Decoded, File opening.
File: The Brotherhood of the New Age (Au't'shi'va)
Started by Octavius Kurus, AKA Decadion, former Space Marine of the Wings of Justice. When the main force of the Chapter was destroyed by the Word Bearers (478.M41), Kurus and his squad were captured and tortured by the Word Bearers. Eventually, Kurus escaped on a stolen warp-capable junker with the help of Crassus Pyranidus, another Chapter Member. Kurus, instead of going back into service, swore vengeance on the Imperium for the extermination of his chapter. Kurus gathered recruits for his Warband, including his second-in-command; Corporal Crassus Pyranidus, his Chief Apothecarion; Heinrich Krass, and his third-in-command; Captain Solas Drake. By 536.M41, Kurus had amassed 250 other Marines and set up a base in allegiance with the Tau Empire. Kurus and his men now fight for the Greater Good.
The Brotherhood lives on a moon orbiting Es'Thea, a Tau-controlled planet. Their base is a monastery on the ice-covered moon. Es-Thea itself is inhabited by a large population of Tau, who are allies of the Warband.
Each Blood-Brother is extremely loyal to the Warband and also has a crude sense of honor that has never left them. They are not “evil” as most Renegade Warbands are, rather they simply hate the Empire. They are cold and calculating in battle, and the one enemy more hated than the Imperium is the Eldar. Dark Eldar raids are frequent, and many of the casualties inflicted on the Brothers are caused by Eldar.
The Brotherhood follows the beliefs of Decadion, who places exceptional value on loyalty. When each brother is accepted into the Brotherhood, they are either assigned to a squad missing a member or accepted along with their new squad. This involves a (slightly heretical, but more for loyalty and influence on brotherhood) ritual where each marine is required to put a few drops of blood in a chalice, and drink a small sip from it. They are then christened Blood-Brothers, and the bond between them develops. A traitor (ironically) is to be hunted down with hatred. However, no marine has ever betrayed their blood-brothers.
The Brotherhood is not affiliated with Chaos, and all of the incoming recruits are traitor space marines (Not heretic). Possessed, Khorne Berserkers, Sorcerers, and Plague Marines are not allowed into the Brotherhood.
Decadion has made peace with the Tau, who see the benefits of having gigantic, blood-thirsty, indestructible soldiers guarding the planet. The Tau supply scavenged, refitted power armor, ammunition, and weapons to the Warband, and in exchange the moon has become a bulwark against the Dark Eldar Raiders.
The Brotherhood is composed of squads of 5 men including a Captain who leads the squad. These squads are either assigned to guard the monastery outside, patrol the interior, or to meditate (This is important and must be done at least twice a day; without meditation the Brothers would lose their calm attitudes). In turn, these Squads return back to base to get their next task from their Commandant, both of whom help to manage the monastery. Each Commandant also leads a Company of men. Crassus leads the Lunaris Company, which has more experienced men who are veterans of many battles. The Lunaris Company has 120 men including 24 Brother-Captains. Solas leads the bulk of the Brotherhood in the Solaris Company. The Solaris Company numbers 480 men and includes newer soldiers; the "Noob" soldiers. Although Lunarii are the same rank as Solarii, they are treated with more respect. Decadion himself is accompanied by his Terminator Bodyguards. Should a brother need medical attention, Apothecarion Krass tends to their wounds. Decadion oversees/controls all of this. The current number of Brothers in service is approximately 770 men.
The monastery is also home to a population of creatures known as Jevrils. Jevrils are sentient creatures that live alongside the Brothers and get food for all of the inhabitants of the monastery. Jevrils themselves are large, furry, catlike creatures, who can sense prey in the worst conditions. They live inside caves connected to the monastery, and are commanded by Decadion and their Chieftain, whose name cannot be pronounced in the human tongue. The Jevrils understand human languages by interpreting the body language and inflections of the speaker. For now, they can only be interpreted through their own body language, but Krass is observing their reactions and communication to try to get a better idea of what they say. They act as fighters only if the base is broken into, for they do not have the armor of a space marine and cannot use guns. Without Jevrils, getting food would be impossible.
