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post #1 of 6 (permalink) Old 09-22-08, 10:58 PM Thread Starter
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Default orkS! orKS! oRKS! ORKS!!!

Is there anyhting you can give them to in raise there Initiative?
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post #2 of 6 (permalink) Old 09-22-08, 11:00 PM
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No.

You'll just have to cope.

"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
-The Bene Gesserit Litany Against Fear, Dune


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post #3 of 6 (permalink) Old 09-23-08, 12:41 AM
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Furious Charge. Most of them have it. It raises their initiative by one on the turn they charge in. Other than that, nothing.
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post #4 of 6 (permalink) Old 09-23-08, 04:11 AM
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Orks like to dally for long periods of time...procrastinators.....no intiative....


This is Sierra-259, you got Spartans on the ground sir. We're not going anywhere."
—SPARTAN-259
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post #5 of 6 (permalink) Old 09-30-08, 01:28 AM
 
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Unfortunately we are stuck with one of the worst initiatives in the game. Furious charge helps a little but not really that much.
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post #6 of 6 (permalink) Old 09-30-08, 01:49 AM
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Err, this really doesn't belong here but it seems to have served its purpose anyway.

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