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post #1 of 2 (permalink) Old 01-24-08, 06:10 PM Thread Starter
Mohawk-Wearing Crazyman
 
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Default Dwarfs of Kazad Hazkal, Redux!

Well, rather than play necromancer on my old thread, and seeing as there was a horrible accident involving my room-mate (on my computer) and my poor dwarf miners, the dwarf army of Kazad Hazkal is being brought back to life (without the Miners, at the moment).

So, starting afresh (and having something other than my Black Templars to paint on) I'm going with a unit of Warriors, to be armed with hand weapon and shield.

I'll be painting them up, and adding the shields afterward, to make detail-painting go smoother.

The first five are built.

As seen here:


Anyway, color scheme will most liekly stay similar, if not completely the same: nustal earth tones with red accents to make it all tie together.

'At two minutes to eleven, opposite the South African Brigade, at the eastern-most point reached by the British armies, a German machine-gunner, after firing off a belt without pause, was seen to stand up beside his weapon, take off his helmet, bow, and then slowly walk to the rear.' -John Buchan

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Originally Posted by Elchimpster View Post
I can't help but think that every time something is proven, a little bit of the magic of the world dies.

Last edited by ACoz; 01-24-08 at 06:14 PM.
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post #2 of 2 (permalink) Old 01-24-08, 07:57 PM
Porn King!!!
 
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Being a Tomb King player, I hate dwarfs. I shall not root for their further expansion

one thing I want is the ability to split my fire everywhere, it makes no sense that a squad of 10 guard or marines or whatever all have to fire at 1 target with everything, is the guy with the lascannon not smart enough to realize maybe he would be better off firing at the massive tank looming overhead instead of the little man no bigger than a squat running at him, or is that far too complex for the 10yr olds?

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