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post #1 of 34 (permalink) Old 01-11-16, 08:33 PM Thread Starter
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Default GorkaMorka (now with more Mork)

Hello All

NEW YEAR SO NEW GAME.

well old game but new to me as ive never played it

me and Grimzag were havin a squig brew and chatting when we reminisced about the old games and Grim spoke of Gorkamorka.

after more squig brew we decided we should see if anyone we knew would be interested in starting playing Gorkamorka.


Overview
Gorkamorka is an intuitive skirmish battle game fought between two or more warbands in a bid to scrape the meagre resources from the planet before your opponents does. It is set on the desert world of Gorkamorka where ork bands vie for resources and try secure their passage off of this Mork forsaken hellhole. Like Necromunda before it, Gorkamorka is a campaign based game where warbands will develop and change depending on how they perform in battle. Leaderships and loyalties will shift, weapons will be replaced and rivalries will form between warbands as each tries to become the top dog.

for more info go here
An Introduction to the different Specialist Games


so here we have a group Project log for every one To show there gorka group project.
We will each use a different Text colour so its easier to see which of us is talking for this

We Start With me and



Cappin Squig Eye's Morkin Bilge Ratz

Well every Cappin needs a ship so i started to build my own Built my own.
Started with the front used a sheild from a lord of the rings troll, a piece of a toy caravan, green stuff and sprue frame to make a frame.





once i had a shape i was happy with time to cover the gaps with plasicard. andan engine was needed so i got one from some where i cut up blackreach ork koptas for ork snow mobiles


ok so we have a boat ... but we are in a desert ... where there is no water ... hmmm ..... didnt htink this through. WE NEED WHEELS

Luckily i have plenty left over from a truck Perfect



power from the engine using spare wires

it looks leaky so lets patch the holes with some plasticard



More Gubbins Poles from a stompa, Ladder from it and Rivets everywhere.



and thats it for now i ran out of Platicard to do the top

so i will step a side and let the others post

and Remember there be Scrap in them there dunes


Last edited by Ring Master "Honka"; 01-11-16 at 09:02 PM.
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post #2 of 34 (permalink) Old 01-11-16, 08:43 PM
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Cool. Gorka and Morka are gods right? Soooooooooo Gorka and Morka vs Khorne? lol just idle curiosity
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post #3 of 34 (permalink) Old 01-11-16, 09:08 PM Thread Starter
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sorry i was informed i might want to give more detail on what GorkaMorka is.

yes the Gork and mork are the ork gods.

here is a link to the heresy Description of what GorkaMorka is

Better Description of what GorkaMorka is about

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post #4 of 34 (permalink) Old 01-11-16, 09:32 PM
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Quote:
Originally Posted by DelvarusThePitFighter View Post
Cool. Gorka and Morka are gods right? Soooooooooo Gorka and Morka vs Khorne? lol just idle curiosity
Yes and no, Gork and Mork are the ork gods and as far as i'm aware they regularly give Khorne Noogies and swirlies and lock him in dumpsters.

GorkaMorka was a game that GW released a long time ago, 96, and war set on a planet that was more or less destroyed. The whole place was a quiet world that humans had sent a couple of explorator teams to have a look at because there were weird black pyramids on the surface, Necrons were released in 1997, one day when these explorers were busy digging in the ruins a huge space hulk got knocked out of the warp and crashed into the surface of the planet. All life on the surface was obliterated or irradiated by the leaking spaceship engines. The humans were split into two, the muties who had been on the surface and the diggas who got buried underground for generations.

Then there were the crew of the Hulk. Orks. Thousands of Orks. The orks started fighting over the debris in the desert to scavange stuff to rebuild their hulk and rejoin the waaagh. Half of them decided that the New ship/teleporter/tractor beam was the representation of Gork others Mork. After a civil war in which the whle of their ramshackle city, Mektown, nearly burned to the ground they decided to settle on Gorkamorka,,,or Morkagorka.

Hundreds of years later they're still at it. Fighting in the desert to earn passage when the thing finally get working and they can rejoin the waaagh.

Basically it's like mad max the game, with orks.

Now i've decided that my messages will be typed in light yellow, cause the Mods like to keep the ded speedy red text for themselves.

I've not a lot in the way of pics yet, my trukk is still WIP with no front end. Still here are a couple of pics. I won't go into what theme i've decided for the mob but it should be a nice change from my unthemed regular Waaagh.








Well that's all from me for now, there might be a coupld of others who decide to post, otherwise we'll be documenting the whole campaign and bringing their comments to the page using the text colours.





Last edited by GrimzagGorwazza; 01-11-16 at 09:34 PM.
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post #5 of 34 (permalink) Old 01-12-16, 09:08 AM
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Quote:
Originally Posted by Ring Master "Honka" View Post
...me and Grimzag were havin a squig brew and chatting when we reminisced about the old games and Grim spoke of Gorkamorka.

after more squig brew we decided we should see if anyone we knew would be interested in starting playing Gorkamorka. ...
So what goes into squig brew?

For whatever reason I envision a liter or more of beer into which you add a lime, additional green coloring stuff, and a live piranha. The lime (I don't otherwise condone damaging good beer with citrus) makes it hip and green (and therefore Orky) ... and the piranha attacks the lime viciously (and possibly your face) ensuring that the beer, fruit, face-eating-creature concoction is well mixed.

Chaos Army Showcase with photos (Updated 2013/12/02)
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post #6 of 34 (permalink) Old 01-12-16, 04:05 PM
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:D oh, this is good. I played some Gorkamorka back when it came out (1997 IIRC) and had another game last year. I had spent a lot of teef on upgrading my trukk to carry a big shoota only to have the bloody thing jam and be useless when my gunner first pulled the trigger!

The rest of the game didn't go too well either, but at least my Nob hit the opponent's Nob in the head very hard (this sounds wrong), leading to him having to endure the "Stupid" special rule from now on.


Brilliant set of rules and tons of fun. I shall follow this thread, because this ship looks really promising. :D
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post #7 of 34 (permalink) Old 01-12-16, 05:32 PM
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This looks great! From both of you! Thread subacribed.

Good to be green

Barks Dakka Ladz: W3-D2-L3
Altansar Eldar: W3-D0-L2

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post #8 of 34 (permalink) Old 01-12-16, 05:34 PM
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Oh so that explains the cool converted dystopian Ork'ed out vehicles looted from them squishy 'umans.
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post #9 of 34 (permalink) Old 01-13-16, 12:34 PM
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Default Badlanders - Gorka Warband

Hi,

Very quick first post! Stage one, built up some slightly custom Kromlech Orks with a "Crashed Pilots, turned Explorers" theme.

Next session will be finish cleaning some mould lines, buggy build, update my list and then onto some painting

Images below....

Last edited by Ewjim; 01-13-16 at 12:47 PM.
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post #10 of 34 (permalink) Old 01-13-16, 12:42 PM
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Last edited by Ewjim; 01-13-16 at 12:44 PM.
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