|Topic Review (Newest First)|
|04-08-10 05:45 PM|
|Scypher||Kroot make an excellent kill team. Cheap, melee units that can also be fair @ range, with a shaper leading it all. Your looking at 17 Kroot, 1 Kroot Shaper w/ Pulse Rifle.|
|03-26-10 05:39 AM|
5 FW -pathfinder sort things with 4xshortened pulse rifles 1xpulse machine gun. grav chutes and tau C4
for the win
Ill post when I finish
after I start
you will meet the might of the (help name the kill-team please)
|03-07-10 01:01 AM|
|Blind||Yeah thats true, the drones would be used because tau dont have fodder really. it works either way i suppose|
|03-06-10 09:43 PM|
Well, yes and no. Think of them as extra gear to kit out the squad with, y'know?
It's ablative shielding and firepower rolled into one!
|03-03-10 08:37 PM|
|Blind||For guard patrols drones seems like its what you would see, for kill teams idk it could go either way, the drones are newbie Tau equivalent and one thinks a kill team should be of the best they have to offer. atleast fluff wise I guess|
|03-03-10 08:18 PM|
|BHound1981||Drones, drones, and more drones. Why send a person when you've got perfectly good pieces of technology to do it for you?|
|11-03-09 02:42 AM|
|Fumble Tumble||maybe... maybe i might|
|10-20-09 01:09 PM|
Thing is if you go for three different units you're breaking three mutable rules. I'd scrap the stealth suits. They're fine on their own but what's the point of having half of your unit with a stealth field? That's like having some warp spiders with some guardians or something.
Mind you, a diverse team always looks good. Maybe you could say that every model has a stealth field if you can figure a fair way of doing it (like +15 points per model or something). Kill team is meant to be fun so go for it.
|10-20-09 12:50 PM|
|The Hanged Man||Aslong as it fits the points total.|
|10-16-09 06:47 AM|
well the main choice seems to be stealth suits,
so what about 3 stealthsuits, leading 2 pathfinders and 4 fire warriors, plus maybe a few upgrades
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