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Search: Posts Made By: Durzod
Forum: General 40k   05-24-12, 10:15 PM
Replies: 236
Views: 23,618
Posted By Durzod
The one that stusk in my mind was: Damned...

The one that stusk in my mind was:

Damned Dogs

I can just see their armor proudly emblazoned with rolled-up newspapers!
Forum: General Warhammer   11-17-11, 05:58 AM
Replies: 53
Views: 11,185
Posted By Durzod
Though they desperately need a new book, I fear...

Though they desperately need a new book, I fear that Wood Elves will follow their trend of being the last army (along with Beastmen, the redheaded stepchildren of Chaos) put out in each edition.
...
Forum: General Warhammer   10-25-11, 03:25 PM
Replies: 19
Views: 930
Posted By Durzod
OK, let's state the obvious: give Wood Elves a...

OK, let's state the obvious: give Wood Elves a real Ward save.
Forum: General Warhammer   10-23-11, 05:08 PM
Replies: 16
Views: 1,133
Posted By Durzod
Probably my favorite that I seem to be the only...

Probably my favorite that I seem to be the only one to use: Dwarven Master Rune of Steel. Except for certain Dark Elf items that can't be modified, it makes all attacks vs the bearer top out at S5....
Forum: Other Systems   10-09-11, 09:31 AM
Replies: 10
Views: 1,672
Posted By Durzod
The big difference between FOW and GW is that...

The big difference between FOW and GW is that Battlefront (the FOW parent company) doesn't demand that you use their minis in official tournaments, They realize that there are perfectly good (and...
Forum: Warhammer Rules Discussion   10-09-11, 03:27 AM
Replies: 18
Views: 1,918
Posted By Durzod
It's the second paragraph on the 4th page of the...

It's the second paragraph on the 4th page of the Version1.5 BARB FAQ. Highlighted in magenta type.
Forum: Warhammer Rules Discussion   09-30-11, 04:45 AM
Replies: 14
Views: 2,419
Posted By Durzod
Incorrect. You cannot put a non-ethereal...

Incorrect. You cannot put a non-ethereal character in an ethereal unit. There is no restriction on the reverse.
Forum: Specialist Games   09-29-11, 07:11 AM
Replies: 21
Views: 2,026
Posted By Durzod
Whose pre-ordered Dreadfleet? Not mine. Or did...

Whose pre-ordered Dreadfleet? Not mine. Or did you mean "Who's pre-ordered Dreadfleet?"?
Forum: Warhammer Rules Discussion   09-24-11, 05:08 PM
Replies: 25
Views: 2,384
Posted By Durzod
@Tim/Steve: Thanks for the good thoughts. They...

@Tim/Steve: Thanks for the good thoughts. They never hurt.

Maybe I'm overly sensitive to this sort of thing, working in an Assisted Living environment as well. I see a lot of this kinda thing on...
Forum: Warhammer Rules Discussion   09-22-11, 02:31 PM
Replies: 25
Views: 2,384
Posted By Durzod
Not amusing, as my sister recently suffered one...

Not amusing, as my sister recently suffered one (a stroke).

As for being a non-sequitor, did you read the posts immediatly prior? Or were you too busy drinking the Kool-Aid?
Forum: Warhammer Rules Discussion   09-22-11, 04:07 AM
Replies: 25
Views: 2,384
Posted By Durzod
Can't argue with fanboys.

Can't argue with fanboys.
Forum: General Warhammer   09-22-11, 04:01 AM
Replies: 11
Views: 1,090
Posted By Durzod
It's probably just my play style, but I always...

It's probably just my play style, but I always get a lot out of my fast cav units. Having swiftstride, they do a better job of baiting charges, but being cav means they have trouble wirh dangerous...
Forum: General Warhammer   09-22-11, 03:42 AM
Replies: 12
Views: 938
Posted By Durzod
High ekves have the adbantage of being in the...

