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post #21 of 159 (permalink) Old 04-19-11, 02:27 AM
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First off, thank you so much for the magnet tutorial, very clear cut and easy to understand.

Secondly, fantastic work on the chimera and guardsman. I especially love the white armour on the guardsman, its different without being too different, you know what I mean? Very nice.

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post #22 of 159 (permalink) Old 04-19-11, 04:55 AM
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Really good work with the models, you are an excellent painter. Have some reputation.

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post #23 of 159 (permalink) Old 04-25-11, 09:13 AM Thread Starter
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Ok, so....

The work on the grey knights has continued as well. I finished the next 5 models and did a few minor changes to the first models. I had a go at doing a modest OLS around the eyes.





I had a HEAP of varnish woes on these, almost ruining the models. The varnishI used was modelmaster dullcote (a european variant of the famous testors dullcote) #1560. I sprayed it on with an airbrush, but that made it fog up fiercely. In an attempt to not haveing to strip the minis, I applied a thick coat by hand of the stuff, and that did fix the foggy snowman effect. Now, the dullcote is really DULL... :D Almost no shine to them whatsover. But I sort of like that.

I also took a picture with the forge world dreadnought model. I have had this one for quite a while, but I did "update" the paintjob on it, to better mesh in with my new infantry models.






I was very happy with the blue sheen on the silver on the dread. It came out pretty well. I have also started on the body of a second dread (also with the FW body). They'll need different weapons though. I'm currently waiting on an order with aegis defence lines for the TL autocannons to convert them into psyfleman dreads. Arms are of course magnetised for easy swapping.

Again, excuse me for the picture quality. I'm not much of a photographer I'm afraid...
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post #24 of 159 (permalink) Old 04-25-11, 12:14 PM
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The GK are coming along very well. Look forward to seeing how you do the the TL autocannons, as Im currently thinking about doing something similar myself.
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post #25 of 159 (permalink) Old 04-25-11, 01:19 PM
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Elmir, I must say that is a top notch paint job. +rep for that no doubt. My only comment/criticism would be that they are very (what I call) "Plain Jane". By that I mean there seems to be nothing that makes them your own (I could be wrong, but at first glance they just seem like the ones right off the box).

Cheers,
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post #26 of 159 (permalink) Old 04-25-11, 02:13 PM Thread Starter
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No, you are basically right there Chaosftw. The only thing that really sets these guys apart from other armies, is the magnetising... and that isn't really something you can tell (or shouldn't be, if you done it properly) when you look at the miniatures.

That's the main problem with the GK imo. It's not exactly a converter/modellers wet dream. GW did a great job on the plastic kits because they are so complete... There isn't a weapon option/upgrade/whatever that's not provided within the plastic box. The only thing you sort of have to work on, is the vehicles... If you don't convert them slightly or add a bunch of iconography on them, they'll just end up being silver marine vehicles. Or you could go the easy way and fork over the cash for the FW bits. My third dread is going to be a spruced up venerable DN however.

And colorscheme wise, it's a bit of a "boring army" as well... It's a single chapter with no succesors whatsoever. That doesn't really leave a whole lot of elbowroom in terms of creativity to begin with.

I have seen some really cool black GK armies in the project logs, but that's not really my cup of tea tbh. I'm more of a traditionalist. But luckily, I find the red/white/gold/silver/black scheme very striking and nice (that's also the reason why my old inducted guardsmen are painted in those colors).

But don't worry, I'll be working with GS soon to make cloaked backpack (to represent purifiers). But first, I'm going to have to hammer these basic troops home. I despise unpainted miniatures on the table! As soon as those core units are done, I can get on to the more "juicy" stuff like the henchman units. Those really are a modeller's wet dream.
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post #27 of 159 (permalink) Old 04-25-11, 02:44 PM
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Quote:
Originally Posted by elmir View Post
No, you are basically right there Chaosftw. The only thing that really sets these guys apart from other armies, is the magnetising... and that isn't really something you can tell (or shouldn't be, if you done it properly) when you look at the miniatures.

That's the main problem with the GK imo. It's not exactly a converter/modellers wet dream. GW did a great job on the plastic kits because they are so complete... There isn't a weapon option/upgrade/whatever that's not provided within the plastic box. The only thing you sort of have to work on, is the vehicles... If you don't convert them slightly or add a bunch of iconography on them, they'll just end up being silver marine vehicles. Or you could go the easy way and fork over the cash for the FW bits. My third dread is going to be a spruced up venerable DN however.

And colorscheme wise, it's a bit of a "boring army" as well... It's a single chapter with no succesors whatsoever. That doesn't really leave a whole lot of elbowroom in terms of creativity to begin with.

I have seen some really cool black GK armies in the project logs, but that's not really my cup of tea tbh. I'm more of a traditionalist. But luckily, I find the red/white/gold/silver/black scheme very striking and nice (that's also the reason why my old inducted guardsmen are painted in those colors).

But don't worry, I'll be working with GS soon to make cloaked backpack (to represent purifiers). But first, I'm going to have to hammer these basic troops home. I despise unpainted miniatures on the table! As soon as those core units are done, I can get on to the more "juicy" stuff like the henchman units. Those really are a modeller's wet dream.
Fair enough, and thats the thing; if the traditional look is what you were going for then you hit it right on the head.

regardless great work!

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post #28 of 159 (permalink) Old 04-25-11, 04:05 PM
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Mate, these are all some awesome looking models!
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post #29 of 159 (permalink) Old 04-25-11, 04:15 PM
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very nice paintjob mate

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post #30 of 159 (permalink) Old 04-25-11, 07:28 PM
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Am I the only one who can't see the pics?

one thing I want is the ability to split my fire everywhere, it makes no sense that a squad of 10 guard or marines or whatever all have to fire at 1 target with everything, is the guy with the lascannon not smart enough to realize maybe he would be better off firing at the massive tank looming overhead instead of the little man no bigger than a squat running at him, or is that far too complex for the 10yr olds?

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