One unbreakable shield against the coming darkness
One last blade, forged in defiance of fate
Let them be my legacy to the galaxy I conquered
And my final gift to the species I failed.
-Inscription upon the Arcus Daemonica, attributed to the Emperor of Mankind.
You are a Grey Knight. One of humanity's greatest defenders, and none of them know that you exist. They will never know for they were not meant to know. Humanity can never know of the war that we wage, for it is our burden and duty to keep them in the dark lest their souls be corrupted. The Archenemy has spread across the galaxy and attacks in ever-increasing numbers, and our brothers are spread far across the Imperium battling against these incursions. But for each one that we repel, another two begin. And now another threat has reached our notice, one that could be the end.
The planet Trazil, a Hive World on the Eastern Fringe, has appeared in a vision. Prognosticator Hyperion claims that soon it will become a cauldron of Daemonic energies, and that if this heresy is not stopped the planet will become a staging area for a Daemonic crusade that will force our chapter to abandon our other duties and band together to stop. Such a crusade could be fatal to the Imperium at this critical time, we cannot afford to let this happen. Trazil is an important world that cannot be lost for it is also home to the Argent Churches, a series of shrines that house seven of the Imperium's most powerful and holy artefacts. Exterminatus is not an option. Only a concentrated strike against this cancer is acceptable.
Purifier Tethys has been assigned to lead a squad to this world and investigate for signs of heresy. Squad Tarthus has been chosen for this duty, the loss of Justicar Artus at the Infernalis Warzone is unfortunate but there is no time for another to be assigned or selected from their ranks. And to appoint another leader would make the Purifier's position untennable, the squad is to follow his direction in this undertaking. An Inquisitorial representative is being assigned to the squad, he will handle the necessary politicking while the squad searches for signs of the heresy to come. We cannot know if the vision is accurate, only that it must be prevented if it is true.
Your story begins in orbit of Trazil onboard the Stormraven Word of Janus
, Purifier Tethys and the squad are flying down towards the planetary capital of Arkis to meet with the Council of Praetors that governs the planet. Be alert, as any of these people could be corrupt.
Be vigilant brothers and remember, We are the Hammer!
1. No God-Modding: No killing other players and any other actions of that nature.
2. Post-Length: At least two paragraphs of four sentence length per update please. I will endeavour to make sure you have enough material for such a post. At least one post per update.
3. Commitment: If you cannot post for an update let me know and I will advance your character for you, it will be in a standard direction and I will not make any major decisions for you.
4. Respect: Respect the other players, even if your characters dislike each other do not start arguments with the other poster.
5. Enjoy yourself: Self-explanatory.
In the roleplay you will be playing as one member of the five-man Squad Tarthus, a Strike Squad, or a Tactical Squad in any other Chapter.
Name: One name only, Grey Knights have no last names. The only names that are not allowed are the names of Saturn's moons as those are given to Grey Knights that are marked for greatness.
Age: Anywhere from one-hundred and fifty years to four-hundred and fifty years.
Appearance: What do you look like under your armor. You may have any chapter-approved markings like Imperial scripture, scars, cybernetics and the like. But nothing that you would get outside the chapter like tribal tattoos or armor paints.
Personality: What are you like as a person? Grey Knights may appear more stoic than most but they still have the mostly full range of emotions.
Background: Absolutely no background about where you came from, as you do not know this and nobody within the Chapter does either. Your background should consist of your training, some of your notable accomplishments as all Grey Knights have some, and perhaps a bit about the Khornate Daemon incursion known as the Infernalis Warzone where you lost your Justicar to a Soul Grinder.
Weapons/Equipment: Terminator Armor, Storm-Bolter, Nemesis Sword, Frag and Krak Grenades, and One Nemesis Stave for One Player only.
Psychic Powers: Only one ability. A Grey Knight is adept at one power and deficient at others, make up your ability and I will tell you if I think it is too much. Your powers cannot be used constantly.
1. Ardias (Midge913)
2. Deinycthios (Vaz)