2000pts High Elves - Wargaming Forum and Wargamer Forums
Reply
 
LinkBack Thread Tools Display Modes
post #1 of 12 (permalink) Old 02-22-13, 01:44 PM Thread Starter
Senior Member
 
shelman's Avatar
 
Join Date: Feb 2012
Posts: 204
Reputation: 5
Default 2000pts High Elves

OK, so last weekend I played fantasy again after a really long break from it.

After seeing how things went I've come up with this list. I'd really like to know what you think of it:

Heroes

Korhil

Noble - Heavy Armour, Enhanted Shield, Battle Standard, The White Sword

Mage - Lvl 2, Silver Wand, Jewel of the Dusk

(459)

Core

32 Sea Guard - Shields, Standard/Musician, Lion Standard

15 Archers

(501)

Special

20 Phoenix Guard - Command Group, Banner of Sorcery

20 Lion Warriors - Command Group, Ironcurse Icon, Banner of Arcane Protection

(740)

Rare

Bolt Thrower (x2)

Great Eagle (x2)

(300)

Comes to exactly 2000pts. The rough plan:

-Korhil goes with the Lions (he'd be better with the phoenix guard but...fluff!) and BSB goes with the Phoenix Guard. This means I have a mediocre character killer in each unit.
-Mage with any unit or out on his own. Not really decided yet.
-Eagles bring down war machines.
-Archers and Bolt Throwers tear up the weaker armoured infantry, throwers can attempt to bring down monster etc.
-The CC units hold the middle.

How about it?

All comments and criticism gratefully received.
shelman is offline  
Sponsored Links
Advertisement
 
post #2 of 12 (permalink) Old 02-22-13, 02:05 PM
Senior Member
 
Charandris's Avatar
 
Join Date: Nov 2012
Posts: 373
Reputation: 18
Default

At 2k, you might struggle against enemy characters. Just because people are likely to have a lord and atleast one hero. Korhil will deal with most characters in combat at this level, but your mage might get quickly shut down or overpowered in the magic phase, and your bsb could get killed pretty quickly in a challenge. Generally think its a good balanced list though! See how it goes. If you struggle with the characters, you could always just remove one and make one up to lord level!
Let me know how you get on with this list.

P.s, you may find DivineEdge's High elf tactica quite handy! I certainly did!
Charandris is offline  
post #3 of 12 (permalink) Old 02-22-13, 02:21 PM
Senior Member
 
DivineEdge's Avatar
DivineEdge's Flag is: USA
 
Join Date: May 2012
Location: Virginia
Posts: 495
Reputation: 13
Default

Charandris was right - at 2k a mage probably won't give you either enough power or defense in the magic phase. I would say either replace the mage with the archmage, or add an archmage entirely. In my opinion, the 2 best builds for archmages are probably either a level 4 with the book of hoeth, or a level 4 with folaraith's robes and the talisman of saphery. But if you give him the book, then drop the mage as he will rarely get a spell off.

Also, I think your mage is illegal because he has 2 arcane items.

I know you said for fluff reasons Khoril isn't in the PG, but he is soo much better there. By not taking advantage of his stubborn, you lose one of his main benefits, and a noble with the white sword becomes just as good - so I would probably drop him unless you put him in the phoenix guard.

Not a fan of seaguard (I much much much prefer spears) but seaguard can be ok. Just ask yourself is the shooting worth the extra points after a few games and if the answer is no then switch them out.

The archers are OK.

The guard and lions are both good.

Rares are good too.

For your battle plan, the mae shouldn't go out on his own. If the enemy has no shooting and no warmachine/mage hunters he can, but that will be rare and it doesn't take much to off a 2w t3 character with no saves.

I see you have got a demi-gunline going on here.

All in all, looks like a cool list - utilizing some of the better units. The changes to make are really only in the hero/lords section.

My tactics articles, if you need help making a new army, or beating one:

High Elves - https://www.heresy-online.net/forums/...d.php?t=112437

Tyranids - https://www.heresy-online.net/forums/...d.php?t=118886

New Warriors of Chaos - https://www.heresy-online.net/forums/...=1#post1336092


I have a new theory in life - for everything - from ethics to legal cases - it is called pre-emptive self defense.
DivineEdge is offline  
 
post #4 of 12 (permalink) Old 02-22-13, 03:06 PM Thread Starter
Senior Member
 
shelman's Avatar
 
Join Date: Feb 2012
Posts: 204
Reputation: 5
Default

Thanks for that guys.

