Tales of the Eight Legion: Thramas Crusade
Tales of the Eighth Legion
The Thramas Crusade
The Eighth Legion, The Night Lords, The Sons of the Sunless world are one of twenty legions created by the Emperor for his Great Crusade to reunite the rest of humanity and find his twenty lost sons. Upon the sunless world of Nostramo the Eighth Legion were reunited with their Primarch Konrad Curze also known as The Night Haunter who upon taking control of his legion he taught them his ways of using fear as a weapon to bring about order and compliance.
As the Great Crusade wore on and the Night Lords began to slowly receive replacement Marines from Nostramo (which had meantime fallen back to its pre-Night Haunter ways), the criminal element of Nostraman society, including murderers and rapists, began to fill the ranks. This, in addition to Curze's probable insanity, initiated a downward spiral for the Legion.
After the events of Cheraut where the Night Haunters insanity came to the for and he almost killed his brother Primarch Rogal Dorn the Night Lords fled along with their Primarch back to Nostramo where they then destroyed their homeworld to sever their ties with the rest of the Imperium and becoming a fully rogue legion but before anything could be done about the Night Lords rebellion the Horus Heresy broke in the Isstvan system.
Despite having gone rogue, the Night Lords were one of the seven Legions dispatched to destroy the gathered Sons of Horus, World Eaters, Death Guard, and Emperor's Children at the Isstvan system. Upon Isstvan V, the Night Lords, alongside the Word Bearers, Iron Warriors, and the Alpha Legion, turned on the loyalist Legions who had arrived earlier and took part in the Dropsite Massacre decimating the Raven Guard, Iron Hands, and the Salamanders.
It has been eight months since the Isstvan Massacare where the Iron Hands, Salamanders and Raven Guard were almost completely destroyed. After meeting with the Warmaster, Konrad Curze was ordered to take the Night Lords Legion into the galactic south and Ultima Segmentum to keep the First Legion: The Dark Angels, occupied and out of the war for as long as they could while the Warmaster set about consolidating his forces and begin the war which would see the Imperium virtually torn in half as the civil war raged.
1) No God Modding
2) Respect your fellow role-players.
3) I want a minimum of 1 paragraph (10 sentences) for each post.
4) Roleplay battles will last a minimum of 2 updates when you fight one vs one or large enemies (such as dreadnoughts)
5) Follow the Character sheet.
6) Post atleast once per update.
7) Have Fun and warn me if you can’t post.
8) Stay IC.
Notes: Im currently looking for between five and ten players to become Fourth Companies First Claw / Xandrek’s Command squad, all specialist positions will be first come first serve, HOWEVER if you are returning from the previous roleplay then you will get your position automatically so they have been removed from the list. Example: Deus you will automatically get Apocathery Position. If you want them get a character up sheet as soon as you can. Any questions then feel free to PM me or message me on skype: [email protected]
Updates: Updates will be done every two weeks on a Sunday though if everyone posts before the deadline then the update can be done earlier.
Name: What is the name of your Character? No Titles unless given by me after your character creation.
Age: How old is your character? Remember that recruits for the Astartes are taken in around 12-16 years of age and the Great Crusade has been going on for around 200 years before the Horus Heresy and that Konrad Curze was found roughly a third to half the way through the Great Crusade (going off of Shadows of Treachery and the Night Lord Trilogy).
Homeworld: Which planet do you call your world of birth before joining the Eighth Legion: Terra or Nostramo?
Physical Appearance: What does your character look like? Is he tall for an Astartes? Short? Slim? Well muscled? Remember that all night lords have pure black eyes and corpse white skin, Im looking for atleast one decent length paragraph here for your appearance. A decent two length paragraph is roughly between 7-9 full lines.
Armour Appearance: Night Lord Armour is highly decorated by the marine that wears it with images of death and fear and can include anything from painted on lightning, skulls attached with chains, human skin cloaks along with many other things. You may wear any mark of armour from Mark II ‘Crusade Era’ armour to Mark V ‘Heresy’ armour or a mix of any armour from MK II to MK V. I want to see atleast the same amount of description in your armors appearance as your Physical appearance if not more.
