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-   -   Ultimate Unit Game: Retro Edition #2 - DAKKA (https://www.heresy-online.net/forums/general-40k/123139-ultimate-unit-game-retro-edition-2-dakka.html)

Silens 04-11-13 11:33 PM

I'm in!

AAAAAAAAARRRGGHH 04-12-13 09:35 AM

This series has gone away from that weird, complicated and far-fetched format? Why has nobody informed me of this?

Of course I'm in!

Couple of questions though;
Points cost of unit? I see none. It would seem weird if there is no maximum.
When you say units are within minimum range i suspect you mean melta, rapidfire and other such rules are always in effect, right?

spanner94ezekiel 04-12-13 09:41 AM

Welcome back! :biggrin:

I'll be posting up points requirement etc once I know exactly how many people are going to be in this game. Why? Dunno really, it's just how I like to do it. And yes, minimum range means within range of Rapid-fire, Melta, Salvo etc.

Magpie_Oz 04-12-13 10:16 AM

What about Grenade range?

spanner94ezekiel 04-12-13 10:34 AM

Yes, all thrown grenades such as frags will be considered to be in range.

Boc 04-12-13 11:53 AM

I'm in... fuckers

Iron Angel 04-12-13 12:36 PM

I'm in.

Archon Dan 04-12-13 04:47 PM

Quote:

Originally Posted by spanner94ezekiel (Post 1358137)
And yes, minimum range means within range of Rapid-fire, Melta, Salvo etc.

Cool. What about conditional rules, such as the Necron Deathmarks' Hunters from Hyperspace rule.

spanner94ezekiel 04-12-13 04:55 PM

Provided these abilities are not used in the movement phase or assault phase, then yes. The example you provided above would be permitted.

The Sturk 04-12-13 05:03 PM

Hunters from Hyperspace activates when the Deathmarks enter the table, whether it is being deployed prior to turn 1 or from Reserves. Since technically, both units will hit the table at once, it could be argued that it is still valid.


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