A Plastic Crack Addiction. SWs, Knights, DG, Necromunda, and more. - Page 56 - Wargaming Forum and Wargamer Forums
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post #551 of 594 (permalink) Old 07-04-18, 05:03 AM
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I'm digging the polished purple-- they're looking great!
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IN THE US? ASK ME HOW TO GET 10% OFF GAMES WORKSHOP PRODUCTS!

My homebrew Space Marine Chapter: The Astartes Lions Rampant

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post #552 of 594 (permalink) Old 07-04-18, 04:52 PM
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You've done a really stirling job with those colours, both in how the panels look but also the weapon effects and lenses! Great work!
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Check out my Imperial Guard Battle-Group-in-the-making as it slowly takes form! Located just here:
https://www.heresy-online.net/forums/...my&army_id=705

And my collection of all things - particularly Grey Knights; Guard and Adeptus Mechanicus: https://www.heresy-online.net/forums/...d.php?t=129966
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post #553 of 594 (permalink) Old 07-15-18, 10:16 PM Thread Starter
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I decided to abandon the humans, and make it a fully abhuman gang, so bought the new BB chaos team to pad out the gang.



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post #554 of 594 (permalink) Old 08-11-18, 04:11 PM Thread Starter
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I was always going to do a knight to accompany my DG army, but the plan was to leave it until after I finished my loyalists. However, being a converter above all else, the opportunities offered by a chaos aligned knight were too hard to resist. Behold, The Virulent Prince.

I was going to magnetize all the various weapons, but then I stumbled across the Skaven lightning cannon, and the thought struck me that if I used this, I could say it was whatever I wanted it to be at the start of a game.



I then decided to light this bad boy up. The head from Shapeways means I only had to drill one hole through the head, and it's semitransparent enough that I don't have to cut or drill that at all.






Then there's the general nurglifying of the knight.





I'm toying with mounting this little palanquin on top instead of the actual missile pod. A sorcerer casting spells at the enemy to much the same effect as the missiles. Thoughts?

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post #555 of 594 (permalink) Old 08-11-18, 04:33 PM Thread Starter
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Default More Abhumans.

I put together another couple of abhumans. A possible leader or champion with bolt pistol and sword, and an ogryn heavy. The entry for the ogryn heavies gives it two claws as standard, with the option to upgrade one claw to an arc welder. I have a few Ogre Kingdoms bits in the drawer though, and went with a massive club to count as a welder. The helmeted head is also from the Mournfang box.




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post #556 of 594 (permalink) Old 08-11-18, 05:23 PM
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A sorcerer on top would be cool, if you could model a pulpit in mockery of the imperial creed for him to preach his filth from. Hats off on the light in the head, can't rep you again yet, so a "like" will have to do
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post #557 of 594 (permalink) Old 08-11-18, 05:26 PM
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Noice conversions lad, always something different with your minis
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post #558 of 594 (permalink) Old 08-13-18, 04:38 PM
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post #559 of 594 (permalink) Old 08-13-18, 10:10 PM Thread Starter
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So, it was brought to my attention by @Old Man78 that the Photobucket issue seems to have been resolved, and they are back to allowing free external linking of pics. That means that my original plog containing 7 years of work is back up. To that end, I have merged my Death Guard, knight and Necromunda project logs with that old thread, as it's just easier than maintaining numerous different ones.

I have to say that I'm delighted the thread has risen from the dead, and all that work is available again.
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post #560 of 594 (permalink) Old 08-15-18, 01:01 PM Thread Starter
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I think I'm almost done with the modelling. I might try and do something with the cockpit, like a tentacle or something coming out of it, but on the whole I'm happy with how The Virulent Prince is shaping up.




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