Quote:
Originally Posted by DivineEdge View Post
In my opinion, the 2 best builds for archmages are probably either a level 4 with the book of hoeth, or a level 4 with folaraith's robes and the talisman of saphery. But if you give him the book, then drop the mage as he will rarely get a spell off.
Do you mean Seerstaff of Saphery?! I'm looking for a talisman but I can't seem to find it!

EDIT- Never mind, found it. And in the Talisman's section...of all the places!!

Last edited by Tim/Steve; 02-22-13 at 05:15 PM.
shelman is offline  
post #5 of 12 (permalink) Old 02-22-13, 03:12 PM
Senior Member
 
Charandris's Avatar
 
Join Date: Nov 2012
Posts: 373
Reputation: 18
Default

Talisma of Saphery is under 'Talismans' (not meant to sound sarcy, sorry if it did), on page 101!
Charandris is offline  
post #6 of 12 (permalink) Old 02-22-13, 03:32 PM
Senior Member
 
DivineEdge's Avatar
DivineEdge's Flag is: USA
 
Join Date: May 2012
Location: Virginia
Posts: 495
Reputation: 13
Default

Yeah - combined, those two items give him ethereal and make all magic items in base contact be non-magical. So unkillable unless you face daemons or get hit with a fireball.

My tactics articles, if you need help making a new army, or beating one:

High Elves - https://www.heresy-online.net/forums/...d.php?t=112437

Tyranids - https://www.heresy-online.net/forums/...d.php?t=118886

New Warriors of Chaos - https://www.heresy-online.net/forums/...=1#post1336092


I have a new theory in life - for everything - from ethics to legal cases - it is called pre-emptive self defense.
DivineEdge is offline  
post #7 of 12 (permalink) Old 02-22-13, 03:43 PM
Senior Member
 
Charandris's Avatar
 
Join Date: Nov 2012
Posts: 373
Reputation: 18
Default Sorry!

Quote:
Originally Posted by shelman View Post
Never mind, found it. And in the Talisman's section...of all the places!!
Sorry my mistake! Think i must have been typing a reply as you were posting yours!
Charandris is offline  
post #8 of 12 (permalink) Old 02-22-13, 07:49 PM
Senior Member
 
Orochi's Avatar
 
Join Date: Jan 2009
Posts: 3,861
Reputation: 9
Default

My 2 cents,

Caradryan, although lacking Korhil's rule to move through cover, will last longer in a fight with any hero/lord.
Orochi is offline  
post #9 of 12 (permalink) Old 02-22-13, 08:00 PM
Senior Member
 
DivineEdge's Avatar
DivineEdge's Flag is: USA
 
Join Date: May 2012
Location: Virginia
Posts: 495
Reputation: 13
Default

He will last longer, but isn't all around better.

Although, since he isn't getting the stubborn benefit, Caradryan would be better. But Stubborn > MR 3 every single day.

But unless you are going up against someone super-killy (Chaos Lord, Karl Franz, etc.) Khoril can cap them quick. While Caradryan is deadly in a duel (s5 + d3 wounds is nice), he has flaming which sucks with all the dragonhelms around and his chosen of asuryan only works if he dies - and when you aren't protecting Teclis, the opponent won't challenge in the fight because they should know about it.

My tactics articles, if you need help making a new army, or beating one:

High Elves - https://www.heresy-online.net/forums/...d.php?t=112437

Tyranids - https://www.heresy-online.net/forums/...d.php?t=118886

New Warriors of Chaos - https://www.heresy-online.net/forums/...=1#post1336092


I have a new theory in life - for everything - from ethics to legal cases - it is called pre-emptive self defense.
DivineEdge is offline  
post #10 of 12 (permalink) Old 02-22-13, 08:56 PM
Junior Member
 
Join Date: Nov 2012
Posts: 15
Reputation: 1
Default

Looking at your list, i notice that you have no cavalry what so ever.... I personally always include a unit of dragon princes, silver helms or some chariots, for flankers and hitting power. I always feel uneasy ewith no horses

And otherwise i think you should change the seaguards for spears, and add some archers for the extra poits it gives. You get another drop, and it's very seldom that seaguards outdo spearmen.
siovim is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer Fantasy Battles & Age of Sigmar > Warhammer Armylists > High Elves Army Lists

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome