horus at the height of his powers
Talon of Horus, Slayer of Mortals, Blessed Armour, Eye of Horus.
Horus is a powerful, dark sorcerer who has made a pact with the Chaos Gods. Tzneetch has conferred on Horus the Sorcerer ability. He has the major psychic power “Wind of Chaos” and automatically passes all Psychic Tests he is required to take. Horus disdains minor psychic powers.
Talon of Horus
The Talon of Horus is a fearsome gauntlet with enormous, razor-sharp claws and built-in combi-bolter, fashioned by the greatest artisans of Horus‘s rebellion, inscribed with Chaos symbols and blessed by the Chaos Gods. The Talon counts as a master-crafted lightning claw with built-in combi-bolter.
Slayer of Mortals
The Slayer of Mortals is a huge, ancient mace that has crushed so many heads and limbs that it is said to be imbued with a daemonic thirst for combat and will fell the mightiest enemy with a single blow. The Slayer of Mortals counts as a master-crafted 'rending' power maul, with the additional effect that each Wound it inflicts instead causes D3 Wounds.
The Warmaster’s Armour is adorned with arcane devices, runes and fetishes and blessed by the Chaos Gods. It has the abilities of normal Terminator Armour but the invulnerable save is increased to 4+ (included in the profile). The Armour will also nullify any psychic power used against Horus, or that includes him in its area of effect, on a D6 roll of 4+. In addition, the armour incorporates a Daemonic Rune, making Horus immune to Instant Death.
Eye of Horus
Horus bears an insidious, evil eye, gifted from the Chaos God of Change, which he uses to see what will come to pass, allowing him to pre-empt opponents in combat. The Eye allows Horus to re-roll either a single armour save, a single to-hit roll or a single to-wound roll in each of his own turns.
As well as being a ferocious warrior, Horus is a consummate leader and skilled orator. The Warmaster, his personal retinue and any other Chaos units apart from Daemons with a model within 6” of him will automatically pass any Morale Tests or Pinning Tests they are required to take.
Chosen of the Gods
Uniquely, Horus does not follow any one particular Chaos God, but is blessed by all of them. He counts as having all of the Marks of Chaos: Mark of Tzneetch (Chaos Sorceror, automatically passes Psychic Tests); Mark of Slaanesh (Warp Scream); Mark of Khorne (included in profile); Mark of Nurgle (included in profile).
Horus has not succumbed to daemonhood, but has the following daemonic gifts: Daemonic Essence (included in profile), Daemonic Rune (included in Blessed Armour).
With his strong presence both in real space and Warp space, and with the blessing of all of the Chaos Gods, Horus is a focus for daemonic incursion. He counts as having a Personal Icon aligned with any and all Marks of Chaos.
Warmaster Horus is an Independent Character.
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Last edited by i cheese i3; 10-06-08 at 05:06 PM.