Massif Orcal Waaagh! - 4k Orc and Goblin army for Fun - Wargaming Forum and Wargamer Forums
 
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post #1 of 4 (permalink) Old 02-20-12, 08:37 PM Thread Starter
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Default Massif Orcal Waaagh! - 4k Orc and Goblin army for Fun

Savage Orc Warboss 177 pts - General
Extra Hand Weapon, War Boar

Night Goblin Great Shaman 175 pts
Level 4 Upgrade

Night Goblin Warboss 84 pts
Great Weapon, Shield, Gambler's Armour

Orc Warboss 306 pts
Great Weapon, Light Armour, Spellshield,Potion of Speed
Wyvern

Black Orc Big Boss (Battle Standard Bearer) 150 pts
Crown of Command

Orc Shaman 150 pts
Level 2, Feedback Scroll

Savage Orc Shaman 120 pts
Lucky Shrunken Head

39 Savage Orc Big'Uns 475 pts
Extra Hand Weapon, Full Command

59 Night Goblins 330 pts
Spears, Full Command, Nets, 3 Fanatics

59 Night Goblins 330 pts
Spears, Full Command, Nets, 3 Fanatics

9 Savage Orc Boar Boyz 278 pts
Spear, Shield, Razor Standard

Goblin Spear Chukka 35 pts

Goblin Spear Chukka 35 pts

Goblin Spear Chukka 35 pts

Goblin Spear Chukka 35 pts

3 Goblin Wolf Chariot 165 pts
Extra Crew

5 Snotlings 150 pts

Mangler Squig 65 pts

Mangler Squig 65 pts

Goblin Rock Lobber 85 pts

Goblin Rock Lobber 85 pts

Goblin Rock Lobber 85 pts

Goblin Doom Diver Catapult 80 pts

Goblin Doom Diver Catapult 80 pts

5 River Trolls,] 225 pts

Giant 200 pts


Composition Report:
Points of Lords: 742 (0 - 1000)
Points of Heroes: 420 (0 - 1000)
Points of Core: 1135 (1000 - Unlimited)
Points of Special: 733 (0 - 2000)
Points of Rare: 970 (0 - 1000)


Just a little something I am thinking of collecting towards
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post #2 of 4 (permalink) Old 02-21-12, 10:50 PM Thread Starter
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Just didn't contain enough bodies

Warboss, 238 pts
Black Orc Warboss, Shield, Armour of Silvered Steel,Talisman of Endurance

Great Shaman, 225 pts
Orc Great Shaman, Level 4 Upgrade, Dispel Scroll

Warboss, 353 pts
Orc Warboss, Shield, Sword of Strife, Armour of Fortune
Wyvern

Great Shaman, 175 pts
Night Goblin Great Shaman, Level 4 Upgrade

Big Boss, 98 pts
Savage Orc Big Boss, War Boar, Extra Hand Weapon, Ironcurse Icon

Big Boss, 155 pts
Black Orc Big Boss (Battle Standard Bearer), Enchanted Shield, Crown of Command

Night Goblin Mob, 440 pts
100 Night Goblins, Full Command, Nets, 3 Fanatics

Boyz Mob, 470 pts
50 Savage Orc Boyz, Extra Hand Weapon, Musician, Standard Bearer

Boyz Mob, 470 pts
50 Savage Orc Boyz, Extra Hand Weapon, Musician, Standard Bearer

Savage Boar Boyz Mob, 377 pts
13 Savage Orc Boar Boyz Big'Uns, Extra Hand Weapon, Big 'Uns, Musician, Standard Bearer, Razor Standard

Goblin Spear Chukka, 35 pts

Goblin Spear Chukka, 35 pts

Goblin Spear Chukka, 35 pts

Goblin Spear Chukka, 35 pts

Goblin Spear Chukka, 35 pts

Goblin Rock Lobber, 85 pts

Goblin Rock Lobber, 85 pts

Mangler Squig, 65 pts

Mangler Squig, 65 pts

Goblin Doom Diver Catapult, 80 pts

Goblin Doom Diver Catapult, 80 pts

River Trolls, 360 pts
8 River Trolls

Composition Report:
Points of Lords: 991 (0 - 1000)
Points of Heroes: 253 (0 - 1000)
Points of Core: 1380 (1000 - Unlimited)
Points of Special: 552 (0 - 2000)
Points of Rare: 820 (0 - 1000)
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post #3 of 4 (permalink) Old 02-22-12, 03:49 AM
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Not a big deal but probably not worth it to take a shield on the BO warboss since hes got armour (save) that can't be upgraded any further and talisman (ward) that is better than the parry ward from 1h + shield.