Personality: What is your personality like? Are you calm and collected? A blood crazed lunatic? I do not want to see any ‘silent’ types in the roleplay but remember there will be a lot of difference between Terran and Nostraman Marines in terms of their personality as Nostraman marines are generally criminals, Once again looking for atleast a decent length paragraph.
Marine Class: All begin as Legion Veteran, you may choose to ‘upgrade’ into one of the following which are limited to 1 each and first come first serve: Legion Tech-Marine (1), Legion Company Standard Bearer (1) Each specialist class has its own unique equipment listed in the equipment section.
Background: What life did you have before joining the Legion? What kind of family did you come from? If you lived on Nostramo what kind of crimes did you commit? What was your initial training like when you became a Space Marine? Did you follow a specific path in the Legion? How did you become a member of Xandrek’s First Claw / Command Squad? This is pretty much open in terms of what you write here by remember to follow the fluff of your legion and homeworld. I would like to see atleast three paragraphs of a good length here for your background which is to include as much of the above as you can. Remember more is better when it comes to character creation. Do not forget to add in what you did at Isstvan V.
Weapons: All Marines have three open weapon slots with which they may fill: Pistol, Close Combat Weapon and Ranged Weapon, you may select one of each from the lists below to fill out your weapon options. You may feel free to describe what your weapon looks like and is called in this section aswell.
- Bolt Pistol
- Plasma Pistol
- Hand Flamer
- Infernus / Melta Pistol
- Volkite Serpenta
- May Exchange Pistol for an Extra Close Combat Weapon
- May Exchange Pistol for a Combat / Boarding Shield
‘Light’ Ranged Weapon:
- Combi-Bolter (Flamer, Plasma, Melta, Storm/Dual Bolter)
- Volkite Charger
- Melta Gun
- Plasma Gun
- Sniper Rifle
- Company Standard (Standard Bearer Only, Replaces ‘Light’ Weapon)
‘Heavy’ Ranged Weapon (Takes up Light Ranged and Pistol Option):
- Heavy Flamer (Legion Veteran Only)
- Auto-Cannon (Legion Veteran Only)
- Missile Launcher (Legion Veteran Only)
- Multi-Melta (Legion Veteran Only)
- Plasma Cannon (Legion Veteran Only)
- Volkite Calverin (Legion Veteran Only)
- Las-Cannon (Legion Veteran Only)
Close Combat Weapon:
- Heavy Chainsword (Takes up Close Combat Weapon and Pistol Option)
- Chain Axe
- Heavy Chain Axe (Takes up Close Combat Weapon and Pistol Option)
- Power Weapon (This may take any form such as a Sword, Axe, Mace etc.)
- Heavy Power Sword or Axe (Tales up Close Combat Weapon and Pistol Option)
- Single Lightning Claw
- Single Power or Chain Fist
- Single Thunderhammer
- Pair of Lightning Claws (Takes up Close Combat Weapon and ‘Light’ Option)
Equipment: You have three slots in which you can take a piece of equipment and each piece uses up 1 slot unless stated.
- Frag and Krak Grenades
- Bionics (One slot per bionic limb)
- Weapon Scopes (Light Weapon Only)
- Special Ammunition (Bolt Pistol, Bolter and Combi-Bolter Only. Contact me for choices.)
- Servo-Arm (Techmarine Only, Automatic Equipment)
- Servo-Harness (Techmarine Only, replaces Servo-Arm and uses up an extra slot.)
- Narthacirum (Apocathery Only, Automatic Equipment)
1: Corpse-Master Veptus Szlan - Legion Apocathery - Deus Mortis
2: Serhiy Veres - Legion Veteran - Boxagonapus
3: Tyberus Ghralkor - Legion Veteran - Krymson86
4: Corvis Sejanus "Young Blood" - Legion Veteran - Nightlord96
5: Kesh Yael Trevas - Legion Veteran - Andygorn
6: Helek Talos - Legion Veteran - Nacho Libre
7: Pelegon - Legion Veteran - Nol
8: Zsavo Verak - Legion Veteran - Farseer Ulthris
Hey can you join in on this if you're taking part in another of your rp's?
Feel free to join Nacho, there are 10 open positions for this one.
