The chamber was as cold as the grave it resembled as the group of ten necron commanders assembled. The enormous upright casket at the epicentre of the chamber hummed softly with the contained essence of one of the Forgotten`s greatest servants.
'My Lord, they are assembled.' The cryptek called, bowing before the giant coffin.
I see them.
Fate replied. Do they serve?
'They serve, my Lord.' The cryptek replied. 'Those of your house and those of Lord Misery`s house bow to your will.'
'My Lord?' The cryptek stepped forward.
'I understand.' The cryptek called. He turned to the assembled necrons. 'I am Observer. I am the one who will command you for now.'
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For now, you have one goal. Fate needs energy to fully revivify, and the most ready source of energy lies in the cities above. With the daemonic incursion passed, it should be far easier to harvest the living.
Taint, Mourn, Terror:
Observer gives each of you a cohort of three flayed ones to command. These possess no will and will simply act according to yours. They don`t speak, think, or feel.
You will be teleported to the city above. Though the daemons are gone, there are still human survivors who escaped their grasp. But they will not escape yours. Your task is to harvest the living, take anything up to half a dozen prisoners each. You might encounter some military resistance, and you may also be tempted to indulge your own hate fuelled desires upon the living rather than capture them.
Observer tasks the two of you with reconnaisance. Given that you have far more mobility than most others, you should start with the upper storeys of the highrise buildings toward the city core. You are teleported fairly close and have a wide view of the city. From here, you might see bastions of resistance or clusters of survivors that you can contact the others about.
With little other role suited for you, Observer tasks you with clearing a section of city so he can establish a surface base. As you begin to remove the buildings from existence with your heavy weapon, a group of ragged militia launches an attack against you. There are roughly a dozen of them against you, equipped with autoguns. You can try to take them all on yourself, or you can seek assistance from one or both of the wraiths.
Observer sends you both to the battlefield where the vanguard of Fate`s army so recently fought against a daemonic incursion.
Destruction, your task is to seek out any reasonably intact imperial vehicles and mark them with a beacon. The damage wrought is heavy, but you might find anywhere between half a dozen to thirty such vehicles across the scorched wastes. You may also find survivors. As with the flayers, they are to be taken for harvesting. The Immortal, Pain, will assist you.
Deathbringer, Observer tasks you with seeking out a weapon that was lost previously. It is a staff of light, left behind in the previous battle. Also be aware that any prisoners you come across must be harvested. You have a cohort of two necron immortals. They have no thought, voice or will they simply act according to yours. The importance of this staff will be revealed later.