Picking A new Warhammer Army - Wargaming Forum and Wargamer Forums
General Warhammer This is the place to talk about everything related to Warhammer Fantasy.

LinkBack Thread Tools Display Modes
post #1 of 8 (permalink) Old 02-10-15, 05:47 PM Thread Starter
Junior Member
Join Date: Feb 2015
Posts: 8
Reputation: 1
Default Picking A new Warhammer Army

Hi guys, im recently starting a new Warhammer army as ive played my bit of Necrons in 40k.

Im having trouble picking from the armies as i like the look of all of them. I was thinking about going tomb kings but i dont know if they fit the army that im looking for

What am i looking for in a army (as close as possible):
- Decent CC units
- A way of making the enemy come to me
- Decent Shooting units
- Possibility of magic
- Not a fan of cavalry but will use them if required for army tactics
- I dont want to use chariots
- Money isnt a massive problem but as im only 16 and dont have a job i havent got a massive budget.

Im not bothered whether it is a horde or elite army.
Any helpful ideas or information would help
Steelmark is offline  
Sponsored Links
post #2 of 8 (permalink) Old 02-10-15, 07:19 PM
Senior Member
Tha Tall One's Avatar
Tha Tall One's Flag is: Netherlands
Join Date: Aug 2008
Location: Holland
Posts: 453
Reputation: 56

If you want decent close combat and no chariots, Tomb Kings are definitly not your cup of tea. I'd recommend Dark Elves or Wood Elves based on you preferences, or Dwarves if you don't mind their lack of magic. If it isn't important to you how the models look that is. That would be my first concern.

Wood Elves are more shooting oriented, though can pack quite a punch with their forest spirit units. Dark Elves are perhaps not as good at a distance, but do have a war machine (Reaper bolt thrower) and some solid elite infantry.
Dwarves are much tougher, have a vast array of firepower in the form of artillery and handgunners/crossbowmen and have very tough melee units. They force the enemy to come to them because they are slow as poop, but lack magical offense.

Hope that helps!
Tha Tall One is offline  
post #3 of 8 (permalink) Old 02-10-15, 08:02 PM
MidnightSun's Avatar
Join Date: Feb 2009
Location: New Sheoth
Posts: 6,741
Reputation: 83

Sounds like Empire to me; Elves also fit the bill, but tend to fall not under 'can do magic' but 'must do magic' (and personally, I've never seen a particularly scary Elf shooting phase; Bolt Throwers are annoying, but they've nothing on a Dwarf or Empire black powder list). Empire can do shooting well, they can be pretty good in combat, their cavalry is reasonable but not a requirement, they can use magic effectively if you want to, and they have no chariots at all.

Creator of Utilitarian Ultramarines Memes - join the XIII on Facebook (no XVII allowed).
MidnightSun is offline  
post #4 of 8 (permalink) Old 02-11-15, 11:45 AM Thread Starter
Junior Member
Join Date: Feb 2015
Posts: 8
Reputation: 1

Thanks for the ideas guys i will be mostly playing against a high elf and wood elf army so something that can combat them would be nice.

The wood elf currently has 1 glade lord and 32 glade guard all with moonfire arrows but i dont know what the high elf player has as he is buying of a friend.

So for me High and wood elves are probably not a good idea as i want to keep it lore friendly. Also i would like the army to be in forces of order so i can play at tournaments with my two friends and not have too many alliance problems.

I played the same tactic above with my necrons I'm now thinking about going something new and fresh like the ambush rule for Beastmen. I'm not looking for a army that will always win but one that has some quirky rules and will be fun to play and I like the look of all the models except dwarfs.


Last edited by Dave T Hobbit; 02-12-15 at 04:12 PM.
Steelmark is offline  
post #5 of 8 (permalink) Old 02-12-15, 05:49 PM Thread Starter
Junior Member
Join Date: Feb 2015
Posts: 8
Reputation: 1

Thinking and looking at some of the empire models I think I'll take them as my army and do a more CC oriented army. If you were in o start a 500 point empire army what would you get? I was looking at the warrior priest with two handed war hammer.

All replays will be appreciated.
Steelmark is offline  
post #6 of 8 (permalink) Old 07-12-15, 04:12 PM
Mr. Black Orc's Flag is: Sweden
Join Date: Feb 2013
Location: Sweden
Posts: 49
Reputation: 1

Well the Empire battalion would be a great start. You get 20 state troops (which can be built with spears, swords and shields or halberds); 10 handgunners (can be made crossbowmen); 8 empire Knights and a cannon (can be made mortar). And then you buy your Warrior Priest so you have a general. Taht would be about 500 points and from there you can go wherever you want with your army.

"I'm gonna stomp 'em to dust. I'm gonna grind their bones. I'm gonna burn down dere towns and cities. I'm gonna pile 'em up inna big fire and roast 'em. I'm gonna bash 'eads, break faces, and jump up and down on da bits dat are left. An' den I'm gonna get really mean"
-Grimgor Ironhide
Mr. Black Orc is offline  
post #7 of 8 (permalink) Old 07-12-15, 05:23 PM
Senior Member
neferhet's Avatar
neferhet's Flag is: Italy
Join Date: Oct 2012
Location: Over the rainbow
Posts: 3,694
Reputation: 57

i'd suggest to buy the new AoS Starter and just begins playing with the new rules. no need for point values and enormous armies. Also, soon i think GW will discountinue the old model range...so.. otherwise an imperial starter set, a frakking steamtank (the model is awesome) and a couple boxes of crossbowmen or hunters with bows. that's what i would do

The Legion of Perfects Project

Originally Posted by Lux View Post
The calls of Slaneesh stir so deeply within me, as if I was birthed from the very essence of it. For my ambition to infinitely ascend above all is never ending, like fire within it burns me to ever cindering ash. Lord of light and ascension is who I am, realities burn to ash at my very passing. My luminescence is unparalleled for I am luminosity itself, all light is but a shadow of my silhouette
neferhet is offline  
post #8 of 8 (permalink) Old 09-23-15, 05:41 AM
Junior Member
Join Date: Dec 2013
Posts: 1
Reputation: 1

First off, there is no right or wrong way to choose an army. The time to think about which army best suits your particular interests.There are over a dozen Warhammer armies to choose from, and each has its own style of play, background, and fantastic range of Games Workshop Miniatures.
Leavitt55 is offline  

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer Fantasy Battles & Age of Sigmar > General Warhammer


Quick Reply

Register Now

In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Please enter a password for your user account. Note that passwords are case-sensitive.


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:


Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

For the best viewing experience please update your browser to Google Chrome