Wizards and warlocks - Wargaming Forum and Wargamer Forums
Off Topic Totally off-topic chat in here.

LinkBack Thread Tools Display Modes
post #1 of 7 (permalink) Old 10-29-08, 03:57 PM Thread Starter
Senior Member
Haraldrr's Flag is: England
Join Date: Jan 2008
Posts: 567
Reputation: 1
Default Wizards and warlocks

Ive always wondered what the difference is between wizards,warlocks and sorcerers
Haraldrr is offline  
Sponsored Links
post #2 of 7 (permalink) Old 10-29-08, 04:12 PM
Senior Member
Blackhiker's Avatar
Blackhiker's Flag is: USA
Join Date: Dec 2007
Location: Mount Pleasant, MI
Posts: 2,025
Reputation: 1

wizards have a tiny spark for magic and learn how to nurture it so that they can use powerful spells.

Sorcerers have a good magical backbone, but mostly try random things to try and make the magic work.

Warlocks basically grab magic through just sheer force of will and batter it until it does what they want it to do.

these types are mostly based on my D&D knowledge though

If a child asks how Santa lives forever, simply reply he drinks blood.

Old aunts used to come up to me at weddings, poke me in the ribs and cackle, telling me, "You're next." They stopped after I started to do the same thing to them at funerals.
Blackhiker is offline  
post #3 of 7 (permalink) Old 10-29-08, 04:16 PM Thread Starter
Senior Member
Haraldrr's Flag is: England
Join Date: Jan 2008
Posts: 567
Reputation: 1

Haraldrr is offline  
post #4 of 7 (permalink) Old 10-29-08, 04:22 PM
Senior Member
Steel Rain's Avatar
Steel Rain's Flag is: USA
Join Date: Jan 2008
Location: Oklahoma City
Posts: 995
Reputation: 1


Wizards train to use magic. They don't have any sort of inkling beyond book knowledge. They have skill but not talent. Think of them as monks who cast spells.
Sorcerers are natural born casters. Their power comes from their bloodline, mostly. They typically do not have the training to learn more spells. They have talent, but not skill. Think of them as barbarians who cast spells.
Warlocks have received their power through pacts with devils or demons either they themselves made or their ancestors made.

*sigh* I have to point out that despite what you see in games, lasrifles win wars. Just because lasrifles suck at killing superhuman killing machines in power armor does not mean that they are bad weapons. You are shooting them at the wrong targets. The most common enemy the Imperium faces is lightly armored humans armed with lasguns or autoguns, NOT SPACE MARINES.
Steel Rain is offline  
post #5 of 7 (permalink) Old 10-29-08, 04:28 PM
Must keep painting....
squeek's Avatar
squeek's Flag is: United Kingdom
Join Date: Jun 2008
Location: UK
Posts: 2,977
Reputation: 1

There are lots of conflicting things written but generally what Steel Rain says is more or less the norm.

Wizards are your common or garden purveyor of magic, who has a natural predispostion for it maybe, but must train to wield their skills effectively.

Sorcerors are sometimes said to be the eighth offspring of a wizard, since this greatly enhances the gift of natural magic talent, wizards are often celebate, some times by law/lore to prevent sorcerors being born. Sorcerors are normally able to meld magic to their own will and do not need to be trained to use their gift.

Warlocks more often than not use Dark Magic. Whether demonic or just plain black magic. They also tend to use magic more aggresively and be used as battle wizards in a number of fantasy works.

But all of that is up for dispute, depending upon what you read and who you prefer to agree with.

Last edited by squeek; 10-29-08 at 10:11 PM. Reason: spelling
squeek is offline  
post #6 of 7 (permalink) Old 10-29-08, 10:06 PM
Senior Member
WoRLoKKeD's Avatar
WoRLoKKeD's Flag is: United Kingdom
Join Date: Apr 2008
Location: Training Stage
Posts: 1,248
Reputation: 1

I remember from old D&D Lore that Wizards have a gift, but have to train to use it. Sorcerers are more often than not have a natural disposition to be able to use these abilities, but lack to training to learn whatever they want, and one line of thinking puts them as possible carriers of dragon's blood, and Warlocks are generally, as said, those who make pacts with denizens of other planes.

WoRLoKKeD is offline  
post #7 of 7 (permalink) Old 10-31-08, 04:43 AM
Senior Member
Col. Schafer's Avatar
Join Date: Apr 2008
Location: WA.
Posts: 2,100
Reputation: 1

Well there are lots of diferent versions, as already demonstrated. Theres is no right or wrong set, so I'll give a few:
D&D 3rd edition:
Wizard: Trains and nurtures minor ability untill they can be quite efective(all spells know few spells/Day
Sorcerer: Lucks out on lots of talent, but tends not to train to hard, leading to a diferent but equal power level of a wizard (High spells/Day low Spells known)
Warlock: Warlock? whats a warlock? (they dont exisit)

D&D 4th edition:
Wizard: Wields arcane magic thru skill or talent
Warlock: Pact with Daemons, Stars (Yes I dont get it either) or Fey
Scorcerer: See warlock above.

D&D second edition (As I remember it)
They are all words for the same thing, but are generaly used to refer to diferent styles of magec:
Scorcerer: Lots of somoning and controling spells, ie "you, do it for me".
Wizard: Generic term for spellcaster, A balenced repituare of spells
Warlock: Firey death!!!

"A true king is never alone, his will is equal to the will of all of his followers."
-Alexander the Great, kind of
Col. Schafer is offline  

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > HO Off Topic > Off Topic

Quick Reply

Register Now

In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Please enter a password for your user account. Note that passwords are case-sensitive.


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:


Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

For the best viewing experience please update your browser to Google Chrome