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post #1 of 32 (permalink) Old 10-26-09, 10:35 PM Thread Starter
Painting Munky style!
 
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Default (W.I.P.) Forgeworld Dreadnought

Hi guys I thought id share this which is my next commission piece:



I was thinking off adding some bullet shells around his feet, and doing the barrel partially submerged in a puddle?

Thoughts Heretics?
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post #2 of 32 (permalink) Old 10-27-09, 04:47 AM
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Are you even allowed to have an Assault cannon AND a heavy Bolter?????

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post #3 of 32 (permalink) Old 10-27-09, 06:43 AM
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Nope.

SM dreads are restricted to Missiles, twin autocannon or DCCW w/storm bolter or heavy flamer.

DA Mortis pattern may have twin-Heavy bolters on the left arm, but the weapons are bought as a pair (so your left MUST match your RIGHT arm). You buy a pair of twinlined weapon x. You can't have just one.

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post #4 of 32 (permalink) Old 10-27-09, 06:09 PM
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Dont get me wrong it looks real cool but useless ingame

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post #5 of 32 (permalink) Old 10-27-09, 06:53 PM
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I'd like to see some bullet casings for sure on this one. If you were going to do a puddle, you could always put some bullet holes in the barrel itself and have radioactive liquids pouring out the holes and form a radioactive green puddle around the base of the barrel. Those are just my thoughts.
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post #6 of 32 (permalink) Old 10-27-09, 09:52 PM
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I like the puddle idea. not sure about the shell idea. beauty in simplicity right?

I personally believe in "counts as". Ultimately the point value, base size, and approximate bulk (for line of sight), and it being a GW mini of some kind are the only things that matter. The whole WYSIWYG concept is pretty much the most immature concept ever conceived.

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post #7 of 32 (permalink) Old 10-27-09, 10:46 PM
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I'm not gonna complain about the legality of the options, cus its silly to bring up if your just painting a model for the hell of it.

however, the arms do not match, the assault cannon arm is an older mark to the bolter arm and it makes it look weird, you might be better off replacing the older style ass cannon arm with the newer one.

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post #8 of 32 (permalink) Old 10-28-09, 03:32 PM Thread Starter
Painting Munky style!
 
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Thanks for your thought Heretics, unfortunately the model was glued and pinned when I got it. I'm just making a senic base for it.
In answer to the whole wysiwyg argument, the customers whole force is made up of models and items he likes.
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post #9 of 32 (permalink) Old 10-28-09, 03:58 PM
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Quote:
Originally Posted by Munky View Post
the customers whole force is made up of models and items he likes.
this is madness, that means he is actually enjoying the hobby????......HERESY!!

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post #10 of 32 (permalink) Old 10-28-09, 04:29 PM
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Quote:
Originally Posted by Stella Cadente View Post
however, the arms do not match, the assault cannon arm is an older mark to the bolter arm and it makes it look weird, you might be better off replacing the older style ass cannon arm with the newer one.
I think this mismatch is emphasised by the different materials of the model. But I do like the idea of having a dreadnought that can walk forward and shoot and shoot and shoot some more. Shame you cant do it in game though.

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