Wargaming Forum and Wargamer Forums - Search Results
Advanced Search
Showing results 1 to 50 of 500
Search took 0.14 seconds.
Search: Posts Made By: sooch
Forum: Space Marine Army Lists   12-03-09, 10:27 PM
Replies: 13
Views: 1,445
Posted By sooch
Multimeltas and flamer is better than meltagun...

Multimeltas and flamer is better than meltagun and missile launcher. You get superior horde clearing (no cover against flamers in contrast with frag missiles) and superior range on your melta (which...
Forum: Space Marine Army Lists   11-19-09, 10:38 PM
Replies: 23
Views: 1,457
Posted By sooch
You're assuming all your shots will be straight...

You're assuming all your shots will be straight across the board when you make those statements, which is a false assumption. More often than not you'll be shooting at an angle, and using more range.
Forum: 40k Tactics   11-19-09, 08:27 PM
Replies: 22
Views: 3,066
Posted By sooch
I dunno what I was thinking with my previous...

I dunno what I was thinking with my previous layout, it's totally wrong and not at all how I run my CS (no champion, only 1 S8 weapon, etc).

Actual CS layout:

Captain: Relic Blade, Artificer...
Forum: Space Marine Army Lists   11-19-09, 03:17 PM
Replies: 23
Views: 1,457
Posted By sooch
SM is not really one of those armies though. They...

SM is not really one of those armies though. They have access to fast melta, HB and AC. It's just a matter of choosing the right units.
Forum: 40k Tactics   11-19-09, 03:14 PM
Replies: 22
Views: 3,066
Posted By sooch
Biker command squads work well with 3 powerfists,...

Biker command squads work well with 3 powerfists, champ with TH, all with Storm Shields and a handful of meltaguns (however many you can fit). Expensive? Yes. Effective? Yes.
Forum: 40k Tactics   11-18-09, 05:18 AM
Replies: 31
Views: 2,821
Posted By sooch
Wait, what makes them useful against mech again?

Wait, what makes them useful against mech again?
Forum: Space Marine Army Lists   11-18-09, 04:56 AM
Replies: 23
Views: 1,457
Posted By sooch
This army suffers pretty badly from being...

This army suffers pretty badly from being ineffective past 24". 2 lascannons (on a single vehicle) and 3 ML aren't exactly scary at 1850. Also, like you said, Vulkan isn't optimal here. Not enough...
Forum: Space Marine Army Lists   11-18-09, 04:50 AM
Replies: 12
Views: 769
Posted By sooch
Why the Ironclad? What hole does it fill in your...

Why the Ironclad? What hole does it fill in your army, what role does it perform?
Forum: 40k Tactics   11-17-09, 02:51 AM
Replies: 3
Views: 738
Posted By sooch
Weird, you mathhammered for cover against the...

Weird, you mathhammered for cover against the TLAC for firewarriors, but didn't include any calculations for cover saves made by marines against the plascan? Flawed comparison IMO.

On top of this,...
Forum: 40k Tactics   11-12-09, 08:37 AM
Replies: 27
Views: 2,097
Posted By sooch
Don't take Tiggy, don't take epistolary. Regular...

Don't take Tiggy, don't take epistolary. Regular libbies are good. The good powers are:

Vortex
Null
Avenger
Gate

Pick whichever combination of these fit your purposes best IMO. Don't try to...
Forum: 40k Tactics   11-12-09, 08:34 AM
Replies: 12
Views: 1,539
Posted By sooch
If you want mobility, play an SM biker army. Take...

If you want mobility, play an SM biker army. Take a biker captain and tooled up command squad, and take full squads of bikers with multimelta attack bike upgrades.
Forum: 40k Tactics   11-12-09, 08:32 AM
Replies: 31
Views: 1,699
Posted By sooch
Captain on a bike with a relic blade is not super...

