles and billions of simulations, allows for a small amount of combat flexibility to remain with in the Skitarii and Sicarians. While trusting his Datasmiths to maintain their Kastalans and servitors.



 
#19 ·
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Destroyer Servitors Omicron-Omega XIV deployed for the defense/support of the Magos-Dominus.




Mainly held off on these guys till the Army Challenge started. I really need to find a way to clean that lens effectively. Since these pic still look a little blurry and the camera was sitting still on a stand.
 
#21 ·
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The latest addition to the forces loyal to the Forge World of Sidera Maris, the Imperium and Mars, is the Baron Kreos Hyperius of house Zagreus.






The Knight is actually magnetized in a couple of places. The waist is magnetized to allow for easy storage and transport. While the hull mounted gun/launcher is magnetized to allow me to switch them around. Also, decorated it with a couple of chains, you know for awesome.
 
#23 ·
I did a little. I was trying to get that blue effect using gulliman blue glaze. Though I think I ended up going over it to much with the white. The effect shows up better in person as opposed to washed out by my lighting for photos.
 
#24 ·
Your Ad Mech continues to put my own to shame. Love it, though I do agree the White half of the face needs something compared to the rest of the model. Otherwise absolutely love it.

What did you use for the Base and how did you do it?
 
#25 ·
The base is done with torn up chunks, I guess is the right word, of corkboard coasters. Nice and cheap from Michael's. While the piping is StripStyrene tubes cut up and jammed in the crevices and piled up behind the Knight like construction material. His front foot is standing on a washer I randomly decided to throw on their when I was making the base and the drum at the end is made from one of those things in medicine bottles to absorb moisture. Which those things apparently come in cylinder form as well as bags you should not eat.
The white shows the faint blue effect that is on the Knight's mask better in real life. Though it is faint, I'm probably going to go back and add a touch more of it to give it a more dramatic effect.
 
#26 ·
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The Omnissiah's priests of the Motive Force grant his blessings to all. Particularly the foes of the Omnissiah, who will see the folly of opposing the Motive Force.


These guys are a little bit of a pain to paint. Particularly the backpack.
 
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