I'd written out a huge fucking post when the computer just crashed on me, losing everything I'd just written, so I'm sorry if any comments seem unduly harsh, or a bit snappy, Grik, don't worry it's not at you ;)
First off, the Old Blood - you have two Magic Armours there. Regardless of that, one thing I'm not keen on either is the LD8, despite the Cold Blooded, and your general acting stupid, and I'm extremely loath to put the best fighter in my army into a Position where although causing fear, and T6 may be good, he's still going to get mown down by the dedicated Killers.
The Carnosaur Pendant is a nifty little thing. Personally, though, I prefer the real thing on your Old Blood. The army has the same Leadership all the time, unless you took the Stegadon Helm. Which I won't recommend, if you've gone for Saurus Based.
Put him on a Carnosaur, and have him trundle up behind the Cold One Cavalry (lose A LOT of your points from this unit, 175pts has gone into +1 Combat Resolution, and as such, despite being less than 75pts off the 2250 limit on top of the 2000 list with that unit, has little in the way of effectiveness. Take 5, don't bother with Huanchi (although nice, keep it for a second unit) and go for the plain and simple War Banner.
You Old Blood shouls be equipped on Carnosaur in one of Several ways. Many go for the Instant Kill of the Blade of Realities. Others go for the Character/Beasty Killing Bane Head/Pirahna Blade (4 wounds for each unsaved wound vs. Targetted model). Myself, I'm a fan of the Blade of Tzunki. Gives you Strength 6, and Ignore Armour. Combined with the Str 7 Carnosaur, you can use that as the Anti armour, which is limited to some Slann spells, Stegadon Bolt Throwers, and Kroxigor, and none of those are as effective vs. the big Beasties, like Kholek. You can then choose the Bane Head, or Glyph Necklace (I prefer the Necklace, as a 2+/5++ Save is too good to pass up), and can last longer against the opponent, where the Toughness and number of High Strength/Armour ignoring attacks.
For 488pts, that Oldblood was able to kill Archaon 3/5 if he got the Charge on Archaon on his own, and 1/3 if he was in a unit. Conversely, about 2 seconds, if Archaon got the Charge with a unit, but such is the price.
Mirrored Pool Shield is goood ;) Nice Choice.
Gor'Rok? Easily my favourite special character, followed closely by Tetto'eko.
Your core choices.
Should ALWAYS BE SPEARS. I cannot stress how important this is - it's a lesson learnt from many Chaos Warriors games, when lack of diversity killed my unit (only taking Great Weapons, and ignoring the shields either getting me shot, or Charged by Heavy Cavalry). The cost of Saurus, although Cheaper than Chaos Warriors, are limited by their weapon options, and low WS/I. Make the most of a huge number of attacks, that the Spears give you. I've seen the units of 21 do well with Spears. Against the cheap hordes, the 7x3 Blocks grant 28 attacks at Str 4. As they have shields, you can also choose to adopt the 5x4+1 with +4 Minimum SCR, maybe even +5 for outnumber, as few units strong enough to take them on with any decent chance will be expensive.
Champions I find aren't required. More people will issue challenges with their Champions/Characters to stop the damage caused by the extra attack coming their way, which racks up it's totals over a few games, provided they aren't challenged. 28 attacks is more than enough as well, IMHO.
Not such a fan of Skink Skirmishers. I prefer the Invulnerable Kroxigors, and are the Real Anti-armour, and you still have a semi effective poisoned S+S reaction. 16 with 2 Krox gives you +3 Rank Bonus. You're only US 18 as well, so no Autobreak. Unless some rare person takes 5 Dragon Ogres and gives casts Slaaneshi Fear on them. *cough*.
I'm still not sold on the Saurus. They only real advantage they have over the Krox is +1 LD, +1 Movement, Strike in Initiative Order, and cheaper. All of which is offset by the Greater number of High Attacks, (still only a measly Str 6, but still, other than Magic items/spells and Monstrous Mounts, the best Anti-armour in the list), Greater Frontage for holding Flanks, cheaper overall cost (175pts minimum, in addition to perhaps a Command and Magic Banner, compared to 165, and that's it).
Anyway, Instead of 165 for For 3, get 2 and a fully ranked unit for 200pts.
I'd also recomment getting some Razordons - far more effective on the defence than a Stegadon, despite the gorgeousness of the model.
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