Captain on a bike with a relic blade is not super cheap, but he's pretty nasty. If you want to go with dirt cheap useful HQ, take a master of the forge. He's got a 2+ save so at 500pts he won't have...
Forum: Space Marine Army Lists   11-08-09, 03:36 AM
Replies: 4
Views: 842
Posted By sooch
Kantor 175pts Librarian 100pts -Null Zone ...

Kantor 175pts

Librarian 100pts
-Null Zone
-Gate of Infinity

10 Sternguard 350pts
-Heavy Flamer x2
-Combi-melta x7
-Drop Pod
Forum: Space Marine Army Lists   11-07-09, 07:57 PM
Replies: 12
Views: 1,209
Posted By sooch
Dropping in = cruising speed = one weapon fired....

Dropping in = cruising speed = one weapon fired. Not two.
Forum: Space Marine Army Lists   11-06-09, 10:17 PM
Replies: 12
Views: 1,209
Posted By sooch
Looks nice. The only thing i would do is swap one...

Looks nice. The only thing i would do is swap one scout squad for a tac squad, paid for by dropping the meltaguns to flamers, dropping the powerfist and combi-melta on the two existing squads. That...
Forum: 40k Tactics   11-06-09, 06:34 PM
Replies: 21
Views: 1,943
Posted By sooch
I just feel that, in the majority of cases,...

I just feel that, in the majority of cases, Marines should take advantage of the fact that they have something not many armies have (mobile melta) and use that for AT, and dedicate the rest of the...
Forum: Space Marine Army Lists   11-06-09, 06:30 PM
Replies: 12
Views: 1,209
Posted By sooch
@Arcades Dolores: For a guy with such an...

@Arcades Dolores: For a guy with such an attitude/ego, you sure give out bad advice. Your comments about HQ are sort of right, but a captain doesn't fit in this shooty list either. Your comments on...
Forum: 40k Tactics   11-06-09, 12:48 AM
Replies: 21
Views: 1,943
Posted By sooch
Guard do lascannon spam a lot better than...

Guard do lascannon spam a lot better than Marines, IMO the marine book is just not made for lascannon spam. 6 Lascannons or whatever you had in that 1500 point list isn't really that much.
Forum: Space Marine Army Lists   11-06-09, 12:44 AM
Replies: 17
Views: 1,213
Posted By sooch
Like others, I have toyed with a similar list...

Like others, I have toyed with a similar list idea. Optimal Sternguard loadout is 2x Heavy flamer, 8x combi melta per squad. I would kill for tactical squads with heavy flamers, and so taking 2 of...
Forum: 40k Tactics   11-02-09, 12:20 PM
Replies: 19
Views: 1,309
Posted By sooch
If you want any hope of dealing with AV11, you...

If you want any hope of dealing with AV11, you will bring the lootas.
Forum: Space Marine Army Lists   10-25-09, 06:16 PM
Replies: 3
Views: 411
Posted By sooch
No wolf priests? :(

No wolf priests? :(
Forum: Space Marine Army Lists   10-25-09, 06:16 PM
Replies: 18
Views: 1,154
Posted By sooch
Your list uses no powerfists in your 5-man bike...

Your list uses no powerfists in your 5-man bike squads though?
Forum: Space Marine Army Lists   10-25-09, 06:01 PM
Replies: 18
Views: 1,154
Posted By sooch
Yes, biker command squads can be kitted out to be...

Yes, biker command squads can be kitted out to be excellent in CC and it is something I use myself. I was talking, though, about having powerfists in shooty troop biker squads.
Forum: Space Marine Army Lists   10-24-09, 06:21 PM
Replies: 18
Views: 1,154
Posted By sooch
I was using a dreadnought as an example....

I was using a dreadnought as an example. CC-oriented MC/IC are just as scary, if not scarier than dreads and I don't want to be in combat there either. Hence no powerfist.
Forum: Space Marine Army Lists   10-24-09, 04:00 PM
Replies: 19
Views: 1,673
Posted By sooch
You may want to back this statement up with an...

You may want to back this statement up with an argument. That's generally how it goes around here.

