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post #1 of 33 (permalink) Old 12-31-10, 04:51 AM Thread Starter
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Default BA Project Log (Amature)

Hi everybody! I've been wanting to start posting a project log for a while and here it is!
Now as a word of warning, I'm not nearly as good as the greats here like Varakir or Ultra111

so with out further adieu the first model i will post my Death Company WIP


Sword Detail


i apologize about the picture quality i qas working with some poor lighting due to rain clouds
The sword "energy" isn't the best but its not my worse, anyways C&C please

Blood Angels(3000-4000pts)- W11-L4-D6 (Plog updated 1/30/12)
Tyranids(750 pts)- W3-L1-D1
Space Wolves(about 1200 pts) W4-L1-D1 (Plog updated 2/15/12)

Last edited by The_Hive_Emperor; 12-31-10 at 04:59 AM.
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post #2 of 33 (permalink) Old 12-31-10, 04:54 AM
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I am not able to see your photos

Commissions, Project Logs, and Galleries
Follow me on Twitter: @MidgesWorkshop. You can aslo follow me on face book Here
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post #3 of 33 (permalink) Old 12-31-10, 05:02 AM Thread Starter
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yea i had a problem but its fixed now

Blood Angels(3000-4000pts)- W11-L4-D6 (Plog updated 1/30/12)
Tyranids(750 pts)- W3-L1-D1
Space Wolves(about 1200 pts) W4-L1-D1 (Plog updated 2/15/12)
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post #4 of 33 (permalink) Old 12-31-10, 05:33 AM
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Like the sword. You may want to go with a lighter shade on the parchment

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Project Log - Click Here

My 40K Blog: For the Throne
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post #5 of 33 (permalink) Old 12-31-10, 06:17 AM Thread Starter
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Yea, the parchment always torments me, any suggestions on color?

Blood Angels(3000-4000pts)- W11-L4-D6 (Plog updated 1/30/12)
Tyranids(750 pts)- W3-L1-D1
Space Wolves(about 1200 pts) W4-L1-D1 (Plog updated 2/15/12)
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post #6 of 33 (permalink) Old 12-31-10, 08:34 AM
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bleached bone is great for parchment and you can weather it with devlan mud nicely too. You have the basics of getting the paint on the model down well and it looks neat which in and of itself can be hard.

I would suggest working on drybrushing and highlighting as they will really give your models some pop.
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post #7 of 33 (permalink) Old 12-31-10, 11:46 AM
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Mouldlines, mouldlines, and you don't use primer?

Visit my Sons of Iron log!


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Those bloody bits websites are a pain in the ass!! maybe they could sell the same bit to multiple people and they can share it on a rotational basis, like a time share, so that terminator cyclone missile launcher you can have the first week in april, two weeks in august and random rolling weekend in December.
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post #8 of 33 (permalink) Old 12-31-10, 11:55 AM
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Quote:
Originally Posted by Master WootWoot View Post
and you don't use primer?
to quote someone I saw on teh internets once "I don't undercoat...I overcoat!"
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post #9 of 33 (permalink) Old 12-31-10, 05:46 PM Thread Starter
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Quote:
Originally Posted by Oldenhaller View Post
to quote someone I saw on teh internets once "I don't undercoat...I overcoat!"
Haha yea that's what I do.
The reason I don't use primer, other than monetary reasons, is that I have had some really bad experiences with primer, though I have friends pushing me to use Krylon

Djinn24, I plan to add more highlights when I get grey paint, I'm thinking fortress grey, within probably the next few days. Dry brushing is defiantly something I need to work on, do you have any thecniques for drybrushing, or suggestions for colors to drybrush?

Blood Angels(3000-4000pts)- W11-L4-D6 (Plog updated 1/30/12)
Tyranids(750 pts)- W3-L1-D1
Space Wolves(about 1200 pts) W4-L1-D1 (Plog updated 2/15/12)
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post #10 of 33 (permalink) Old 12-31-10, 06:47 PM
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1. Use a primer, when they push my damn beginners painter tutorial through it explains why. Shake well, short even bursts, several coats, not when its humid.

2. Take an old brush dip the tips of the bristles into the color you want to highlight. Wipe all the paint off and then using a paper towel drag the brush over it a few times to make sure you have no paint hiding then you basically do what you were doing on the paper towel on the model, dragging the tips of the bristels over the model, what you are trying to do is get the paint to stuck to the hard edges of the model.
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