Wargaming Forum and Wargamer Forums - Reply to Topic
Thread: 2200 pt. Savage Horde of Adepticon Reply to Thread
Send Trackbacks to (Separate multiple URLs with spaces) :
Post Icons
You may choose an icon for your message from the following list:

Register Now

In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Please enter a password for your user account. Note that passwords are case-sensitive.


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:


  Additional Options
Miscellaneous Options

  Topic Review (Newest First)
06-09-12 01:50 PM
Aurea.Simia Primarily (due to it's small amount of units), what I primarily try and do is use the Black Orcs to keep some units busy while the horde wanders around and kills things. The Giant exists to take care of other large monsters and the doom divers assault large units to whittle them down making them easier for the horde and black orcs to handle.

The problem I ran into last night was a friend built a 2200 Wood Elf army for Adepticon rules and he focused on 5-6 small units of Dryads, War Dancers, archers, etc... Now, our other friends went "*scoff* Wood Elves... pfft!".

Well, his archers had my Doom Divers dead after Round 1 and he was able to mobilize those small units like mad. First he flanked and murdered the Black Orcs and then moved everything against the horde. That being said, the horde was still 42 men strong and we were still in round 3 when the time ran out (and with around 1200 pts being in that horde I might've still been able to do some damage), but at tourney I would've lost at this point.

I'm just wondering if there's something I could've done to make them effective faster.
06-08-12 08:18 PM
Atreyu Adepticon? Thought that was back in April. What are the tactics used for this army?
06-08-12 06:41 PM
2200 pt. Savage Horde of Adepticon

Army Name: Savage Horde of Adepticon

Special Notes
- Lord 1 Rides with Special 1
- Lord 2, and All Heroes go with Core 1 bringing it to a 51 man horde with a Lord riding alongside (The Black Orc Big Boss is there to quell Animosity).
- Built to run at a local game store doing the 2012 Adepticon Tourney. Was hoping to get some notes on any adjustments I might be able to make to it.


Lord 1: Black Orc Warboss (1): 287
- Shield
- War Boar
- Basha's Axe of Stunty Smashin'
- Armour of Destiny

Lord 2: Savage Orc Great Shaman (1): 230
- Level 4 Upgrade
- Dispel Scroll


Hero 1: Black Orc Big Boss (1): (92)
- Shield

Hero 2: Night Goblin Shaman (1): (135)
- Wand of Jet
- The Other Trickster's Shard

Hero 3: Savage Orc Big Boss (1): (173)
- War Boar
- Extra Hand Weapon
- Battle Standard Bearer (Rampager's Standard)


Core 1: Savage Orc Big'Uns (48 including Boss): (563)
- Boss
- Musician
- Standard Bearer
- Extra Hand Weapon


Special 1: Black Orcs (20 including Boss): (340)
- Boss
- Musician
- Standard Bearer
---Razor's Standard
- Shield


Rare 1: Giant (1): (220)
- Warpaint

Rare 2: Goblin Doom Diver Catapult (2): (160)

Army Total: 2200

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

For the best viewing experience please update your browser to Google Chrome