High ekves have the adbantage of being in the Island of Blood box, making the start-up fairly inexpensive. WoC habe the advantahe that you can make a decent army with a fairly low model count. WoC...
Forum: Warhammer Rules Discussion   09-21-11, 05:55 AM
Replies: 14
Views: 1,412
Posted By Durzod
The BARB is not really all that clear. The...

The BARB is not really all that clear. The paragraph containing the bit about Army Book spells begins by saying that different spell types modify the basic rules, It then goes on to mention unique ot...
Forum: Warhammer Rules Discussion   09-20-11, 05:26 PM
Replies: 4
Views: 607
Posted By Durzod
Bloodcurdling roar is not a spell, so it doesn't...

Bloodcurdling roar is not a spell, so it doesn't need to be "cast", it just happens. And if it says "hits" it is hits. No need to roll with your BS. Go straight to rolling to wound (Do not pass "Go"....
Forum: Warhammer Rules Discussion   09-20-11, 05:15 PM
Replies: 25
Views: 2,384
Posted By Durzod
No, I'm talking about WFB 8th Edition. You know,...

No, I'm talking about WFB 8th Edition. You know, the one with some good innovations that had the ball dropped on them, as well as some of the stupidest ideas yet (TLOS, pretty but useless terrain,...
Forum: Warhammer Rules Discussion   09-20-11, 04:22 AM
Replies: 25
Views: 2,384
Posted By Durzod
Aramoro, on the bottom of page 1 (entitled "The...

Aramoro, on the bottom of page 1 (entitled "The Rules") is the phrase "by Mat Ward". Period. No co-authors listed. So, as there is nobody else taking credit/blame, it all falls on Mat Ward.
Forum: Warhammer Rules Discussion   09-20-11, 04:14 AM
Replies: 14
Views: 1,412
Posted By Durzod
The biggest problem with that stand is that the...

The biggest problem with that stand is that the default for the editions when these spells were written was "You can't cast into combat". The spells that were allowed to be cast into combat had that...
Forum: Warhammer Rules Discussion   09-19-11, 03:44 PM
Replies: 14
Views: 1,412
Posted By Durzod
Don't know if it's been hashed out on Heresy, but...

Don't know if it's been hashed out on Heresy, but a lot of other forums have been arguing the point that all spells follow the four basic rules and that older army book lores will give any additional...
Forum: Warhammer Rules Discussion   09-19-11, 03:34 PM
Replies: 25
Views: 2,384
Posted By Durzod
Something that should have been inserted into the...

Something that should have been inserted into the example if it was relevant, and would have been had it been written by even a semi-competent writer. But it was written by Mat Ward instead.

It...
Forum: Warhammer Rules Discussion   09-18-11, 11:51 PM
Replies: 25
Views: 2,384
Posted By Durzod
Hey, don't sweat it. I stumbled upon it trying to...

Hey, don't sweat it. I stumbled upon it trying to find where i"d seen it. Checked the FAQs for the BARB and DE books with no luck. Finally found it slipped away in about the fourth or fifth section...
Forum: Warhammer Rules Discussion   09-18-11, 04:01 AM
Replies: 25
Views: 2,384
Posted By Durzod
Pg 82 of the BARB: "Cavalry have the Swiftstride...

Pg 82 of the BARB: "Cavalry have the Swiftstride rule".

However the first example in the Swiftstride rule has Harpies charging using their ground move of 4", while the Fly special Rule on pg 70...
Forum: General Warhammer   09-14-11, 04:51 AM
Replies: 8
Views: 708
Posted By Durzod
Or get another box, make two 25 man units. Take...

Or get another box, make two 25 man units. Take the extra 2 saurus and, using spare bits from the Temple Guatd make yourself a Scar-vet/oldblood and a BSB.
Forum: Warhammer Rules Discussion   09-14-11, 12:21 AM
Replies: 3
Views: 810
Posted By Durzod
Pg 72 of the BARB spells it out. Might want to...

Pg 72 of the BARB spells it out. Might want to either invest in one or read the one you've got.
Forum: Warhammer Rules Discussion   09-12-11, 10:28 PM
Replies: 2
Views: 878
Posted By Durzod
Skirmishers no longer have 360 degree vision....