Is a nostroman chainglaive available to use?:P
Yes it is, i forgot to add that. Its basically a two-handed chain-weapon so its available anyway.
Here's Veptus. He is as of yet unchanged from the other recruitment threads. When I get a chance I'll edit the stuff from Isstvan in, but that won't be until Wednesday at the earliest. Still, if nothing else it'll be a place holder.
Name: Corpse-Master Veptus Szlan
Physical Appearance: Veptus’ appearance is one of a madman. His eyes are gleam with the light of glee and madness. His mouth is almost always open in a partial smile. His oak brown hair is shaved close to his head and is patchy in places and in lines where Veptus has sustained scars and so hair no longer grows there. His left ear looks like a bite was taken out of it long ago, as the wound has since healed but the flesh has not returned. He has a goatee as well. He stands a respectable 7’3” without his armour on, although he has less muscle than would generally be observed on an Astartes of any legion. The last two digits on his right hand have been replaced with bionics which Veptus had styles in the appearance of human bones. Indeed, he often grinds the bones of his foes and uses the dust to give them an authentic colour. His white skin is pulled tight over his muscles and bones.
Armour Appearance: Veptus favours the newer Mark V armour to any other and so requested an entire set of it. Some has been taken from the fallen and some has been made, but Veptus has been fortunate to acquire it all. His helmet has a skull with elongated canines painted on with wings which fold back close to the helmet crafted on. These are the colour of dried blood and have short chains of eyes hanging from them. These are obviously perishable and even though Vaptus keeps them preserved out of battle, he often has to acquire new ones. A full human rib-cage is splayed across his chest and his left shoulder-guard bears the legion’s insignia and his right bears the double helix of his office. Painted lightning runs down his arms. The blood red wings of the legion are painted on his thighs. They meet at his knees which have a skull mounted on each. The jaw moves with each step meaning that when stalking a foe they can hear the sound of death coming for them. It is possible for him to move silently, as sometimes this is necessary, but Veptus enjoys the ability to taunt his enemy without speaking. Half a spine is mounted to each shin. Veptus also has a cloak made of the flayed faces of his victims. What is remarkable about this is that Veptus will only add the faces he had flayed from living victims to the cloak.
Personality: In stark contrast to his appearance, Veptus is everything that anyone would desire in an Apothecary. He is thoughtful and methodical, although his takes a cruel glee his work on his brothers as much as on his enemies. He has fully embraced the teachings of their Primarch and believes that much of humanity is unworthy and must be forced into submission through fear. But, such a perspective is not uncommon for one who still remembers the days when he would be told to watch for the Night Haunter. Another product of that is that Veptus is far less inclined to insubordination and far more ready and willing to follow orders. He is able to keep his head under the most dire of situations, which is also a useful trait for an apothecary to possess.
Marine Class: Apothecary
Background: One of the earliest memories Veptus has is of his mother tucking him into bed while his father was assisting the gang which was prominent in their area. She told him to be careful when he walked the streets, for the greatest dangers were not the gangs or the enforcers, but Night Haunter. Back then that phrase meant nothing to Veptus other than certain death for all those who had done wrong. Not a few years ago had great ships come bearing a being whose light had burnt the eyes of the inhabitants of such a sunless world as Nostramo. The Overlord had left with them and they had been recruiting boys about 9 years older than Veptus was at the time.
Veptus watched as Nostramo devolved back to its pre-Night Haunter ways. Gang warfare went from underground affairs to public ones. Crime rose exponentially and people forgot the message of fear that Veptus had been taught as a child. Veptus was swept up in the plans and affairs of the gangs, particularly the one his father was employed by. It was here that Veptus first met Xandrek, although he would not learn the significance of the man until later. Xandrek was the son of the Gang Overlord whom his father served. Both sons had a habit of accompanying their fathers to work in order to assist. Veptus served as little more than a skivvy for his father, cleaning and collecting the necessary equipment. Several time the Overlord would personally visit Veptus's father to check the status of a injured, high-ranking gang member whom he was tending to or to be given information 'obtained' which Veptus's father did not trust a courier with. It was through these meeting that Veptus first me Xandrek, although to call them friends would be a gross exaggeration.
