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post #1 of 5 (permalink) Old 10-03-08, 01:07 AM Thread Starter
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Default 750 for this weekend

So I'll be using my Orks this weekend and wanted to see what you guys thought of this build.

Warp'ead (Goes in first trukk)

11 x Boyz Mob
Nob-PK, BP
Trukk-RPJ, Grot Riggers

12 x Boyz Mob (2 of these)
Nob-PK, BP
Trukk-RPJ

14 x Lootas

Total=750 Exactly.

So my question is should I take out the Lootas and replace them with bikes? If I do this I may just replace the Warp'ead with a boss on Bike. Let me know your thoughts. Thanks!
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post #2 of 5 (permalink) Old 10-03-08, 01:09 AM
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Dude... I NEVER leave out Lootas if there's a snowball's chance in hell of using them.

At 750 points, they bring a MOUNTAIN of firepower.

This list is about ideal for a small game.

Bikes are so much more expensive than Lootas that you're looking at a dramatic reduction in overall efficiency.

"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
-The Bene Gesserit Litany Against Fear, Dune


The Swordsworn Chapter WAAAAAAGH! GOBSMASH
W: 1 T: 1 L: 6_________________W: 8 T:2 L:6
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post #3 of 5 (permalink) Old 10-03-08, 01:23 AM
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I played a 750pt. tourney last weekend with the following list and ended up undefeated.

Warboss: 115
Power Klaw
'eavy armour
attack squig
cybork body

5 Nobz:130
count as troop
Big choppas
'eavy armour

Trukk:55
Red paint job
grot rigger
Armour plates

19 'Ard boyz:240
'ard nob with power klaw & boss pole

20 Boyz:130
2 Big shoota

Deffkopta:40
Kustom mega-blasta

Deffkopta;40
Kustom mega-blasta

TOTAL:750pts.


The idea is to put the Warboss in the trukk with the nobz.
March the 'ard boyz across the board
Use the koptas to flank and take out armour.
use boyz to secure objectives.

I like the lootaz in your list but I would at least seriously consider taking out the Warp'ead as you do not want your own guy hurting you in a tournament.
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post #4 of 5 (permalink) Old 10-03-08, 01:30 AM
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My Warp'ead has only hurt me ONCE... in something like seventy games.

It's really NOT much of a risk.

"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
-The Bene Gesserit Litany Against Fear, Dune


The Swordsworn Chapter WAAAAAAGH! GOBSMASH
W: 1 T: 1 L: 6_________________W: 8 T:2 L:6
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post #5 of 5 (permalink) Old 10-03-08, 04:30 AM Thread Starter
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This is for friendly-play, and in the many games I've had (more than below, that's just since I've been keeping track) I've never had my Warp'ead hurt me either. But I probably just jinxed myself. Ah well.

I'd love to use Kopters as well, but don't have them, so they'll stay out of the list. I'll probably leave the bikes out as well due to the high points cost (thanks cole).

Lootas are my best friend.
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