Saying "X unit is bad" is not conducive to discussion, at all.
Forum: Space Marine Army Lists   10-24-09, 03:58 PM
Replies: 18
Views: 1,154
Posted By sooch
Yes, I want NO chance in assault rather than a...

Yes, I want NO chance in assault rather than a mediocre chance. Just like shit covered in gold is still shit, a biker squad with a powerfist is STILL bad at close combat. All a powerfist will do is...
Forum: Space Marine Army Lists   10-24-09, 06:26 AM
Replies: 19
Views: 1,673
Posted By sooch
Hokay, it's gotten awfully serious in this thread...

Hokay, it's gotten awfully serious in this thread so I'm going to suggest that everyone, TS and moderators included, calm down.



Thing is, tacs in rhinos are hardly fragile. If he uses his...
Forum: Space Marine Army Lists   10-23-09, 08:00 PM
Replies: 18
Views: 1,154
Posted By sooch
Combat tactics lets you choose to fall back after...

Combat tactics lets you choose to fall back after losing combat. Do this. Powerfists will give you damage results in CC, without actually giving you a good chance of actually killing the dreads. You...
Forum: Space Marine Army Lists   10-23-09, 06:08 AM
Replies: 18
Views: 1,154
Posted By sooch
Good for the most part, just drop the heavy...

Good for the most part, just drop the heavy bolters for multimeltas. If you wanted dakka though, I would drop maybe 2 squadrons of HB attack bikes for dakka preds (HB/AC).

Drop powerfists on the...
Forum: 40k Tactics   10-23-09, 01:32 AM
Replies: 4
Views: 1,042
Posted By sooch
Biker captain + tooled up biker command squad >...

Biker captain + tooled up biker command squad > assault marines.
Forum: 40k Tactics   10-23-09, 01:30 AM
Replies: 7
Views: 2,675
Posted By sooch
Shooty. There is no MotF mini btw, you must...

Shooty.

There is no MotF mini btw, you must have some sort of techmarine. Slap a conversion beamer on him, stick him in a squad of sniper scouts with cloaks, fortify terrain, ???, profit!
Forum: Space Marine Army Lists   10-23-09, 12:30 AM
Replies: 9
Views: 1,189
Posted By sooch
Don't put shooty terminators in a land raider. ...

Don't put shooty terminators in a land raider.

LotD are bad. Overpriced and underpowered.
Forum: Space Marine Army Lists   10-22-09, 05:32 AM
Replies: 6
Views: 1,012
Posted By sooch
Why "might be"? Either he's mistaken, or you're...

Why "might be"? Either he's mistaken, or you're mistaken. All it takes is a quick flip to the Tac marine entry. He's right btw. You can't have a heavy or special at anything less than 10 men.

Drop...
Forum: Space Marine Army Lists   10-22-09, 01:01 AM
Replies: 10
Views: 876
Posted By sooch
Exciting, because you never know when one lucky...

Exciting, because you never know when one lucky lascannon or one well-placed melta will end your game? I guess.

Competitive? Eh....
Forum: Space Marine Army Lists   10-21-09, 11:35 PM
Replies: 10
Views: 876
Posted By sooch
I agree with malaclypse's comment. You've got the...

I agree with malaclypse's comment. You've got the same, "all your eggs in one basket" situation going on as before.

First off, we should let Jaren reply as to what kind of list he's trying to...
Forum: Space Marine Army Lists   10-19-09, 01:40 PM
Replies: 8
Views: 727
Posted By sooch
This may be part of the reason why you have no...

This may be part of the reason why you have no responses.
Forum: Modelling and Painting   10-19-09, 04:06 AM
Replies: 5
Views: 3,472
Posted By sooch
https://www.heresy-online.net/forums/showthread.php...

https://www.heresy-online.net/forums/showthread.php?t=25556
Forum: 40k Tactics   10-19-09, 03:54 AM
Replies: 7
Views: 657
Posted By sooch
Yeah...raiders don't like S6 3-shot weapons.

