|Topic Review (Newest First)|
|09-07-12 06:48 AM|
Originally Posted by asianavatar View Post
|09-07-12 04:13 AM|
Sure, just struck me as odd that you'd only record moving and deploying. Seemed to me to be more of an audit over a AAR.
|09-07-12 04:05 AM|
|Rems||Some people record their games for battle reports, later watching and blogs, it's not necessarily sinister or a trust issue..|
|09-07-12 03:23 AM|
|Magpie_Oz||If I was needing to have a video referee for my games I'd be wondering how much of the fun element I was having.|
|09-07-12 03:11 AM|
|09-05-12 04:45 PM|
Im not sure as far as an official rule goes, but i guess everyone is saying, you have to tell. but lets look at a few things:
showing someone/newbie/friendly game - show them, remind them, be very clear. dont dick over a new player when you are trying to sucker... er. get them into the warhammer universe, its just rude and unfriendly
rival match/playing a regular - i think you can both put aside your egos, or manhood aside and agree on a rule. you wanna be secretive, so be it, if not, so be it, but agree from the beginning of the game, and make sure there is no accusations, cheating, the lot..
tournament - play by the rules, be VERY clear, mention where you stuff is from the beginning
'ard boyz tourny - don't ask, dont tell.
but seriously, comes down to dont be that guy nobody wants to play.
|09-05-12 02:22 PM|
|Magpie_Oz||fair enough, Pg 118 does however say "should" where as the Deployment bit says that declaring to your opponent is a requirement.|
|09-05-12 02:15 PM|
our local group is pretty much the same and I admit, I don't worry about it too much there. But given that we don't have a local store (we play in a sports bar) and I do travel to stores in the area for both open gaming and events, well, then I don't have that same level of trust.
BTW, page 118, A Note on Secrecy; "and always make it clear to your opponent which squads are embarked in which Transports." Same as 5th, you gotta tell if asked.
|09-05-12 01:35 PM|
If you are talking about "required" as meaning what's in the rules the only requirement I can find is in the deployment section, Pg 121. I've not found anything after that that says you must tell them.
Colour Coding works fine for me, as I said I make sure they all match up and in a five turn game I've not ever found the time to play "Musical Rhinos" with my troops.
Most guys around my way play a fairly natural game and few of us sit there calculating the odds to the nth degree before shooting/moving/assaulting whatever.
It's rare that anyone would ask me what was in a vehicle when making a targeting choice, most of the time who tells who what and were and why and when is not all that much of a concern.
|09-05-12 01:24 PM|
It's been a requirement to reveal what is in whuch transport all through 5th under 'Note on Secrecy' (and 4th IIRC) and it's a requirement now. Color-coding units really does nothing any more given that units can embark into someone else's dedicated transport. Makes the shell game easier in fact. I've heard the "I write it down" and the "slip of paper under the transport" etc etc. Doesn't matter. If you're required to tell me, then just tell me.
Don't know if the story about Jervis is true or not, but someone did try to pull the old shell game on me at one of the US GTs (which also addresses that 'trust' issue, just how much are you going to trust someone you've never met before). Guess he forgot that I had videotaped the deployment and each movement phase and was able to prove to him that the destroyed trukk was indeed the Warboss and not just boyz as he claimed. So yeah, it is a potential issue and I for one am glad that such rules exist. If you and your opponent want to play secrecy, fine, go for it. However, don't expect me to agree to it.
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