Wargaming Forum and Wargamer Forums - Reply to Topic
40k Tactics Discuss the art of war in the 41st millenium. Exceptional topics will be stickied.

Thread: Dark Angels Vets & Vet Sargeants. Reply to Thread
Send Trackbacks to (Separate multiple URLs with spaces) :
Post Icons
You may choose an icon for your message from the following list:

Register Now

In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Please enter a password for your user account. Note that passwords are case-sensitive.


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:


  Additional Options
Miscellaneous Options

  Topic Review (Newest First)
02-23-13 08:00 PM
MidnightSun Depends. If you want more than 5 guys you'll need the Veterans. If you want 5, then the Command Squad loses nothing and just gains options for the Standard Bearer and Apothecary.

02-23-13 07:40 PM
Leonardo Thanks for the advice, and I look forward to the tactica. Do you think I would be better off using a command squad then to save a FOC slot?
I will be putting together enough to field either a Tri-Wing or pure Ravenwing force and had thought to stick them in a Razorback, LasPLas.

02-23-13 07:22 PM
spanner94ezekiel I'm working on a huge Codex Analysis at the moment (about halfway through), but here are my initial thoughts:

1. Sgt - Bolt Pistol/CCW or Bolter. Possibly combi-weapon if you're intending to stay ranged.

Vet Sgt:

- Power Weapon/Meltabombs
- Lightning Claw/Stormbolter or Combi
- Power Fist

Don't bother with dual melee weapons, and I'd only advise taking any of those in larger point games where you may actually need your Vet Sgts to accept challenges or put hurt on stronger units. Most of the time (90%) I'd say stay bare bones or combi-weapon.

2. Depends. Do you play Greenwing, Tri-wing, or what? In most cases they're going to be retinues for non-mounted and non-terminator armoured HQs. Don't bother using them as tank-hunters (Ravenwing's job), or CC beasts (Deathwing's job). Thus, it depends what HQ they're with as to what loadout they take. A Librarian with Divination for example, is best supported by a squad with lots of plasma or melta. By comparison a Company Master or Interrogator Chaplain is going to want a mix of Power Weapons, maybe a melta for good measure, and Storm Shields if you don't want to get a Power Field Generator.

Like I said, more detail when I finish this tactica.
02-23-13 06:44 PM
MidnightSun 1. Boltguns and Bolt Pistols.

2. 4 Plasma Guns or 4 Meltaguns, mount up in a Rhino or PLasback as a bodyguard for a Librarian.

02-23-13 10:06 AM
Dark Angels Vets & Vet Sargeants.

I have a couple of questions;

1. What weapons are worthwile for Tactical units Veteran Sargeants?

2. What can I use my Elite DA Vet squad for to get the best from them? (CC, Tank buster, mixed)

Thanks in advance.

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

For the best viewing experience please update your browser to Google Chrome