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post #11 of 21 (permalink) Old 04-08-09, 03:36 AM
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Do DE spearmen count as a one use Item?


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post #12 of 21 (permalink) Old 04-09-09, 02:15 PM
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The problem with the DE spell that grants more dice is that it can be dispelled, thus costing the die used to cast it and loosing the die it would have generated.

C'mon, Click my Daemon. You know you want to.
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post #13 of 21 (permalink) Old 04-09-09, 05:19 PM
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Gee, and here i was excited that my TWO high elf Dragon mages were capable of 11 Power Dice between the two of them. Sure, it's not 26, but it's only two guys.

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post #14 of 21 (permalink) Old 04-10-09, 12:28 PM
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Gee, and here i was excited that my TWO high elf Dragon mages were capable of 11 Power Dice between the two of them. Sure, it's not 26, but it's only two guys.
If it helps, I think your dragon mages are a little more practical than the 26 dice list I put up!
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post #15 of 21 (permalink) Old 04-10-09, 12:34 PM
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not to mention dragon armour would save them from the mighty flaming attacks of the Changer of Ways! so props to the HE list!!

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post #16 of 21 (permalink) Old 04-10-09, 02:53 PM
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I had always endeavoured to make a very magic heavy Fantasy army. My first list ideas were always based around WoC for a while, figuring Lord of Tzeentch and some Exalted Sorcerers (last armybook, not current).

However I've never been one to ignore my overwhelming obsession with dragons, and when the High Elf dragon model came out, all thoughts of a Tzeentchian WoC army went to hell.

Ironically, my 40k army is magic heavy; an entire sorcerous Thousand Sons list.

Guess I'll just have to settle for 11 power dice on 2 High Elf Dragon Mages.

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post #17 of 21 (permalink) Old 04-12-09, 09:54 PM
 
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Potential powerdie in one turn for Dark elves:

Base die: 12

+ equipment = 14

+ Power of darkness (max cast on 2 die assumed)= 22


If we include powerstones then it just gets insane = 38

Using all powerstones like that will result in your sorc's getting a sticky end though. (thats 10+ powerdice on one spell on the lvl4 alone)




loadout i used:

Supreme sorc lvl4, Powerstones x 5

Sorc lvl2, darkstar cloak, powerstone

Sorc lvl 2 , Sac.Dagger, powerstone

Sorc lvl 2, Powerstone.


Still plenty of points left.


Id say it would average out between 15-20 Pd with crummy casts and bad luck.
The PoD-dice will most likely kill the sorc's though.

Last edited by arachnid; 04-12-09 at 10:17 PM.
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post #18 of 21 (permalink) Old 04-12-09, 10:41 PM
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Ogres can get 11.. withuot using power stones.

Scrag (lv4 mage)
2*butcher (lv 2 mages)
butcher with Grut's sickle (lv 2 mage)
- grut's gives me an extra dice to add to what I have rolled after rolling if I choose to give a wound to an accompanying model

I know OK suck but thats a list I think would rock with them... untill I miscast, roll a 1 and manage to kill them all in 1 turn
Only nearly-beardy part of that is that I could take 6 tooth gnoblars to give me a total of +6 to my dice rolls.. this would actually be beardy if only I could declare I was using them after the dice have rolled rather then before (yes they, like everything else in OK is not very nasty)...

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post #19 of 21 (permalink) Old 04-13-09, 01:26 PM
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Quote:
Originally Posted by Tim/Steve View Post
Ogres can get 11.. withuot using power stones...

I know OK suck but thats a list I think would rock with them... untill I miscast, roll a 1 and manage to kill them all in 1 turn ...
Its 13, you forgot the 2 basic PDs
On a sidenote you should almost never even think about using more then 1 PD on OK spells. You will misscast when you use that. If you think about using more then one then 2 is the max you should use, there is no need for more, and the misscast potential is too damn big. Ofc all butchers should be stacked with 2 tooth gnobblars each, there is really no reason not to use that

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post #20 of 21 (permalink) Old 04-13-09, 04:39 PM
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I get 28 for 2k from a Pink Horror list

2 Base
4xHoT/Power vortex (12)
5x17 Pink Horrors(10)
1x36 Pink Horrors(4)
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