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Thread: Confirmed: Dark Eldar as next release Reply to Thread
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  Topic Review (Newest First)
10-05-14 01:50 PM
Orochi The Archon model needs work to make it any way decent.

I plan of green-stuff'ing a substantial cloak over the flesh shawl he currently has, using it as a base.
Standard arm swap isn't tricky, neither is a head swap.

I do like the model, but the head is a disgrace, in comparison to some from the warrior sprue and various other 'elves' from the brand... as are the various skulls, and the rib cage on the ground is just pathetic.
10-05-14 01:30 AM
Myen'Tal I love both of the Succubus models, it's too bad that Wyches aren't as strong as they used to be. Voidraven Bomber is beautiful as are plastic wracks, just don't know about that Archon's head. Looks like a sweet release!
10-05-14 01:11 AM
Zion I think overall, as long as GW can keep on this basic power level for the codexes the DE should be pretty okay. I feel like that as long as Tau and Eldar get properly nerfed the game should come out a lot more balanced in the long run and we should be seeing a more interesting meta arise out of it.
10-04-14 11:39 PM
Reaper45 General consensus at my game store is that the book is good, there's a few warlord traits that are bad but otherwise it's a good book.
10-04-14 05:09 PM
elmir My mate got the Dracon edition. It looks pretty cool. Way better than the joke that the GK limited edition was... /sigh
10-04-14 04:12 PM
Orochi Am currently reading. Will need a day or two to make any real decisions.
10-03-14 09:18 PM
Zion Release email is out:

Quote:

10-03-14 08:23 PM
Zion Archons are 60 base.
10-03-14 07:07 PM
MidnightSun Not really a fan of the new PfP - I'm not sure how differently Dark Eldar will play with the new book but I'll bet it's pretty much the same as before, and how they were before is that they won on turn one or two, three max. If the enemy had guns left by turn three, they died horribly.

I simply don't see the game continuing in a meaningful way for long enough to see PfP being relevant.

The two units of Wracks in Venoms formation that gives D3 victory points for First Blood is pretty awesome. 2 Venoms should be enough to wipe out a fire support unit or what have you, especially deep striking on turn one, so kicking the game off with a couple free VPs is a solid choice.

I think we'll see Haemonculi, maybe Courts if the Archon is cheap enough (the aforementioned Medusae in a Raider with a Webway Portal), units of Warriors in Raiders with Night Shields (I still think they'll be incredibly fragile, but armies that aren't Tau, Eldar or CSM could struggle with a large number of 3+ cover vehicles even at AV10), and then Scourges with Haywire Blasters filling anti-tank. DE have always struggled dealing with armour in my experience, especially so in 6th; Haywire now seems the objectively better choice despite being removed from the highly accessible platform of Wyches.
10-03-14 06:20 PM
Orochi
Quote:
Originally Posted by elmir View Post
The new PfP is not only more reliable, but also less of a pain in the butt to keep track off. You could only reliably kill one thing a turn anyway as a rule of thumb... It ticking on will mean so much more of your army will benefit from this rule.

I still think reavers are just plain awesome. They cost as much as a grey hunter with extra CC weapon... and they still shoot with a rifle if need be, CC well if need be, jink on a 3++ if need be, turboboost a massive distance... at -6 ppm, making them only marginally more expensive than marines, I'll take the loss of bladevanes ANY day, especially now with Hit&Run. I'm not sure about cluster calltrops, as HoW is done against armor facing, but I can see big units of reavers clocking in around 200p with some upgrades, to be be dangerous.

I think losing some power in the archon might just get offset by his new court though... But lack of AP2 does hurt him a lot.
You've swayed me to at least give Reavers a look'see.

I think the Archon is well and truly derped, if I am to be honest. DE had limited AP2 in CC was it was, removal of what was a key component to a 'Death Star' unit, and a character who was actually reliable
in slaying characters/at challenges.
I can say the utility of the Haemonculus is interesting, I think he will become the competitive choice out of the two.
I admit I'm writting off the Succubus entirely here, but she was crap in comparison to the Archon last time, why should she be any better now? Other than perhaps having more synergy with an Agoniser. If still no shadowfield, she is moot.
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