I like chukkas but why not drop all 5 and take 1 more lobba and 1 more diver as you have the points allowance under rare cap and would free up 10 points as well. I just find divers and lobbas very effective (well as effective as you'd expect for an O&G unit hehe) and fun to field.

You could also drop the chukkas and bump the river trolls up to 12 strong and make them an absolute rock with 12 vomits and so many wounds. The models are just awesome too.

Don't have any manglers yet myself so can't comment, but the new resin model just looks all sorts of crazy bouncy killiness

Boss on wyvern is hella fun but i'd rather take another unit block of something else. If you want him in there to go after seige and be a fire magnet then perhaps bump him up to a BOWB with HA, Shield, Dragonhelm, Talisman of Endurance (2+/5++/2++ vs fire).

For your BOWB general, i've always had best luck and fun kitting him out with HA, Enchanted Shield, Talisman of Preservation, Basha's Axe. Tough as nails and mean as frack.

BOBB BSB should have armour of destiny and shield so you can utilize the only other 4+ ward save available to O&G and he gets and 4+ armour save as well. Remember you can still use his GW at the start of combat phase with that rule about "I'ma usen 'dis one", just remember that his AS goes to 5+ when you do and you can switch back on your next turn.

For both of your lvl shamans, perhaps sneak some MR items on them since combat characters hog all the ward saves hehe. I like to put my lvl 4 GOS with my BBWB so they protect each other.

Up the Orc Shaman to a Lvl 4 Savage Orc Shaman and take that lucky shrunken head thing for warpaint bonus and put him with the general. And then toss the dispel scroll on the night gobbo shaman.

Perhaps take a pair of lvl 2 night gobbo shamans and give one the dispel scroll and the other a scepter of stability.

The savage orc bb on warboar is kinda nakid but, well thats the point.

I find too big of blocks to be unwieldy so maybe go with a pair of 60 strong night gobbo archers allowing you to take more fanatics. If you want to go with just one big block then perhaps take a night gobbo bsb instead, with the spider banner and then a night gobbo shaman can buff the blocks poison attacks to 5+ :}

Try perhaps to up the sav boar boyz to 14 strong so you can get 5x3 ranks with the bigboss.

Oh well, just food for thought there and hope it helps maybe hehe. GL...

Tak

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post #4 of 4 (permalink) Old 02-22-12, 08:55 AM Thread Starter
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Yeah I was messing around and forgot to take the shield off of him after giving him the Magic Armour.

I find that for a measly 175 points putting down 5 spear chukkas to be a huge psychological factor in deployment and often creates match ups that favour me a little bit more, if they kill something it is a bonus.

The thought of 12 Trolls is very very tempting...

Manglers are awesome for the points, the main issue is making sure that they hit the enemy line, they're good taking down toughness 7 monsters and I find it great taking down regiments of cavalry with one or both of them.

Wyvern... I really want a cheap combat character on a Wyvern plus its a list for fun, although your listed combination does look like a decent stnad up character.

Same with the other characters, since its a for fun list I wanted to keep them cheap as possible while still being able to do a job (well they're Orcs) although one unit of Savage Orcs with a 5+ ward does sound good.

I been playing pure Night Goblins for a while so happy for the one unit of 100 (was trying for 120 but couldn't squeeze them in) and to be honest they only ever set up against something that I want to tarpit plus I don't want too many fanatics I get bored with too many of them (5+)

I was going wide on my Savage Orc Boar Boyz and going to try and get a nice flanking charge, was really considering making them terror causing cavalry just for a nasty little suprise.
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