He took after his father as a one of the gang’s medics, although in truth his position was two-fold. He also doubled as one of the gang’s torturers. In his position, he extracted information and made deserters suffer for their betrayal. He took great pleasure in his work and made it into an art-form. He also had his fair share experience on the battlefield and learnt to handle firearms and became able bodied enough that when the trails to become a member or the Eighth occurred that his reasonable prowess combined with his near encyclopaedic knowledge of anatomy meant he was able to defeat any foe which he faced and so became a member of the Night Lords.
Fate brought Xandrek and Veptus together again. Since Xandrek was only two years older than himself, Veptus and Xandrek ended up in the same recruiting pool. They served together on several missions as scouts for the Night Lords and quickly got acquainted, far better than back on Nostramo. Although it was clear to both where the other was heading. Xandrek ambition was blindingly clear to Veptus. His father had wielded power and Veptus knew that Xandrek was determined to do the same. Likewise, it was clear to Xandrek that Veptus first passion was torture and flesh-smithing. Although both competent Astartes, after they became full battle brothers and they started to walk their various paths, neither made a special effort to keep contact with one another, save when their paths happened to cross.
Once a member of the Night Haunter’s legion, Veptus was thrilled. He found a legion of men who had not forgotten what terror and subjugating populaces into obedience meant. He had found a collection of like-minded agents of terror. However, the satisfaction he felt from holding surgical tools and dissecting people to cause maximum pain and suffering. He spent large portions of time in the Apothecium, just to be around the smell of blood and to marvel at un-pulped organs. Much of his knowledge of human anatomy meant he was not just an irritating pair of watching eyes. However, he required training to be able to work with trans-human anatomy. But Veptus’s prior knowledge plus is natural affinity for it meant that the existing Apothecaries of the Night Lords were happy to provide such training.
Veptus became an Apothecary attached to the Fourth Company and had many successes with them. His skill with the blade was profound and he was able to save many Night Lords from receiving “The Emperor’s Grace”. He was largely indifferent as to who lead them, as long as he got to do what he loved. When Xandrek challenged the previous captain to a Murder Duel, Veptus was too engrossed in his art to even come and watch his old acquaintance best his previous captain. It wasn't until Xandrek accompanied the body of the slain Captain down to the Apocatherion and requested that Veptus personally do the autopsy of the fallen Night Lord, something Veptus took great pleasure in doing. Xandrek ordered the captain’s gene-seed destroyed as an act of contempt and Veptus had happily obliged. It was good to see that his old acquaintance had finally obtained the authority he had coveted back when they had been in training together.
When Xandrek’s personal champion took and axe-blow to the chest, it had been Veptus who had restored him to health, and many other members of the First Claw. Such proficiency, and their previous relationship, gained Veptus recognition by his Captain to the extent that Xandrek made him an official attachment to the First Claw. Since then many of the battlefield wound which the First Claw have had repaired bear the mark of Veptus. He has even healed Xandrek several times.
The title of Corpse-Master was given to Veptus by Xandrek after the events of Ghurst Prime. It was a agri-world brought into compliance by the White Scars some eighty years ago, but had recently with-held their tithes to the Imperium. The Night Lords had other battles to fight, but Konrad Curze charged the Fourth Company with bringing this world. Xandrek was anxious to get back to their Primarch and so wished to resolve it quickly. Upon landing on the planet Xandrek mobilized the majority of his forces to surround the palace where the highest echelons of the rebels were held with their families. However, at night Xandrek sent his First Claw on various objectives.The others were missions involving sabotage and assassination of military commanders. Veptus' was an open ended one to simply inspire terror into the civilians, particularly the rebellious governor.