Yeah...raiders don't like S6 3-shot weapons.
Forum: 40k Tactics   10-19-09, 03:23 AM
Replies: 7
Views: 657
Posted By sooch
+1 for destroyers/immortals. Volume of fire is...

+1 for destroyers/immortals. Volume of fire is the way to go.
Forum: 40k Tactics   10-18-09, 08:33 PM
Replies: 11
Views: 4,675
Posted By sooch
^THIS. Barring melta, autocannons at dread...

^THIS.

Barring melta, autocannons at dread rear armour or pred side armour work decently. Not nearly as good as melta, but in a pinch they do work due to high volume of fire (compared to...
Forum: Space Marine Army Lists   10-18-09, 08:30 PM
Replies: 10
Views: 876
Posted By sooch
I don't really like it. Why? Because you're...

I don't really like it.

Why? Because you're spending 375 on HQ, and then another 230 on shooty terminators. Way too large of a % of your total points are spent on flashy things, that are probably...
Forum: Space Marine Army Lists   10-18-09, 08:07 PM
Replies: 7
Views: 3,952
Posted By sooch
Venerables kind of suck in the new codex due to...

Venerables kind of suck in the new codex due to their exorbitant points cost. For 250pts, you could get a Land Raider and change, which is actually what I suggest since your terminators lack a sweet...
Forum: 40k Tactics   10-18-09, 02:23 AM
Replies: 12
Views: 2,261
Posted By sooch
They're not "bad" per se, but for 10 points there...

They're not "bad" per se, but for 10 points there are other options that may end up being more useful than a HKM.
Forum: Space Marine Army Lists   10-18-09, 02:22 AM
Replies: 29
Views: 1,804
Posted By sooch
Fearless doesn't affect assault terminators like...

Fearless doesn't affect assault terminators like it affects hordes though. You WANT fearless terminators. Also, definitely do NOT take the S10 blast if you're taking terminators. You don't want to...
Forum: Space Marine Army Lists   10-14-09, 01:50 AM
Replies: 6
Views: 615
Posted By sooch
Forget the TH/SS, they're good but they need a...

Forget the TH/SS, they're good but they need a transport to be effective. Yes, you may have in an isolated case been able to charge a player with them, but for the most part they're getting left...
Forum: 40k Rules Discussion   10-14-09, 01:24 AM
Replies: 18
Views: 1,501
Posted By sooch
It's not really unsporting, didn't the marine...

It's not really unsporting, didn't the marine player put his models in a stupid position anyways? Why does smart play turn a better player into an asshole?
Forum: 40k Tactics   10-13-09, 05:16 PM
Replies: 18
Views: 1,647
Posted By sooch
Ugh. Note to self - posting at 4am is not...

Ugh. Note to self - posting at 4am is not conducive to rational arguments. Will respond later with a more reasonable argument and address your ownage of immo spam, off to class now.

PLACEHOLDER
Forum: 40k Tactics   10-13-09, 07:52 AM
Replies: 18
Views: 1,647
Posted By sooch
Apparently you've never played against immo spam....

Apparently you've never played against immo spam.

Sure, if you don't plan on carrying over 6 people, don't need a top hatch, don't need assault capabilities, and don't plan on moving over 6" then...
Forum: 40k Tactics   10-13-09, 05:39 AM
Replies: 18
Views: 1,647
Posted By sooch
Razorbacks aren't so useful because often times...

Razorbacks aren't so useful because often times you'll be moving 12" and won't get to fire anything. If you want shooty transports, play Sisters and take Immos. Now those are a fun unit.
Forum: Space Marine Army Lists   10-13-09, 02:07 AM
Replies: 13
Views: 1,655
Posted By sooch
Attack bikes are much less durable than land...

Attack bikes are much less durable than land speeders. I did the math in another thread, and AB die around 80% of the time to a krak missile hit, whereas speeders only die around 20% of the time....
Showing results 1 to 50 of 500

 
Forum Jump
 
For the best viewing experience please update your browser to Google Chrome