The Ranks of the Brotherhood are:
Jevril (approx. 1000, true number of Jevrils inside the caves is unknown)
Tau Servant (approx. 60, they tidy up and cook)
Brother-Healer (Healers and other Apothecaries that have joined the brotherhood; approx. 20 men)
Initiate (Newly joined, in training; approx. 50 men)
Blood-Brother (Passed training, equivalent to rank of Private; approx. 600 men)
Brother-Captain (Squad Leader, equivalent to rank of Lieutenant; approx. 140 men)
Honor Guard (Bodyguard of Decadion, equivalent to rank of Colonel; Brutus, Argaius, Abraxas)
Chief Apothecarion- Heinrich Krass
Commandants- Solas and Crassus
The Brotherhood’s Base is an ancient, forgotten monastery atop a mountain. Most of the monastery is dug into the mountain, making it a suitable hiding spot while sheltered from the cold. The Monastery includes: The Barracks, a large hall with a room for each squad (Still many Rooms unoccupied); The Jevril Caves, a labyrinth of connected caves that the Jevrils live in; The War Chamber, a small circular room for planning battles; The Lords’ Chambers, which are the quarters for the Commandants, Apothecarion, and Warlord; the Infirmary, where wounded soldiers are treated by Krass and his assistants; The Training Hall, with many rooms for training initiates; The Spaceport, an added section built by the Tau, which houses the Warband's 40 Barracuda Class Fighters and their twin Lar'shi'vre (Protector) Class Cruisers; The Armory, where the Armor and Weapons are stored; the Meditation Chamber, a large, bare, circular room for meditating; the Mess Hall, where all the Brothers eat (Food is prepared by Tau chefs); and finally, the Great Hall, where the Brothers gather for free time, instructions, speeches, and other important discussions with Decadion. Also located in the Great Hall are priceless artifacts accumulated from battles.
Crassus hates the Eldar the most of all the Brothers and will go to great lengths to kill just one. Crassus was captured (534.M41) and tortured by the Dark Eldar, and, as a result, is now missing most of the left half of his body. He was rescued from a torture Chamber aboard an Eldar Ship by Decadion (535.M41).
Decadion has a collection of the blades of various Champions he has defeated. His most prized blades include the Arm of a Tyranid Brood Lord, a staff from an Eldar Autarch, a slender, twisted blade from a Dark Eldar Succubi, and a Necron Lord’s Warscythe.
The only Brothers allowed in the Jevril Caverns are Decadion, Krass, and a newer recruit named Ceriphos, who has a strange bond with the animals and does not need to be guided through the labyrinth.
Food: Meat is supplied by the Jevrils, who can easily catch more than enough in a day. The other nutrients needed for humans is nutrient-rich fungi grown deep in the Jevril caverns. The Jevrils bring this to the monastery too, for the Jevril cave complex is so vast that you can easily get lost with a few turns.
Since the Warp is not an influence, Decadion and the rest of his men do not have an almost infinite life like other Chaos Warbands. They stay alive longer than regular humans through medicine, meditation, the Astartes process, Krass’s surgery, and the life-sustaining stims and mechanisms in their power armor.
Decadion keeps a record of how many Eldar he has killed in a pouch on his belt. The Scroll inside is small but unfolds to reveal hundreds, if not thousands, of tally marks.
Solas is a Pariah and is hunted by the Necrons because of it. The Brotherhood clashed with the Necrons at 509.M41. It was in this battle that Decadion got his Warscythe.
Solas leads the Solaris Company, while Crassus leads the Lunaris Company. The only difference is that each soldier is required to carry a scroll stating his company and rank. No armor differences exist other than the fact that usually Lunarii have more trophies and more weathered armor. The Solaris Company has the bulk of the Army in it, while the Lunaris Company is for the Veterans and Elite. The Lunarii are treated with respect by the Solarii, and it is a great honor for a squad to get accepted into the Lunaris Company.
Decadion is kind to his soldiers and will not sacrifice them in cold blood. He is referred to as Warlord but allows his closer friends and officers to call him Decadion. However, he does not allow them to call him Octavius.
Decoded, File opening.
File: Known Battles
Battle of Blood/Mont't'vior'la
Location: Above Es'Thea
Unknown Dark Eldar Fleet, consisting of 30 Corsair Escorts, approximately 300 Razorwing Jetfighters, and 12 Torture Class Cruisers
Traitor Warband Au't'shi'va, fleet consisting of 12 Barracuda Fighters and a Protector Class Cruiser
Tau Blockade D'Nan'T'Kor, consisting of 1 Hero Class Cruiser, 4 Custodian Class Battleships, 8 Protector Class Cruisers, 10 Defender Starships, and approximately 250 Barracuda Class Fighters.
The Initial Assault
Dark Eldar Raiders of an Unknown Fleet were spotted of the port side of Hero Class Tau Cruiser Ol'suam at 538.M41. Almost immediately after the notification of the officers, a Torture Class Cruiser's boarding pods hit from behind. The Tau Officers on board immediately alerted the forces below, who sent up massive amounts of reinforcements.