The others achieved their objectives within a few hours, but Veptus did not return. He did not answer vox hails and his signal went dark. Some feared the worst. However, when the sun rose, the armies were arranged along the ledge. Xandrek was surprised to see that the men would fight them after such a night. However, as the Fourth Company went to go to war, the entrance opened. The inside of the doors were lined with the bodies of the families of the highest members of the rebel society. Their children had been flayed of all their skin, their wives ripped open from the groin. Even their servants were pinned, splayed, lacerated and flayed. The remarkable thing was, none of them were dead. The doors emitted a wall of sound in tune to the low moan of all the victims. Vaptus stood in the doorway with the governor and advisers at his sides. He paraded them out. His voice called out over an amplified vox "People of Ghurst, what is your answer?" As one, the men on the walls turned their guns on the rebel leaders and killed them and then threw down their weapons. In a single night, Veptus' skill at torture had made these men walk willingly to their deaths and combined with his brothers other works had lead the world back to compliance. Xandrek forbade anyone from taking down the bodies of Veptus' victims from the walls as a reminder to the next governors of what would happen if they rebelled. As for Veptus, Xandrek gave him the title of Corpse-Master.
After Cheraut, when the Night Lords had burned Nostramo, Veptus watched as the world burned. He stood on the bridge and watched the planet’s mantle split asunder. His primary thought was not one of remorse or sadness, but that he wished that he could have watched the light go out in each individual’s eyes, as the kill was always more satisfying that way. After that, once again it was straight back to work in the Apothecium.
Weapons: Volkite Serpenta, Sniper Rifle, Power Sword
Equipment: Frag and Krak Grenades, Weapons Scope, Narthacirum, Flaying Knife
Veptus is accepted, add in the Isstvan / latest stuff for him when you have time.
Name: Serhiy Veres
Physical Appearance: All sons of Nostramo become pale eventually resembling mythical creatures from ages past but Serhiy's profession lends certain interesting qualities to his already disturbing appearance. Serhiy's entire person appears somewhat gaunt and emaciated from constant exposure to toxins and with the sickly skin exposing copious lightning patterned veins that contrast eerily with the general pattern of Night Lord armor. The sickly image goes further into his full makeup standing just above normal height at close to seven and a half feet but with a somewhat thinner appearance only serving to elongate his features and make him appear almost skeleton like. The exposure to toxins and radiation had damaged his respiratory system heavily and he now has a complex mechanical system stretching from a skeleton like metallic jaw down to the lungs themselves which wheeze and hiss as pumps force air in and out so that he may speak. Further radiation corrosion of bone marrow forced the need of skeletal petrifaction on the Destroyer adding to durability in the most agonizing of processes. His face, augmented by a metallic jaw and countless veins showing through the sickly skin is enough to turn the stomach of some men which Serhiy often uses to his advantage. His body is weak now and while still superior to a mere mortal in most every respect it's increasingly difficult for him to keep up with others in his chapter. The particular brew made by the Apothecary Veptus for him to use during the Dropsite Massacre proved to be very detrimental to him and not just to those that were his victims. Cancer fills his body and only his superhuman physiology granted by being an Astartes keeps him alive.
The Mark III armour that the Destroyer so cherished has fallen apart slowly with time. The cuirass is that of a Mark IV while the helmet and legs are the easier to build Mark V with the gauntlets themselves scavenged from a Mark II. The only thing left over from the old Mark III is the old Destroyer logo on his pauldron. It's faded and has been painted over but it still faintly shows through. Out of sheer disdain Serhiy has chosen to leave the armour very basic in appearance like the legion before the rebellion. It's midnight hue stands in stark contrast to the more flashy appearances of the other Night Lords and serves to blend in more to the surroundings.
Personality: Serhiy may hail from Nostramo but some would say he's not Nostraman at all. He carries a killer instinct to be sure be he's slow and calculating. He may not be quick to anger but like a large pot over an open flame the water gets hotter and hotter until it boils over. Serhiy savors grudges and uses his time to inch the dagger closer to his foes heart until the final breath is drawn and the blood stops flowing. He enjoys watching others suffer and loathes wasting such an experience in a blood lust such as those damned fools that worship the flurry of battle and welcome the madness. His patience has earned the distrust of some because they see him as either weak or stupid but he watches and comments and shows necessary pleasantries until he has his moment to totally obliterate his foe. There is beauty in killing and watching the chemicals and radiation literally melt flesh away and the screams of those that see his work and his very visage make it all the more worthwhile. Unfortunately his disposition has turned more and more grim as time has gone on and Serhiy's body has continued to degrade. He's finding less of a use in the Night Lord system and struggles to be relevant within the chapter.
