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-   -   Drop Pod (https://www.heresy-online.net/forums/general-40k/89430-drop-pod.html)

666JasonDark666 05-08-11 06:23 AM

Drop Pod
 
Hey, I have a question for you heretics, I was recently playing space marines and I had A dreadnought wich came into battle with a drop pod, I placed him behind the pod so noone could shoot at him in that phase (since I couldn' t do nothing)
Now my question is, can the enemy shoot through the pod to hit my dreadnought or not ?

docgeo 05-08-11 06:33 AM

I would think yes because once deployed it is considered open top. You would likely get a cover save. How was your Dreadnaught equiped? Once deployed you could have used your range weapons....you just can't charge in the turn you arrive.


Doc

arlins 05-08-11 06:34 AM

if they can see him and draw a LOS yes , if he qualifys for the cover save apply it .

Doelago 05-08-11 06:41 AM

If they can draw line of sight to him through the Drop Pod, then I would say, yes, they can shoot him. I think you should get a cover save.

docgeo 05-08-11 06:53 AM

YES!!! After so much support from the forums in the past it appears I have given some correct and useful advice...lol...Go Me!:grin:


Doc

Katie Drake 05-08-11 07:10 AM

Remember, you only get a cover save if the Dreadnought is 50% obscured by the Drop Pod or other terrain/models. It isn't a flat cover save that you get no matter what.

docgeo 05-08-11 07:20 AM

Wow Katie don't you ever sleep?!?! lol!
Nice avatar pic.

Doc

Katie Drake 05-08-11 07:43 AM

Quote:

Originally Posted by docgeo (Post 963865)
Wow Katie don't you ever sleep?!?! lol!
Nice avatar pic.

Doc

Insomnia. It doesn't care if it's your birthday or not. :(

And thanks.

Dawnstar 05-08-11 07:49 AM

Quote:

Originally Posted by Katie Drake (Post 963867)
Insomnia. It doesn't care if it's your birthday or not. :(

And thanks.

Happy Birthday :)

and why couldn't you do anything with the drop pod? A walker can move (in this case deep strike) and shoot all of its weapons without any problems

Drannith 05-08-11 08:18 AM

I guess my group is the only one that have a problem shooting through a drop pod. I can see both sides of the issue though, we house ruled you can't shoot through them just to appease some of the "louder" gamers. Hasn't really affected the game play at all.

docgeo 05-08-11 09:40 AM

Happy Birthday Katie!!

If you think about this scenerio realistically why couldn't you shoot through it. It is a huge open, empty building sitting there. Imagine a very large elevator with all the walls open and then think about sitting a distance away with a rife and seeing someone/thing behind it. Sure it will offer some cover but you can shot through it especially at something as large as a Dreadnaught.


Doc

arlins 05-08-11 11:20 AM

Im curious also as to how the louder elements of your gaming group justify it blocking
LOS , its no diff from a ruin if i can see you i can shoot you ( coversaves applicable )
Also happy Birthday to Katie , hope you get loads

Fallen 05-08-11 03:08 PM

@ Arlins - if they glued the hatches closed then they block LoS. however that has nothing to do with the fact the opponent can simply move their stuff so that they can see the dreadnought.

Cypher871 05-08-11 07:03 PM

Once a Drop Pod lands and the ramps open that's it...they stay open, from that point on the DP is treated as cover to anything hiding behind it. As the DP is a model in it's own right and not a piece of scenery the 'Intervening Models' rule is in effect (Page 21 Shooting Phase Rules)...so any model partially hidden from the firers view by other model/s receives a 4+ cover save.

HOWEVER, as a Dreadnought is a vehicle and not infantry at least 50% of it must be obscured by the DP from the majority of the firing troops for it to be able to claim the cover save.

Personally, I would say a Dreadnought behind a DP would be classed as 'Hull Down' to troops on the opposite side (if your opponents DP has all the ramps glued shut I would still apply this rule of thumb).

As with all things in this game, common sense is your best ally and if you really cannot decide between you roll a D6...1-3 obscured, 4-6 not obscured...simples! :biggrin:

docgeo 05-08-11 07:46 PM

Going with the common sense approach to the game....even if a player has his drop pods glued shut(such as myself...because I didn't want to paint the inside:biggrin:) shouldn't it count as open since they open and stay open at deployment. That is how you get yourweapon shots from it.

Doc

Katie Drake 05-08-11 10:15 PM

Quote:

Originally Posted by docgeo (Post 964226)
Going with the common sense approach to the game....even if a player has his drop pods glued shut(such as myself...because I didn't want to paint the inside:biggrin:) shouldn't it count as open since they open and stay open at deployment. That is how you get yourweapon shots from it.

Doc

Well, the FAQ that they use at Adepticon (the biggest tournament in the US) states that if players glue their Drop Pods shut they're unable to fire their weapons.

Not... that anyone that knows anything cares what the INAT says.

Cypher871 05-09-11 08:51 AM

Quote:

Originally Posted by Katie Drake (Post 964345)
Well, the FAQ that they use at Adepticon (the biggest tournament in the US) states that if players glue their Drop Pods shut they're unable to fire their weapons.

Not... that anyone that knows anything cares what the INAT says.

I should say that the contents shouldn't be allowed to exit it either :P

docgeo 05-09-11 09:46 AM

Thanks Katie and Cyper,

I agree with Cyper if that is the case and they can't shoot then they shouldn't be allowed to exit either. Tourney organizers should use alittle common sense with this type of rule...I know that common sense is sometimes an enigma with GW but still this is a no brainer...lol


Doc

arlins 05-09-11 10:27 AM

Quote:

Originally Posted by docgeo (Post 964640)
Thanks Katie and Cyper,

I agree with Cyper if that is the case and they can't shoot then they shouldn't be allowed to exit either. Tourney organizers should use alittle common sense with this type of rule...I know that common sense is sometimes an enigma with GW but still this is a no brainer...lol


Doc

lol gotta agree with you Doc and im glad i play with folks who have a good sense
aproach , it makes the game so much more enjoyable

bitsandkits 05-09-11 12:20 PM

what happens if they magnetize the doors?can they close them when not firing and open them when its time to fire? can they open one in the direction they want to fire and leve the others closed?Why does moss grow so well in Finland?



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docgeo 05-09-11 12:37 PM

@Arlins-you are so right brother!!

@Bits and kits--Since mosses have no vascular system to carry water through the plant, they must have a damp environment in which to live, and a surrounding of liquid water to reproduce. And since mosses are photosynthetic, they require enough sun to conduct photosynthesis.[5] Shade tolerance varies by species, just as it does with higher plants. In most areas, mosses grow chiefly in areas of dampness and shade, such as wooded areas and at the edges of streams; but they can grow anywhere in cool damp cloudy climates, and some species are adapted to sunny, seasonally dry areas like alpine rocks or stabilized sand dunes.




Doc

Doelago 05-09-11 12:44 PM

Quote:

Originally Posted by bitsandkits (Post 964695)
Why does moss grow so well in Finland?

Cause we take care of our forests, try not to pollute them and we dont throw a lot of shit around there. Um, but also cause our country happens to be in a optimal position for it to grow well, so yea.


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