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post #1 of 6 (permalink) Old 05-07-11, 01:40 PM Thread Starter
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Default Homebrew Chapter: Heralds of the Sun

I've been working on a Homebrew chapter recently, and I've finally finished it, so I thought I'd post it on here. I love using flamers so I've given most units the options of having a flamer . You'll need a copy of Codex: Space Marines to use the rules though.

The first two pages are a bit of history, followed by the colour scheme and the armoury.
The units available and their rules start on page 5

Comments and Criticism welcome
Attached Files
File Type: pdf Heralds of the Sun homebrew chapter v1.4 (pdf).pdf (101.5 KB, 9 views)

Last edited by Chris Guard of Mardat; 05-08-11 at 10:29 AM. Reason: Updated the pdf
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post #2 of 6 (permalink) Old 05-07-11, 02:06 PM
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Looks good! The one thing I'm slightly confused about, is in the Fire Bringers, it says they must take a flamer or heavy flamer. Did you mean may, or is it compulsory? Also, I think you may find that if you played with this codex, you wouldn't find it very competitive due to the lack of CC squads, such as terminators, as well as the unreplacable sternguards. I also noticed the lack of dreadnoughts - was this intentional?

Finally, fluff-wise, I liked it as it's kind of reminiscent of the Fall (DA) or the turn of the Astral Claws to chaos, but found it kind of cheesy in some places. May I recommend:
Finding a different name for the fallen captain - its sounds very cartoon-character like.
A more subtle chapter logo - the colours don't really match the armour, and could do with having some form of symbol e.g. a sword or fist (or flames to suit your fluff)

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post #3 of 6 (permalink) Old 05-07-11, 04:03 PM Thread Starter
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Originally Posted by spanner94ezekiel View Post
Looks good! The one thing I'm slightly confused about, is in the Fire Bringers, it says they must take a flamer or heavy flamer. Did you mean may, or is it compulsory?
That should be may, will change it.

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Originally Posted by spanner94ezekiel View Post
Also, I think you may find that if you played with this codex, you wouldn't find it very competitive due to the lack of CC squads, such as terminators, as well as the unreplacable sternguards. I also noticed the lack of dreadnoughts - was this intentional?
Dreadnoughts and Terminators are still there, Page 5 is the army list, Sternguards are replaced with Veterans, who can have special issue ammunition (Sternguard ammo)

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Originally Posted by spanner94ezekiel View Post
Finally, fluff-wise, I liked it as it's kind of reminiscent of the Fall (DA) or the turn of the Astral Claws to chaos, but found it kind of cheesy in some places. May I recommend:
Finding a different name for the fallen captain - its sounds very cartoon-character like.
I will change his name, Vladmir Boros should sound less like a cartoon character

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Originally Posted by spanner94ezekiel View Post
A more subtle chapter logo - the colours don't really match the armour, and could do with having some form of symbol e.g. a sword or fist (or flames to suit your fluff)
Which chapter symbol, the first is a sun or the second which is a sun and moon (to represent the breaking)?
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post #4 of 6 (permalink) Old 05-07-11, 04:06 PM
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Ahh cool
The second symbol - it just looks too blocky and contrasting.

The Black Typhoons | Dark Angels 3rd Company | Tharrus Draw's Warband | Dark Angels' Corner | Codices: Marvel Heroes and Marvel Villains

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post #5 of 6 (permalink) Old 05-07-11, 04:43 PM Thread Starter
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Oh right, its only about 1/4 centimetre diameter on the shoulder, I just made the image that big so they were the same size, will try and take a picture for you at some point
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post #6 of 6 (permalink) Old 05-07-11, 05:59 PM
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Cool - it probably looks better in RL than in the pic provided

The Black Typhoons | Dark Angels 3rd Company | Tharrus Draw's Warband | Dark Angels' Corner | Codices: Marvel Heroes and Marvel Villains

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