Marine Class: Legion Veteran
Born plunged into darkness and blood the young Nostraman knew only fear and death and like those that eventually would rise to the ranks in midnight clad he made that very fear his cloak. He befriended few and trusted fewer being one of the countless to live and die in the gutter of a miserable world. He did what he could to avoid trouble but found he'd been betrayed by one of the few people that he'd opened up to. His fury seethed and he marched right to him and was summarily pummeled by a much stronger individual. When the blood was dried and wiped away a painful lesson had literally been beaten into him. He became consumed with his own desire for blood and wanted to savor every moment of it.
Years passed and a 12 year old Serhiy was working in the horrific environment of chemical facilities doing little more than running cargo from area to area and he actually enjoyed apprenticing under much more seasoned workers understanding some of how they work. More importantly for him he saw how chemicals interact with flesh. His rage against his shaming carried him into illegal grounds and he smuggled one of the more toxic chemicals from the work area back to his own hovel and after carefully stalking the other boy tailed him to a more secluded area where shadows were his own. A heavy blow to the back of the head sent the boy sprawling to the floor alive but heavily dazed and unable to retaliate where he received a face full of scientific horror causing the older boy to scream in agony and only served to worsen the condition as he breathed in the toxic brew down into his lungs where it made quick work of him.
Unfortunately the theft of industrial chemicals and the subsequent murder that followed did little to improve his situation. He was found and taken by the Night Lords and immediately flourished from his lesson. Patience, the shadows, and terror became his ally as his body grew tremendously from an emaciated little boy to a super soldier in midnight clad. He found himself quite apt with flame weapons and other similar weapons designed to prolong suffering and eventually within the ranks of the Legion Destroyers. Considering his growth among an already toxic environment and his proclivity for such weapons he was considered admirable in a profession that literally eats away at the user until he's little more than goo. His greater restraint and patience to use such weaponry sparingly but with brutal efficiency garnered the gaze of more respected members within the Night Lord Hierarchy. When Nostramo burned there was no sad but rather a cathartic closure of an old nightmarish book and the continuing of a new one.
His reasoning for belonging amongst the most hardened and miserable cretins that Fourth Company can field comes from exceptional deployments involving the toxic liquidation of entire worlds to bring sectors into tow. It wasn't until a deployment as the sergeant of his own Destroyer legion stood on the same battlefield as Xandrek himself. They were to pacify a world with a hive city that had moved against the Imperium. Destroyers were on site in the event that examples were needed and the entire offensive was bogged down by a heavily fortified bunker. While the Lord of Lies discussed the options to avoid additional Night Lord casualties the veteran Destroyer took his squad in a long hike during the dead of night and pumped a horrible cocktail of toxic gas into the bunker. The results were grim and effective with only muffled screams and gurgling coming from within. The door was melta-bombed and upon discovery every inhabitant had fallen and were now bubbling masses surrounding skeletons that steamed from chemical burns each one twisted into poses of agony as they drew their final breath.
The beautiful scene of pestilence and suffering was recorded by the bases security feeds which were promptly liberated by Serhiy and broadcasted to the entirety of the hive city. The population of the hive city received a continuous loop of the gut retching death scenes and horrific moans and gargling as souls choked on their own liquefied internals. The only addition being the ghostly mechanical moaning of Serhiy himself as he grated "We have come for you" with all of the chilling nature of a winter wind winding through a cemetery. Within the following day the city had surrendered. The bunker was left behind as an ominous vigil to show the citizens what fate befalls those that would stand against them. This brutal efficiency impressed Xandrek earning him a place among his own. The Destroyer senses there may be some tension between the two over his choice to go around his command.
During the Dropsite massacre he proved to be somewhat ineffective. His body as well as those of the Destroyers in 10th claw lagging behind the rest of the legion. They did their duty slaughtering the auxiliary and during the application Serhiy employed a special toxin concocted by the apothecary Veptus that proved to be extremely lethal but unfortunately ate away at him significantly more than normal and has sent his body spiraling downward far quicker than before. He's since been dishonored and relegated to guard duty that he views with great disdain. He sees Veptus as the one that took his place in the revolution away from him and particularly despises him.
