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post #1 of 7 (permalink) Old 03-15-08, 07:56 PM Thread Starter
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Default Codex: Harlequins

Been working on this for a little while (since yesterday). It is a mix of the Eldar Codex, The GW Harlequin Codex and Eldar Online's one. I need comments and ideas to improve it. So can you please read through it and tell me what you think?

Link to file is here
Harlequin Codex Beta 1

Thanks
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post #2 of 7 (permalink) Old 03-16-08, 04:46 AM
 
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only glanced at it and im liking it
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post #3 of 7 (permalink) Old 03-20-08, 03:47 AM
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Pickle, you might get more responses if you copied it into posts rather than linking to a file. I know people tend to be lazy and suspicious when it comes to downloading things ;-)

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post #4 of 7 (permalink) Old 03-24-08, 09:07 AM
 
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In my opinion, the Great Harlequin is way to cheap for its abilities.

Last edited by abaddonthedespoir; 03-24-08 at 09:09 AM.
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post #5 of 7 (permalink) Old 04-01-08, 04:46 PM
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Initiative EIGHT!? For SEVENTY points!?
Possible of nine rending power attacks on the charge for a paltry 70 points and fiftish points of wargear? lol wut?

I like the idea, but he's -way- too strong.

I keep forgetting how hilarious my old posts are.

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post #6 of 7 (permalink) Old 04-13-08, 02:04 PM
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Could you paste it to the thread?I really want to look at it and I can't because my computer dosen't think it is a Winword folder, thanks


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post #7 of 7 (permalink) Old 04-13-08, 03:17 PM
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I like it, all I think that needs sorting is the pts cost and the Spiritwalker (Wraithlord). The Spiritwalker comes with Holofields as standard, but it has wounds so unless I'm missing something how is it supposed to work?

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