Just to ask: Do you have any experience of dm'ing? Or DMing for D+D ? or in 4th ed? What about the players?
Also, it depends what level everything (PC's and NPCs') is.
Is the idea for everyone to be high level right from the start? Or is it a huge quest starting from levels 1-3 (for example)?
Also, is it a long term "keep doing it until it's finished" quest? Or only for a certain duration?
Do you know the major stuff yet, e.g.:
Is the dragon hidden? Or do people know where it is, but they're just not powerful enough to stop it?
You could have previous adventurers who fell foul of it...maybe they knew what attacked them and were looking for the same dragon but it beat them or stopped them in other ways before they got close to it?
Or maybe they were looking for someone else, but it was secretly one of the dragon's servants, so the dragon got involved and helped stop them, but they never suspected the dragon's involvement?
Even just one set of previous adventurers could be a whole load of quests just right there.
Also, Dragons are supposed to be really intelligent and machiavellian...plots within plots, not just "CGI flame everything and fly around a bit until they get hit in the face enough" critters...so they probably use intermediaries to get things done (especially if the main dragon is having to concentrate on rituals or spellcasting in order to bring it's nefarious plans to fruition).
If you have an idea of how it gets the spirits, then this leads to questions you could think of such as:
Who does what as part of the evil plan? (Does the dragon not trust anyone to summon things, so they have to do it themselves? Or do they have a henchman or cult who does it for him?
If they use others, the PC's can follow / intercept / bribe / force them for information? Can they be "persuaded" or are they too fanatical to back down?
What effect will it have if they are stopped?
EG the dragon has to look for a new apprentice? Or it needs new raw materials and has to try to acquire them in which case the PC's might find clues to this and trace it to the dragon?
Or maybe this gives them clues to find out what the items materials are used for & giving them an idea about what this part of the plan is?
Urgently trying to trace any living relatives of Private Sam/Samuel "Jock" Wilson (Black Watch, No. 6 Commando, UK Army Service ID 2764432, died 10.06.44). Any info/suggestions gratefully received.
"Mockles! Pent on silpen tree, blockards three a-feening. Mockles! What silps came to thee, in thy pantry, dreaming?"
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Last edited by andygorn; 05-06-13 at 05:04 PM.