|Topic Review (Newest First)|
|04-26-16 12:02 PM|
|04-26-16 06:02 AM|
Originally Posted by Iraqiel View Post
My next big idea is that winged chariot with 2 horrors on the back as the Blue Scribes--but one of them magnetized, so that it can also serve as a Burning Chariot. I'll also be able to salvage the Screamer I've designated my Scribes-Disc too, back to have a full squad of 9 Screamers, if I do, I think. Though it may have some globs of superglue from all the papers and books I've tacked onto it.
|04-25-16 03:36 PM|
|02-15-16 09:16 PM|
Originally Posted by Nordicus View Post
|02-15-16 11:14 AM|
They look very interesting Mossy! I can't wait to see what you end up with in the end.
I thought I would let you know, as you have been using the Necrosphinx a lot, that it is now on "Last chance to buy" on the website. If you want to get some more for future conversions, now may be the last chance you get - Excluding overpriced OOP selling on eBay.
|02-15-16 08:55 AM|
I... I have the itch. I was sitting there cleaning out sprues and assembling the various extra limbs and wings and heads, etc, that these big monsters and monstrous vehicles have been jumbling around, then setting an unbuilt Cockatrice I got on heavy discount and an old kitbash I wasn't ever happy with beside them... and let me tell you, that way danger lies.
But first, on my recent Maulerfiend kitbashes, some tweaks. Filled a neck gap with a Defiler armor plate. A bit clunky, but better than a massive wad of green stuff or a centimeter-wide neck gap.
Also wasn't really happy with its slick shell, since I put the armor piece on its sibling:
So I bent and warped and shaved the spare new-thirster breastplate to make a makeshift new-armor-plate curved to similar dimensions.
But now onto the real treat: the orgy of creative bitz-bashing. Like, look, there are clearly a monstrous creature and/or daemon engine of some sort or three in this jumble.
I could clearly stick the Sphinx wings and a head on the Cockatrice and make a twin for Macey, and/or make a second Burning Chariot, but honestly... Chaos seldom draws from the same well twice, I figure. Onward to new horizons!
So. Where to begin. Hmm. The only real "limbs" that seem to fit with the arm sockets on the NecroTorso are the magma cutters from the maulerfiend (which aren't included in the instruction booklet in any way--they just... assume, I guess, that you want to build the Maulerfiend with the more-expensive lasher tendril upgrade), which seems like with some hacking they might fit magnets for the spare Forgefiend weapons I never ended up using.
The question about the HACs is whether to include them in that magnetization or buy some Kataphron Destroyers and magnetize them as Rapier weapons platforms. I suppose I could magnetize them too, and have the best of both.
Let's see, now. I already have a face-in-necro mini on my other Mauler/Forge Necro guy, so maybe...
But what should the torso go on? Let's break the old crappy kitbash to its salvageable and good chunks-
And--no. Nope. Awful, ungainly aesthetic. Unless I hack off 2/3 of an inch off the bottom of the Necro body, in which case I'm left with a bipedal Forgefiend.
So. Hmm, I kinda want to make a sort of quadripedal, mechanical centaur--necrosphinx-like, I suppose. I figure I have the front arms of the Maulerfiend I never used, rear legs of the old Helbrute, just... no connective tissue for the lower torso, the, erm, horse ribcage of the centaur.
Eh, the aesthetics of the Skull Cannon were always kinda wonky anyways.
I can work a fix to the sawn-off front soon, I figure.
...I think we have real potential here, folks. A lot of work and a lot of ugly seams, still need a real ribcage-to-pelvis connector, but I think we have a workable concept.
So on to the spare finecast old-thirster torso and wings. Let's see if it's compatible with the new thirster bits! Ok, he looks more roided than the Rock, but I think it'll work with some hacking:
Maybe... oh yes, that's going to pair nicely.
So. Hmm. There's the basis for my 2 conversions. Although... headswap?
Clearly that secondary Maulerfiend head is going to be an important chunk of wherever it does end up.
Thoughts, folks? Suggestions for combinations I may have missed out on? A use for the OHGOD i JUST HAD ANOTHER IDEA-
I think we have a chariot in the offing, folks. And after I chop the top half off of the Cockatrice, there will be some Tzeentchi bitz to customize-
*chokes off train of thought before it can escape too far*
|02-15-16 12:32 AM|
|venomlust||Awesome group shot there. D-Thirster FTW!|
|02-14-16 10:39 PM|
Been a day or two building. Seem to have misplaced my box of paints since the last time I painted, way back when, so it's time to start digging into storage, since I've been bitten by the hobbying bug.
D-Thirster, 3 Plague Drones (riders separate for basing as infantry), Culexus, and 2 Spawn.
|12-15-15 05:45 AM|
With hell-twisted ire and iron, we rise!
After an extended period with no painting desk or workstation, I'm finally more or less settled. Well, enough so to start fusing the bignasties into kitbashes again. Got me a Maulerfiend and Necrosphinx, and after a good few hours tinkering to create horrific some hell-forged daemon engines, I am willing to stand by my previous assertions that the best thing that ever happened to the CSM model line was a Tomb Kings monster.
Still need to patch a few joins and seams with GS: the underside of the Mauler-torso and Warsphinx neck join, and vice-versa on the other. Also some swapped feet on limbs,
All together now! The projects, so far, that my 2 Necrosphinxes have markedly improved:
I may yet make a twin to the Mace Prince there, since I have another Cockatrice in a box that I got for sale recently. Plus, well, some Necro-faces and -wings too.
I also have a Necrosphinx upper torso, maulerfiend face, and pair of maulerfiend brawler's arms that are just begging to be fused into each other and then to something. Perhaps either the old Bloodthirster/Helbrute mashup I was unhappy with from a few years back, or something to do with the new mega-Thirster that I got in the same sale as the cockatrice.
Now to figure out a list that can run all of these at once for tomorrow night at the local game store...
|04-13-15 06:37 PM|
As long as players don't cotton on to the fact that Inquisitors with servo skulls will absolutely spoil a Flesh Hound's picnic, yeah, Daemonkin is going to treat me well, I think. Even the Possessed, lagging behind everyone else, come in with Rage and Furious Charge and a random bonus to hit like a sack of bricks.
It's interesting playing almost exclusively units I've written off as "not worth it" for so long, now that they're feeding into some greater bloody scheme. I gladly accept their loss when shot at, having so many more interchangeable units like them--and it's a pleasant surprise when they aren't, say, killed by enemy shooting, because then the last mini or two soak up Overwatch and purposefully die in close combat for the blood tithe point, while my less-damaged units charge in free.
I've realized sergeants are a lot more valuable, now, given that even dying in challenges, they can manufacture you Blood Points twice as fast (especially against enemies who have to challenge, like CSM or Black Templars). And if your opponent turns down challenges, well, there's that power klaw Nob no longer striking! Sergeants are no longer ablative wounds, so you might as well throw on the meltabombs in that biker squad...
I think I am going to stick with Slaaneshi stuff for this campaign, just because I already sent in that as my choice, but... I'm certainly going to be playing games on the side with all sorts of fun bloodbloodblood pain.
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