Skirmishers no longer have 360 degree vision. They have the same forward arc as all other units. In order to declare a charge the target must be in LOS and within the theoretical max charge range (M...
Forum: Warhammer Rules Discussion   09-12-11, 10:09 PM
Replies: 16
Views: 1,739
Posted By Durzod
Fleeing units are moved before pursuing units....

Fleeing units are moved before pursuing units. Thus the unit to the rear is still there when the fleeing unit moves, causing Dangerous Terrain Tests.
Forum: General Warhammer   09-12-11, 03:05 AM
Replies: 37
Views: 2,694
Posted By Durzod
Lizardmen are a strong army, versatile and with...

Lizardmen are a strong army, versatile and with one of the most powerful spellcasters in the game. Plus they got dinosaurs. A much better starter army than chaos or dwarfs.
And their cold-blooded...
Forum: Warhammer Rules Discussion   09-12-11, 02:55 AM
Replies: 16
Views: 1,739
Posted By Durzod
unless those losses take you below 25%. The...

unless those losses take you below 25%.

The example on Pg 60 of the BARB shows a goblin unit breaking from a front and rear attackers. The goblins freely turn around (even though the 180 degree...
Forum: Warhammer Rules Discussion   09-11-11, 06:53 PM
Replies: 16
Views: 1,739
Posted By Durzod
The rules say you flee from the unit with the...

The rules say you flee from the unit with the most number of ranks of 5+ models. In the case of Horde units, this may not be the largest unit in terms of numbers. For example if you break from combat...
Forum: Warhammer Rules Discussion   09-11-11, 06:34 PM
Replies: 3
Views: 1,144
Posted By Durzod
Just checked the BARB again, and I don't know if...

Just checked the BARB again, and I don't know if y'all are using a shorthand or what, but swiftstride does not allow you to pursue, flee or charge 3D6. What it allows is 3D6 drop the lowest. It's no...
Forum: Warhammer Rules Discussion   09-08-11, 06:27 PM
Replies: 14
Views: 1,076
Posted By Durzod
Rather than shift the greatswords left, I would...

Rather than shift the greatswords left, I would have shifted the rear rank of the spears right. I believe there's a section in the rules about incomplete ranks that adresses this, though I may be...
Forum: Warhammer Rules Discussion   09-06-11, 04:41 PM
Replies: 19
Views: 1,861
Posted By Durzod
Quick clarification: It's 3D6, dropping the...

Quick clarification: It's 3D6, dropping the lowest. better chance of getting the higher end, but still the same max (12).
Forum: General Warhammer   08-30-11, 03:55 AM
Replies: 3
Views: 601
Posted By Durzod
Comments deleted, as they are not relevant....

Comments deleted, as they are not relevant. That'll teach me to check resources before commenting!
Forum: Warhammer Rules Discussion   08-25-11, 04:54 AM
Replies: 10
Views: 865
Posted By Durzod
Ah, but isn't this done at the end of the combat...

Ah, but isn't this done at the end of the combat phase? Thus meaning you can do nothing in the Movement Phase if engaged in combat, as I said.
Forum: Warhammer Rules Discussion   08-24-11, 03:27 PM
Replies: 10
Views: 865
Posted By Durzod
In addition, you don't get the bonus to your...

In addition, you don't get the bonus to your armour save for HW&S if hit from the flank.

As for measuring spells, you measure the distance after the spell is successfully cast (including any...
Forum: Warhammer Rules Discussion   08-21-11, 11:51 PM
Replies: 2
Views: 650
Posted By Durzod
1. Yes. In addition a wizard who has just rallied...

1. Yes. In addition a wizard who has just rallied can cast spells. Apparently it takes less time to cast a spell than to pull a trigger.

2. A wizard can channel and/or cast while in combat,...
Forum: General Warhammer   08-12-11, 04:52 AM
Replies: 9
Views: 1,071
Posted By Durzod
Don't want metal Black Guard? Get the plastic...

