The theme of my army is Chaos Ogres, and while I contemplated having all the Chaos gods represented, I'm a Nurgle fan at heart so I'm doing them all as Nurgle to make for a disgusting and disturbing army. I first got the idea making Nurgle Chaos Ogres for my WoC, but found I didn't want to field them... but loved making them. So it kind of expanded into doing an Ogre army with all kings of crazy conversions and making something nightmarish. I know some may disapprove, but vanilla Ogres never really appealed to me... I need to have a cool theme for them.
It might be a while before I get to painting them, as I'm wanting to do a lot of work on modeling them first to make them look amazing. Every model should have conversion work done, and not in a subtle way. However, for paint scheme I'm thinking of *not* doing the gray skin tones, but going with the tanish skin tones much like in the new book. Also blues and greens here and there for a color that pops and catches the eyes, probably using tattoos to enhance that effect.
One goal of this army is to have an army that can be stiff competition in appearance scores. Even if I don't win best appearance or anything, I want it to have a solid standing in appearance and for people to enjoy seeing it across the table from them.
Well these seem to be the heart of most Ogre armies I've seen, and there is just something appealing about a giant ogre thumping even some beasts on the head.
The Mournfang are conversion from the Rot fly kit with Ogres. Had to dremel off the legs and some other things here and there, but they're coming along.
Going with two units of these, and I'm they're properly creepy and easily believable as Mournfang. Going to be careful with basing either using magnetics or a unit filler behind them so I can cross use them as Rotflies.
Here's the WIP of the Butcher/Slaughtermaster. Will probably give him an apron.
This guy is a unit filler for the Ironguts. He'll be on a 80 wide by 40 deep base to represent two ogres. He is an ogre splitting like an Amoeba. Still needs some greenstuff work, as I'm having to do it in layers.