By the time the reinforcements had reached the area, the Cruiser had been all but destroyed from the inside and out. Two more Corsair Escorts had joined the first, accompanied with the Torture Class Cruiser. The Tau reinforcements dispatched the three Corsairs with relative ease, only to find more and more appearing in the distance. The force then focused on the Torture Cruiser, and hit it hard on broadside with a volley of Ion Cannon charges. The ship, though heavily damaged, took out 2 more Protector Class Cruisers before being completely eradicated by the Gravitic Launcher Missiles launched by the 4 Battleships. By that time, the newly formed Brotherhood had been notified and their fighters prepped. The Brotherhood joined the blockade as they prepared for the second wave of Eldar Vessels.
The Second Wave
The second wave hit about 15 minutes after the destruction of the Cruiser. It was comprised of 100 Razorwing Jetfighters, 10 Corsairs, and 2 Torture Cruisers. It was a failure for the Eldar, as the Tau's larger Railguns were fully charged and almost instantaneously took out one of the Cruisers, 6 of the Corsairs, and approximately 30 of the fighters. In addition, it crippled another Escort, which was promptly destroyed by the smaller ships' Ion Cannons. The Razorwings were dispatched at the cost of 2 Defender Starships and 50 Barracudas. The Corsairs were destroyed after at the cost of 2 Protector Cruisers, 2 Defender Starships, and a further 40 Barracudas. The Torture Cruiser was boarded by Crassus and the Lunaris company, and at the cost of 32 of the 50 men they stormed the Central Command, where they took the Dracon Captain (At Crassus's Command) and planted enough explosives to reduce a city to ash. They escaped on 2 of the ships escape pods, of which one was destroyed, leaving 16 men left of the original city. Needless to say, the Eldar Cruiser did not live to see the end of the battle.
It was later reported that Crassus kept the Captain for questioning, and then, in a massive show of kindness on his part, he let the Dracon go. That is to say, he threw the Dracon out of the monastery and closed the door. The Dracon actually survived this and reappeared about twenty years later in the assault on the monastery. How he survived is unknown.
The Third Wave
The third wave of ships included the entire Raider Force. Every ship fired all of its weapons in unison at the Tau Fleet when they reached 3.5 kilometers from the blockade. Heavy casualties were taken; 60 of the Barracudas, 3 of the Protector Cruisers, 1 of the Defender Starships, and 1 of the Custodian Battleships were destroyed, creating an opening in the blockade. What ensued was full on warfare, with 50 more barracuda fighters arriving to aid the other fighters in battling the Razorwings, while the larger ships focused on each other. As missiles and pulsing blasts of energy roared by, the Brotherhood's Cruiser's right side was hit, and the Cruiser lost almost all of its control. All escape pods were jettisoned, and 6 minutes later the Protector crashed into a Torture Cruiser, which in turn lost its maneuverability and was destroyed a few minutes later. About 45 men were taken with the right wing, but all of the survivors escaped on the pods. Meanwhile, another Custodian and two more Torture Cruisers were eradicated, along with the rest of the Defender Starships, 14 of the Corsairs, and 5 Protectors. The remaining Cruisers and Battleships duked it out, not noticing the large breach in the blockade.
The remaining 3 Corsairs destroyed the Protector and snuck through the gap created when the Custodian went down. They then attacked from behind the Battleships, taking yet another Custodian, but each were boarded by 100 Tau Fire Warriors accompanied by a Shas'O.
Shas'O Or'es'ro and Decadion boarded the largest of the Corsairs, accompanied by Solaris and 20 of Decadion's finest men from the Lunaris Company. The Shas'O watched as they cut down Eldar with relative ease, quickly working as a team to get to the main command point. They not only killed the officers, but used the ship to destroy another Corsair in which the Tau Boarders had failed. They only lost two men in the process. The other Corsair was successfully claimed too, and both were destroyed after the Tau Forces left in the escape pods.
Or'es'ro later reported the success to the Ethereal Council in control of Es'Thea, which only strengthened their liking for Decadion and his men.
After yet another Custodian and two more Torture Battleships went down, the Dark Eldar finally turned tail and retreated. The remaining Tau forces reported the Battle to the Ethereal Council, and were supplied with a new, even larger fleet. The Brotherhood gained more fighters and 2 new Protector Cruisers, and in time regained their losses. The entire battle lasted 3 hours.