Don't want metal Black Guard? Get the plastic High Elf Phoenix Guard and convert them.
Forum: Warhammer Rules Discussion   08-07-11, 08:01 AM
Replies: 7
Views: 996
Posted By Durzod
I'm just wondering why you felt the need to pose...

I'm just wondering why you felt the need to pose the exact same quwstion in two separate threads.
Forum: General Warhammer   08-02-11, 04:22 PM
Replies: 7
Views: 2,606
Posted By Durzod
You messed up. Why are Bloodletters hitting 2/3...

You messed up. Why are Bloodletters hitting 2/3 of the time and the daemonettes missing 2/3 of the time WHEN THEY HAVE THE SAME WS and are both re-rolling misses? Plus in your scenario every...
Forum: Warhammer Rules Discussion   08-01-11, 02:12 AM
Replies: 6
Views: 1,219
Posted By Durzod
As the rules for wraiths and banshees are...

As the rules for wraiths and banshees are described as optional, if you don't want to spend hero points on them then don't. I can see a wraith adding a bit of punch to a skellie or ghoul unit without...
Forum: General Warhammer   07-22-11, 10:48 AM
Replies: 9
Views: 987
Posted By Durzod
Another option: put several on a 40mm base and...

Another option: put several on a 40mm base and paint them up as spirit hosts.

In the end they're your models do whatever you want.
Forum: Other Systems   07-04-11, 03:24 PM
Replies: 3
Views: 1,054
Posted By Durzod
Check out The Plastic Soldier Company...

Check out The Plastic Soldier Company (http://www.theplasticsoldiercompany.co.uk/). Their Russian Infantry come 130 figures to the box for about what BF charges for 40. I picked up a box and they fit...
Forum: Warhammer Rules Discussion   07-02-11, 04:51 AM
Replies: 6
Views: 791
Posted By Durzod
When in doubt, go by the rulebook. It says you...

When in doubt, go by the rulebook. It says you can generate your wizards' spells in any order. The obvious interpretation (not necessarily Mat Ward's) is that you finish with one wizard before you...
Forum: General Warhammer   07-02-11, 04:31 AM
Replies: 67
Views: 4,608
Posted By Durzod
My answer would be "No!", but there's a minimum...

My answer would be "No!", but there's a minimum character requirement for posts.
Forum: Other Systems   06-23-11, 07:46 AM
Replies: 3
Views: 1,054
Posted By Durzod
Be prepared to get all sorts of flak if you do....

Be prepared to get all sorts of flak if you do. It is a historical game after all. Some people tale their history pretty seriously, and react poorly. Luckily nobody around here gas caught on to my...
Forum: Warhammer Rules Discussion   06-22-11, 05:02 PM
Replies: 6
Views: 1,146
Posted By Durzod
How about a Gut Magic spell to increase I by 1? A...

How about a Gut Magic spell to increase I by 1? A boosted level could be either +2 or all units in a 12" radius. Or both at a third level. That'd help against the I-Nukes and in combat. It could be...
Forum: Warhammer Rules Discussion   06-22-11, 04:49 PM
Replies: 7
Views: 856
Posted By Durzod
Certain items specifically confer their bonuses...

Certain items specifically confer their bonuses to a non-cavalry mount. Thus if the item's description does not include the phrase, it doesn't.

Where the confusion may arise is the case of...
Forum: General Warhammer   06-18-11, 06:25 AM
Replies: 24
Views: 1,812
Posted By Durzod
Or maybe we don't play with pieces of green felt...

Or maybe we don't play with pieces of green felt for forests.
Forum: General Warhammer   06-18-11, 02:23 AM
Replies: 24
Views: 1,812
Posted By Durzod
If the terrain rules restricted movement as much...

If the terrain rules restricted movement as much as these magnificent models restrict the physical placing of our carefully painted units that would be one thing. But unless you're riding on...
Forum: General Warhammer   06-18-11, 02:08 AM
Replies: 9
Views: 1,194
Posted By Durzod
Your best bet would be to check with the venue's...

Your best bet would be to check with the venue's operators as to what they allow. They may also be able to let you know the prevailing mood of the local denizens. I know that our LGS has to follow...
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