I finished up the bases much more quickly than I thought it would take. So here they are.
Grog looked Thog over. He certainly had changed. Thog had said Gork (or possibly, Mork) had told him to go out into the wilderness. And in the desert, he would find himself. It looked like he had found some other lads since most of his clothes were missing.
"Er, Thog? You wants ta go find sumbody an' take der boots an' mebbe der shirt?"
"Nah. Me shirt's right 'ere." He held up what Grog first thought was a rag looped through his belt. "An' me boots iz 'ere." Thog showed him a patchwork leather pouch that clunk with tools. "Too bad me feet ain't bigga. Dere's no room fo' me spanner."
"Er, right." Grog looked out at the desert. A thought occurred to him. "You find anymo' lads out dere?"
"Nah, not lads." Thog gestured over his shoulder at a rising dust cloud, from which could be heard high-pitched gibbering.
I rather liked how Thog, now a mekboy, turned out. I used Chaos Black > Orkhide Shade > Dark Angels Green > Snot Green > drybrush Goblin Green > wash Thraka Green > highlight Scorpion Green > wash Thraka Green. Quite a bit more than the usual color scheme for the boyz, but this is the first metal mini that I've painted and I thought I'd do something special. I'll probably use him as a count-as Big Mek, possibly with a burna.
As for the welding tanks on his back: Tin Bitz > Beaten Copper > wash Devlan Mud > wash Badab Black > wash with the verdigris mix I've mentioned before > light drybrush Beaten Copper. I added the last step since I really went overboard with the verdigris weathering.
The flex tubing was Tin Bitz > heavy drybrush Dwarf Bronze.
I used the Bleached Bone and Kommando Khaki 1:1 mix to dust the mini's feet, bottom of his satchel, and the bottom of his welding tanks. (Those two square bits at the bottom were actually Boltgun Metal washed with Badab Black, not that you can tell with the weathering.
And here are the Grots. They're part of the Thieving Grots set (I haven't included the Ork Casualty).
This Gretchin that I've nicknamed "Boss" is sitting in his throne, an Ork helmet. What he's doing, I leave to your imagination. (There's a reason I did not photo his backside--I really didn't think any one wanted to see Gretchin butt cleavage. And just think, I had to paint that.)
His color scheme is the one I'll probably use for the majority of my grots: Gretchin Green > wash Thraka Green > drybrush Camo Green > wash Thraka Green > highlight Rotting Flesh. The highlights are on the tips of his ears and that wart on his nose.
This is "Toofpulla." He's planted his foot on an Ork skull and is trying to pull out a toof with pliers.
His color scheme is Gretchin Green > wash Devlan Mud > drybrush Camo Green > wash Devlan Mud. It's not bad, but I don't like it as much.
This is "Da Toof Fairy." He's lugging a sack of teef. Oddly enough, unlike some others, he doesn't have a pair of pliers. I painted up the sack yellow (and dusty) figuring a Bad Moon would have the teef.
His color scheme is a bit different: Gretchin Green > Dark Green Ink (discontinued Citadel) > heavy drybrush Camo Green > wash Thraka Green. After using the Dark Green Ink, I was rather upset. It looked horrible--patchy and shiny.
I call this tableau, "Negotiation." The choker has the same color scheme as the "Boss." The chokee is Gretchin Green > wash Ogryn Flesh > Camo Green > wash Ogryn Flesh. The Rotting Flesh highlights are much more noticeable on him. And I kind of went overboard with the dusting on his upraised foot.
I would fix the teeth, but considering how small these teeth are and how much difficulty I had in getting that much on in the first place, I'm going to leave it as is.
And the last one is "Spent Ammo Runt." Unlike other Ammo Runts, this one seems to have just scavenged ammo (and some spent shells). I'm not quite sure why he has pliers.
His color scheme is Gretchin Green > wash Gryphonne Sepia > Camo Green > wash Gryphonne Sepia.
Oh, yes. With the exception of "Boss" who doesn't have one, all the others' loincloths were painted up with Calthan Brown and heavy washed Badab Black.
One thing that I noticed is that there's not too much difference between the Devlan Mud, Ogryn Flesh, and Gryphonne Sepia washed Gretchin, especially between Ogryn Flesh and Gryphonne Sepia.
As these don't have actual weapons or much in the way of gear, I'll just add them to figures that need an Ammo Runt, Grot Oiler, or other assistance.
: Five Skarboyz. I'm greenstuffing their scars. This is my first GS sculpting. We'll see how this goes.
Warboss: wun (1)
Mekboy: wun (1)
Nobz: fiv' (5)
Slugga & Choppa Boyz: tree-lotz (18)
Big Shoota Boyz: too (2)
Grots: lotz (6)