These guys require a thread of their own for two reasons.
1) People will be able to search better for stuff if it's titled, and in the OP...not everyone wants Beastmen to return to 40k, but everyone wants Renegade Marines somewhere!
2) These guys may be a little contentious, and I want undiluted feedback, rather than mixing it in with the Beastmen feedback (such as it is) or the Cultist feedback still to come.
So, on with the show. Now, Renegade Marines represent something radically different from Traitors. While these guys MAY have started to worship the Ruinous Powers they have not yet given themselves wholly to them, and certainly have not received the 'blessings' of loyal service. Often though, these Marines have no interest in Chaos, merely in self-enhancement, gaining power, and in the using of that power. As such, this entry represents pirates, scoundrels, and Chaos Renegades equally - traitors to the Imperium and the Emperor one and all. At least, in the eyes of the Inquisition. It is said that some Chapters, such as the Peregrines or the Iron Angels, never renounced their vows to the Emperor, despite being declared Renegade after the Bakalian Heresy in M39, and continue to serve His wishes, albeit without the support of Imperial forces or armourers. It is unknown where they acquire munitions, if so...but rumours of shady deals with the Dark Mechanicus are rife. Perhaps they were not traitors before...but how long can faith in the Immortal Emperor last with the corrupting influence of Chaos all around?
70 Points. [TROOPS]
: WS4 BS4 S4 T4 W1 I4 A1 Ld7 Sv3+
: WS4 BS4 S4 T4 W1 I4 A2 Ld8 Sv3+
: 5 Renegades
: Power Armour, Frag and Krak Grenades, Bolter, Bolt Pistol
: Renegades - Unpredictable. Heretic - Unpredictable ; Leader, Not a Follower.
Rhino, Razorback, Drop Pod, Land Raider [Razor costs 5 points more than C:SM, others are same cost]
: You may add up to 15 more [email protected]
Add an Icon of the [email protected]
All models may purchase a [email protected]
One in every 5 models may choose a weapon from the following list to replace their Boltgun:
[email protected] ; [email protected] ; [email protected] ; Plasma [email protected] ; [email protected] ; Missile [email protected] ; [email protected] ; Plasma [email protected] ; Heavy [email protected] ; Heavy [email protected]
One model may be upgraded to a Heretic @ 8pts
A Heretic may replace his Bolter/BP with:
Power [email protected] ; Power [email protected] ; Thunder [email protected] ; Lightning [email protected]
Or, he may replace his Power Armour, F&K Grenades, Bolter and Bolt Pistol with:
Terminator Armour with Power Weapon, Storm [email protected]
He may then replace either weapon with:
Power [email protected]
Thunder [email protected]
Storm [email protected]
Single Lightning [email protected]
Pair of Lightning Claws (Replaces both weapons) @10pts
He may take Melta [email protected]
- A unit with this rule is untrustworthy, at best. They may always test to regroup if there are enemy models within 6", though the other restrictions apply.
Leader, Not a Follower
- The unit can use the Heretic's Ld for any test based on this Characteristic, unless an IC without this rule is also included in the squad. If this is the case, then the unitís Leadership value become that of the majority, as the squabbling between the two leaders interferes with their ability to function coherently as a unit. In addition, if multiple models in this unit have this rule, and the unit fails a Morale Check, remove one of those models, and treat the unit as having passed (no Saves or Eternal Warrior may save the model from removal in this fashion.)