1 x chainsword
1 x bolt pistol
1 x Combi - bolter / flamer
Bionics as a result of being a Destroyer : Lungs and bones
Name - Helek Talos
Age - 153
Homeworld - Nostramo
Physical appearance - like all the others of his legion Helek displays the signs of his primarchs gene seed. Deep black eyes and deathly pale skin. His hair is dark jet black and is cut short to avoid it getting in the way during a fight. Dark networks of blue veins run across his flesh like a perverted jigsaw puzzle, this being caused by a childhood spent in perpetual darkness and the constant exposure to chemical waste in his hive. Without armour Herek stands at 7'1 and is comprised of lean muscle which suits his weapon of choice well...
Over a century of warfare has left its marks on his body. From deep chemical burns on his torso to the scarred knuckles from the brutal combat on istvaan 5. No part of him is left untouched. Herek's face is gaunt and retains some resemblance to the human he once was and doesn't take on the out of proportion shape of many other astartes. His lips are thin and seem to take on the appearance of a sly grin almost constantly.
Armour appearance - Herek wears a full suit of mark4 armour that is adorned with the trophies of his exploits. He prefers this version of power armour as it isn't as constricting as the older versions yet offers similar protection against many of the brutal weaponry of the 30th millennium... Even the bolter shells of the ones he once called brothers.
His armour is coloured the deep midnight blue of his legion and is decorated with stark white lightning bolts to strike fear into all that gaze upon him. On his chest he has the bones of his first kill proudly embedded into the ceramite... A trophy to remind him of the kill and to warn others of their impending death.
Herek's helmet is adorned with charms and the bones of small rodents from Nostramo. The cox grill has large teeth mounted into the space and the vox unit itself has been altered so that it makes his voice sound like tormented souls by releasing screams of terror and ecstasy.
Personality - Much like the others of his legion Herek has a cold and calculated view on life. He feels no empathy and cares not the lives of humans, xenos and astartes a like. Even before the heresy he was killing fellow brothers in the fighting rings of the night lords battle barges. His belief was that space marine would fight space marine eventually... It was just a matter of time. He cares nothing for his superiors and he often fights for himself, only following the orders if ordered so by the primarch himself. This has led to a lot of distrust towards him but on countless occasions he has shown himself to be a reliable soldier and warrior.
Marine class - Veteran Marine
Background - Born on the world of perpetual darkness Nostramo, Herek learned from s young age that to get anywhere in life you had to just take it... Nothing would ever go your way if you didn't rise up and take it. This was shown when he was 10 years old and he killed a debt collector that had been terrorising his family for years. He waited for the man to come to the door of his dwellings before brutally killing him with a hammer.
Tales of the night haunter didn't scare him. He didn't just not fear death. He welcomed it. So if this night haunter wanted to come for him so be it. Not long after he killed the debt collected Helek's family was lost when his section of the hive collapsed into the destabilise ground of Nostramo. This left the angry young man on the deadly streets of the hive city. Years passed and Helek learned... He learned how to steal and defend himself against anything that was thrown at him. He ended up getting involved in gang violence before the night lords legion began recruiting. Seeing him as a good option for an astartes he was taken by the superhumans to become one of their ranks.
Once he was in the legion he rose through the scout ranks and reached full blown astartes at a rapid speed. His superiors noted the use of fear that Herek employed and we're pleased with it to say at least and he was swiftly drafted into the ranks of the first claw. When the night haunter returned the legion to witness Nostramo's final moments Herek felt nothing but shame towards the planet of his birth. He believed that the planet deserved it after slipping back into its horrible ways and ruining everything that had been done to change it for the better.
When the heresy began and the night lords headed towards the istvaan system he was itching to spill the blood of his brothers. Ready to show them what fear really was!
After making planetfall he waited until the order to open fire on the remaining loyalists which had just survived the slaughter. He took in the scene of astartes bodies blowing apart with bolter impacts and revelled in the utter destructive force of legions destroying themselves. During the course of the battle Herek was forced to ditch his chainaxe due to the action being clogged with gore. He recovered a nostroman chainglaive and he has been using it to this day.
Weapons - bolter
- Nostroman Chainglaive
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