Starting a Vampire Counts army - Page 2 - Wargaming Forum and Wargamer Forums
General Warhammer This is the place to talk about everything related to Warhammer Fantasy.

Reply
 
LinkBack Thread Tools Display Modes
post #11 of 15 (permalink) Old 07-16-09, 05:58 PM
Senior Member
 
Creon's Avatar
Creon's Flag is: USA
 
Join Date: Mar 2009
Location: Alexandria, VA
Posts: 4,166
Reputation: 16
Default

Should have said a General and a Thrall (both thrall level, of course). I like Grave Guard, but at lower levels, they soak up a relative lot of points. And they can't be magiced up.
Creon is offline  
Sponsored Links
Advertisement
 
post #12 of 15 (permalink) Old 07-16-09, 06:41 PM
 
Join Date: Oct 2008
Posts: 330
Default

grave guard can be brought back easier than black knights since you can only bring one knight back per IoN - just can't bring them back beyond their starting size
m3rr3k is offline  
post #13 of 15 (permalink) Old 07-17-09, 04:49 PM Thread Starter
Senior Member
 
sickening's Avatar
sickening's Flag is: USA
 
Join Date: Jun 2009
Location: Valdosta GA
Posts: 382
Reputation: 1
Default

thanks again for all the good info! what do you mean by vampire thrall?
sickening is offline  
 
post #14 of 15 (permalink) Old 07-17-09, 07:08 PM
Senior Member
 
Spot The Grot's Avatar
Spot The Grot's Flag is: United Kingdom
 
Join Date: Jul 2008
Posts: 1,033
Reputation: 1
Default

Quote:
Originally Posted by sickening View Post
thanks again for all the good info! what do you mean by vampire thrall?
Back in the previous vampires book a vampire thrall was the name of the Heroes choice vampire.It is still the easiest way to refer to a vampire taken as a hero choice.

The way to be a good vampire player is to just go full magic. Its what keeps all of the troops ticking. Don't bother with any bloodline or magic items that effect his CC potential. Just buy the items and bloodline powers that help his magic out.

The tactic i would go for is the bunker vampire. Pick a vamprie as a general. Kit him out very heavily for magic and raising models back. Put him in a unit of 15-20 ghouls. Ghouls are the hadest troop choice to kill at range as they are T4. This unit with the vampire inside will never enter combat.Its purpose is to provide a "bunker" for your vampire to pump magic out of. Give the vampire helm of commandment. There is a magic item thats called the "book of arkhan" or something. It give him vanhels dense macabre as a bound spell.

Give your skeletons spears! They will get lots of attacks then. Combine a unit with the hem of commandment (from the vampire) and vanhels dense macabre (cast by any wizard who knows it or with the "book of arkhan"). As long as the unit was in CC at the start of the turn the skeletons will get 10 attacks at WS6 (or 7 if the vampire is a lord) and will then get rerolls to hit that always strike first.

The army has to work together to win.

I would buy 2 vampires. More skeletons , aim for 2 units of 15 with spears , always buy more skeletons though as you will want to raise more in game! 2 Boxes of ghouls so that your vampire can hide in them. A vargulf. Finaly , get some dark knights , some poeple use the empire knights and combine them skeleton sprue as it makes the model completely plastic which means its less likely the break , light and cheaper.

Last edited by Spot The Grot; 07-17-09 at 07:20 PM.
Spot The Grot is offline  
post #15 of 15 (permalink) Old 07-24-09, 03:51 PM Thread Starter
Senior Member
 
sickening's Avatar
sickening's Flag is: USA
 
Join Date: Jun 2009
Location: Valdosta GA
Posts: 382
Reputation: 1
Default

ok after reading all the posts this is what i came up with.
keep in mind i only have the VC battalion set and will get getting 1 more box of skeletons, a vampire, and a Varghulf to start with.

Vampire + master of the black arts-helm of Commandment-scepter de noirot 205
Necromancer + Corpse Cart + lodestone 155
Varghulf 175

Skeleton Warriors X 15 155
spears
champion
musician
standerd

Skeleton Warriors X 15 155
spears
champion
musician
standerd

Crypt Ghouls x 10 80

75
105 left over

now the book of arkhan said its a power level 3 spell so i take it that my level 1 vamp will not be able to use it? how should i equip my necro or should just drops some points and use the rest to make my ghouls ghasts?

Last edited by sickening; 07-24-09 at 03:55 PM.
sickening is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer Fantasy Battles & Age of Sigmar > General Warhammer

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome