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post #1 of 21 (permalink) Old 03-23-09, 12:38 AM Thread Starter
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Default my pool is bigger than your pool

inspired by the random tangent that nearly went off in the Vs DoC.

go on, beard yourself up. HOw many power or dispel dice can you sleaze into a 2000pt WFB army?

SKAVEN Power:

2 pool
Thanquol + bell (6+13)
3 warlock engineers + 5 warpstone each + accumulators (6+15)

14 power generated + 28 one use warpstone chunks.




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post #2 of 21 (permalink) Old 03-23-09, 04:47 PM
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Let's see, if we are going for pure PD and not worrying about other stuff then DoC might look something like this:

2 pool
Lord of Change (Lvl 4 with Power Vortex) - 5
HoT (Lvl 2 with Power Vortex) - 3
HoT (Lvl 2 with Power Vortex) - 3
HoT (Lvl 2 with Power Vortex) - 3
16x PH - 2
16x PH - 2
16x PH - 2
16x PH - 2
16x PH - 2

That costs 1960 by my maths and gives 26 PD though the army is a little specialist to say the least! Depending upon the opponent you could argue that the Blue Scribes would be a better choice than a HoT since it doesn't get PD as such, but each successful spell cast by your opponent gives you +1 PD for the next turn.
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post #3 of 21 (permalink) Old 03-23-09, 06:41 PM
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how about BOC
dice pool(2)
Doombull MoT(2)
3xbrayshamen lvl 2(6)
10x 3 minotaurs MoT(10) 1990pts

OR
dicepool(2)
great bray shamen(4)
3 x Bray shamen(6)
5x min beastherds
5x 10 man bestigors MoT (5)
3x3 minotaurs MoT (3)
and that still gives you 70 pts to spend on magic boosting items.
Both give you 20 basic casting dice a turn but when you could mix in the old warrior of chaos stuff a few chariots could give you loads more dice.

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post #4 of 21 (permalink) Old 03-24-09, 12:20 PM
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runelord with anvil-3DD
MRoBalance-steals 1 PD, turns it into DD
runesmith-1
runesmith-1
4 basic-4
10 DD + 7 DS + 1 uber DS-costs 730 pts i think, add in cannons, warriors, organ guns ect.
also, you can replace a runesmith for a thane with BS with the MRoValaya-+2 to all atempts to dispell, any remain in play spells with in 12" auto dispeled durring your turn.
oath stones provide MR1+Rowarding gives a culmative MR1(with a total of MR3).
that will keep the sky magic free for a few turns, and then you are in combat.

humm, true. This is yet again proof the Orks are smarter the Elves.-Micklez
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post #5 of 21 (permalink) Old 04-03-09, 03:42 PM
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VC
Lord Lvl 3(3)
Skull Staff(1)
Dark Alcolyte(1)
Master of Black Arts(2)

Vampire x3 (3)
Power stone 2 (6)
Master of Black 2 (6)

22 Dice power stone only works for one turn but that is a big turn.

Biggest pool would go to DE though they have a spell which gets them more dice nasty




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post #6 of 21 (permalink) Old 04-03-09, 03:51 PM
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Quote:
Originally Posted by Stuntiesrule View Post
Biggest pool would go to DE though they have a spell which gets them more dice nasty
You sure? As I posted above Tzeentch DoC can get 26 PD per turn without any variables from 1 offs or spells, I would like to see a DE list that can match that. I am happy to be proved wrong, but I don't think they can get 26PD a turn.
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post #7 of 21 (permalink) Old 04-03-09, 08:37 PM
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true 26 is a lot I have never seen a new magic heavy DE list so I can't say




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post #8 of 21 (permalink) Old 04-03-09, 10:09 PM Thread Starter
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I'm claiming victory with Skaven 42




The Infernal Council of the Lord of Nine Tzeentch C:SM Project Log
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post #9 of 21 (permalink) Old 04-07-09, 11:23 PM
 
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i have 1 dark elf sorcerer and my rule says i use as many dice as i want so i say 66675430941368667878 power dice
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post #10 of 21 (permalink) Old 04-08-09, 01:23 AM
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Quote:
Originally Posted by Whizzwang View Post
I'm claiming victory with Skaven 42
3 problems with that

First is that many of them are one use only items.
Second is that the chances that a warpblixt engineer kills himself before using all his dice is quite big even without using WS tokens, add them and he's surely dead way too fast.
Third and most important you have very few spells to use them on. The 3 soon to be dead engineers only have one each and the Grey Seer have 4. There is little use in having lots of "unuseable" PDs in the army, atleast in my thinking The DoC Squeek posted have 22 spells to pick from for example and VC can recast their spells, that makes many PDs usefull on a whole new level

About the DEs they have great potential, tho much is based on their Dark Ritual spells and that they are sucessfully cast to get many PDs to play with. This is however very random to say the least

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