Spanner in the works...
Join Date: Jan 2011
Location: Breaking the Fourth Wall
OK, I had a though about how to make my troops more unique. As the warband is a scavenging group, using whatever they find to make weapons/armour etc, wouldn't it make sense for them to fight for whatever wargear they can find. Note - I renamed them Scavengers rather than Draw's Crew to make it more apt. Just so you don't have to trawl the entire PDF, here's their entry:
Scavengers (10 models) - 90
WS BS S T W I A Ld Sv
4 3 3 3 1 3 1 7 5+
Rules: Transport: Chimera
Follow the Leader
Lasgun/close combat weapon
Frag & krak grenades
Up to 10 more models at 9pts each
Any model may take a bolter +5, shuriken catapult +5, splinter rifle +5, pulse rifle +10, gauss flayer +10
One model per 5 may take a flamer +5, melta +10, plasma +15, big shoota +5
One model per 10 may take a heavy bolter w/ suspensor, missile launcher, multimelta, heavy flamer, shuriken cannon, splinter cannon, gauss cannon +15, a plasma cannon or rail rifle +20, lascannon, reaper launcher, dark or bright lance +25
Up to 3 models may take a power weapon or poisoned weapon +15, lightning claw +20, power fist +25, thunder hammer or pair of lightning claws +30.
One model may take meltabombs +5
One model in the army may be upgraded to Veteran Sergeant Kean (40):
WS BS S T W I A Ld Sv
5 4 3 3 2 4 2 10 4+
Dual Plasma pistols (count-as power weapons in CC)
Frag & Krak grenades
Follow the Leader – If Draw is present, they may use his Ld, and are stubborn within 6” of him
Hardened Fighters – Every miss against this unit in CC results in a S4 hit to the attacking unit
Gunfighter – May use both pistols and move in one turn
Here's the idea:
Scavengers - if a unit of scavengers kills an enemy unit in close combat, roll a D6. On a 4+ the place where that unit was before the models were removed, a marker is placed to represent an additional objective that can only be claimed by Scavengers. In Annihiliation games, a captured scavenger objective counts as an additional kill point.
Too good? Or needing a tweak? Also, are there any comments you'd make on the wargear options or statline? I think the CC weapons need to be adjusted, so a) they're points appropriate, and b) they reflect weapons not just from Imperial armies - they are scavengers after all.